From 260c1da574e6ef012dcb66fa8b4efb22db798bef Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Sat, 11 Feb 2023 13:22:08 +0100 Subject: [PATCH] Fixed some minor layout issues in GuiMetaDataEd when running on a vertically oriented screen. --- es-app/src/guis/GuiMetaDataEd.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/es-app/src/guis/GuiMetaDataEd.cpp b/es-app/src/guis/GuiMetaDataEd.cpp index abee44a84..3d20b2da7 100644 --- a/es-app/src/guis/GuiMetaDataEd.cpp +++ b/es-app/src/guis/GuiMetaDataEd.cpp @@ -288,7 +288,8 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md, bracket->setImage(":/graphics/arrow.svg"); row.addElement(bracket, false); - const std::string title {it->displayPrompt}; + const std::string title {mRenderer->getIsVerticalOrientation() ? "select emulator" : + it->displayPrompt}; // OK callback (apply new value to ed). auto updateVal = [this, ed, originalValue](const std::string& newVal) { @@ -394,7 +395,8 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md, const float aspectValue {1.778f / mRenderer->getScreenAspectRatio()}; const float maxWidthModifier { - glm::clamp(0.64f * aspectValue, 0.42f, 0.92f)}; + glm::clamp(0.64f * aspectValue, 0.42f, + (mRenderer->getIsVerticalOrientation() ? 0.95f : 0.92f))}; const float maxWidth {static_cast(mRenderer->getScreenWidth()) * maxWidthModifier};