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https://github.com/RetroDECK/ES-DE.git
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Very minor code consistency fix.
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parent
bef997420d
commit
261ad3735a
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@ -87,24 +87,6 @@ public:
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scrollUp->setOpacity(0);
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}
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if (downFadeIn) {
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auto downFadeInFunc = [scrollDown](float t) {
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scrollDown->setOpacity(
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static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
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};
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scrollDown->setAnimation(new LambdaAnimation(downFadeInFunc, fadeInTime), 0,
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nullptr, false);
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}
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if (downFadeOut) {
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auto downFadeOutFunc = [scrollDown](float t) {
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scrollDown->setOpacity(
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static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
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};
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scrollDown->setAnimation(new LambdaAnimation(downFadeOutFunc, fadeInTime), 0,
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nullptr, true);
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}
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if (upFadeIn) {
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auto upFadeInFunc = [scrollUp](float t) {
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scrollUp->setOpacity(
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@ -123,6 +105,24 @@ public:
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nullptr, true);
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}
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if (downFadeIn) {
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auto downFadeInFunc = [scrollDown](float t) {
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scrollDown->setOpacity(
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static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
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};
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scrollDown->setAnimation(new LambdaAnimation(downFadeInFunc, fadeInTime), 0,
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nullptr, false);
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}
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if (downFadeOut) {
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auto downFadeOutFunc = [scrollDown](float t) {
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scrollDown->setOpacity(
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static_cast<unsigned char>(glm::mix(0.0f, 1.0f, t) * 255));
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};
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scrollDown->setAnimation(new LambdaAnimation(downFadeOutFunc, fadeInTime), 0,
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nullptr, true);
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}
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mPreviousScrollState = state;
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});
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}
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