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Merge branch '63-add-badges-decals-e-g-for-favorites-completed-games-non-working-games-collections-and-folders' into 575-theme-add-a-modern-clean-switch-like-theme-as-an-official-theme-in-es-de-to-choose-from
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commit
2649939f0f
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@ -37,8 +37,9 @@ class Window;
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class GuiComponent
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{
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public:
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GuiComponent(Window* window);
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virtual ~GuiComponent();
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GuiComponent(Window *window);
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virtual ~GuiComponent() noexcept;
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virtual void textInput(const std::string& text);
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@ -51,6 +51,7 @@ BadgesComponent::BadgesComponent(Window *window)
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}
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BadgesComponent::~BadgesComponent() {
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mChildren.clear();
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mBadgeIcons.clear();
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mImageComponents.clear();
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}
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@ -121,12 +121,12 @@ void FlexboxComponent::computeLayout()
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float y = anchorY - anchorOriginY * size.y;
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// Apply item margin.
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if ((mDirection == "row" && i % std::max(1, (int) mItemsPerLine) != 0) ||
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/*if ((mDirection == "row" && i % std::max(1, (int) mItemsPerLine) != 0) ||
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(mDirection == "column" && i >= (int) mItemsPerLine))
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x += mItemMargin.x * (directionLine.x >= 0.0f ? 1.0f : -1.0f);
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if ((mDirection == "column" && i % std::max(1, (int) mItemsPerLine) != 0) ||
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(mDirection == "row" && i >= (int) mItemsPerLine))
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y += mItemMargin.y * (directionLine.y >= 0.0f ? 1.0f : -1.0f);
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y += mItemMargin.y * (directionLine.y >= 0.0f ? 1.0f : -1.0f);*/
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// Apply alignment
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if (mAlign == ITEM_ALIGN_END) {
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@ -47,7 +47,7 @@ public:
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void rasterizeAt(size_t width, size_t height);
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glm::vec2 getSourceImageSize() const { return mSourceSize; }
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virtual ~TextureResource();
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virtual ~TextureResource() noexcept;
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bool isInitialized() const { return true; }
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bool isTiled() const;
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