mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Fixed some memory leaks
This commit is contained in:
parent
82d6693e23
commit
24801680c5
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@ -44,6 +44,7 @@
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GuiMenu::GuiMenu()
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: mRenderer {Renderer::getInstance()}
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, mMenu {"MAIN MENU"}
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, mThemeDownloaderReloadCounter {0}
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{
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const bool isFullUI {UIModeController::getInstance()->isUIModeFull()};
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@ -477,10 +478,14 @@ void GuiMenu::openUIOptions()
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if (systemsSorting->getSelectedObjects().size() == 0)
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systemsSorting->selectEntry(0);
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s->addWithLabel("SYSTEMS SORTING", systemsSorting);
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s->addSaveFunc([systemsSorting, s] {
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s->addSaveFunc([this, systemsSorting, s] {
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if (systemsSorting->getSelected() != Settings::getInstance()->getString("SystemsSorting")) {
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Settings::getInstance()->setString("SystemsSorting", systemsSorting->getSelected());
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s->setNeedsSaving();
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if (mThemeDownloaderReloadCounter == 0)
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s->setNeedsCloseMenu([this] { delete this; });
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else
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++mThemeDownloaderReloadCounter;
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s->setNeedsRescanROMDirectory();
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}
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});
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@ -535,13 +540,16 @@ void GuiMenu::openUIOptions()
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if (menuColorScheme->getSelectedObjects().size() == 0)
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menuColorScheme->selectEntry(0);
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s->addWithLabel("MENU COLOR SCHEME", menuColorScheme);
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s->addSaveFunc([menuColorScheme, s] {
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s->addSaveFunc([this, menuColorScheme, s] {
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if (menuColorScheme->getSelected() !=
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Settings::getInstance()->getString("MenuColorScheme")) {
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Settings::getInstance()->setString("MenuColorScheme", menuColorScheme->getSelected());
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ViewController::getInstance()->setMenuColors();
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s->setNeedsSaving();
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s->setNeedsCloseAllWindows();
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if (mThemeDownloaderReloadCounter == 0)
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s->setNeedsCloseMenu([this] { delete this; });
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else
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++mThemeDownloaderReloadCounter;
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}
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});
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@ -1567,7 +1575,7 @@ void GuiMenu::openOtherOptions()
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if (showQuitMenu->getState() != Settings::getInstance()->getBool("ShowQuitMenu")) {
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Settings::getInstance()->setBool("ShowQuitMenu", showQuitMenu->getState());
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s->setNeedsSaving();
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s->setNeedsCloseAllWindows();
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s->setNeedsCloseMenu([this] { delete this; });
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}
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});
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#endif
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@ -1746,9 +1754,15 @@ void GuiMenu::openThemeDownloader(GuiSettings* settings)
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{
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auto updateFunc = [&, settings]() {
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LOG(LogDebug) << "GuiMenu::openThemeDownloader(): Theme sets were updated, reloading menu";
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mThemeDownloaderReloadCounter = 1;
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delete settings;
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if (mThemeDownloaderReloadCounter != 1) {
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delete this;
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}
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else {
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openUIOptions();
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mWindow->invalidateCachedBackground();
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}
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};
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mWindow->pushGui(new GuiThemeDownloader(updateFunc));
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@ -50,6 +50,7 @@ private:
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Renderer* mRenderer;
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MenuComponent mMenu;
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TextComponent mVersion;
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int mThemeDownloaderReloadCounter;
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};
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#endif // ES_APP_GUIS_GUI_MENU_H
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@ -36,7 +36,6 @@ GuiSettings::GuiSettings(std::string title)
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, mNeedsGoToStart {false}
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, mNeedsGoToSystem {false}
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, mNeedsGoToGroupedCollections {false}
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, mNeedsCloseAllWindows {false}
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, mInvalidateCachedBackground {false}
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{
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addChild(&mMenu);
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@ -72,13 +71,10 @@ void GuiSettings::save()
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for (auto system : SystemData::sSystemVector)
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system->writeMetaData();
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}
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// If a close menu function was passed to us, then run it.
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if (mCloseMenuFunction)
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mCloseMenuFunction();
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ViewController::getInstance()->rescanROMDirectory();
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// Close all open windows.
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while (mWindow->getGuiStackSize() > 1) {
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GuiComponent* window {mWindow->peekGui()};
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if (window != nullptr)
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mWindow->removeGui(window);
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}
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return;
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}
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@ -176,13 +172,9 @@ void GuiSettings::save()
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ViewController::getInstance()->resetCamera();
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}
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if (mNeedsCloseAllWindows) {
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while (mWindow->getGuiStackSize() > 1) {
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GuiComponent* window {mWindow->peekGui()};
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if (window != nullptr)
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mWindow->removeGui(window);
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}
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}
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// If a close menu function was passed to us, then run it.
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if (mCloseMenuFunction)
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mCloseMenuFunction();
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if (mInvalidateCachedBackground) {
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// This delay reduces the likelyhood that the SVG rasterizer which is running in a
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@ -58,7 +58,10 @@ public:
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mGoToSystem = goToSystem;
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};
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void setNeedsGoToGroupedCollections() { mNeedsGoToGroupedCollections = true; }
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void setNeedsCloseAllWindows() { mNeedsCloseAllWindows = true; }
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void setNeedsCloseMenu(std::function<void()> closeFunction)
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{
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mCloseMenuFunction = closeFunction;
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}
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void setInvalidateCachedBackground() { mInvalidateCachedBackground = true; }
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bool input(InputConfig* config, Input input) override;
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@ -69,6 +72,7 @@ private:
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Renderer* mRenderer;
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MenuComponent mMenu;
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std::vector<std::function<void()>> mSaveFuncs;
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std::function<void()> mCloseMenuFunction;
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SystemData* mGoToSystem;
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bool mNeedsSaving;
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@ -81,7 +85,6 @@ private:
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bool mNeedsGoToStart;
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bool mNeedsGoToSystem;
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bool mNeedsGoToGroupedCollections;
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bool mNeedsCloseAllWindows;
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bool mInvalidateCachedBackground;
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};
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