Added an application updater that checks for new releases on startup.

This commit is contained in:
Leon Styhre 2023-02-18 12:42:19 +01:00
parent 43a18146d5
commit 270351b033
12 changed files with 653 additions and 20 deletions

View file

@ -32,20 +32,22 @@ list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages) ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages)
# Define the options. # Define the options.
option(GL "Set to ON if targeting Desktop OpenGL" ${GL}) option(GL "Set to ON if targeting Desktop OpenGL" ON)
option(GLES "Set to ON if targeting OpenGL ES" ${GLES}) option(GLES "Set to ON if targeting OpenGL ES" OFF)
option(APPIMAGE_BUILD "Set to ON when building as an AppImage" ${APPIMAGE_BUILD}) option(APPLICATION_UPDATER "Set to OFF to build without the application updater" ON)
option(FLATPAK_BUILD "Set to ON when building as a Flatpak" ${FLATPAK_BUILD}) option(APPIMAGE_BUILD "Set to ON when building as an AppImage" OFF)
option(STEAM_DECK "Set to ON to enable a Valve Steam Deck specific build" ${STEAM_DECK}) option(AUR_BUILD "Set to ON when building for the AUR" OFF)
option(RETRODECK "Set to ON to enable a RetroDECK specific build" ${RETRODECK}) option(FLATPAK_BUILD "Set to ON when building as a Flatpak" OFF)
option(RPI "Set to ON to enable a Raspberry Pi specific build" ${RPI}) option(STEAM_DECK "Set to ON to enable a Valve Steam Deck specific build" OFF)
option(BUNDLED_CERTS "Set to ON to use bundled TLS/SSL certificates" ${BUNDLED_CERTS}) option(RETRODECK "Set to ON to enable a RetroDECK specific build" OFF)
option(CEC "Set to ON to enable CEC" ${CEC}) option(RPI "Set to ON to enable a Raspberry Pi specific build" OFF)
option(VIDEO_HW_DECODING "Set to ON to enable FFmpeg HW decoding" ${VIDEO_HW_DECODING}) option(BUNDLED_CERTS "Set to ON to use bundled TLS/SSL certificates" OFF)
option(CLANG_TIDY "Set to ON to build using the clang-tidy static analyzer" ${CLANG_TIDY}) option(CEC "Set to ON to enable CEC" OFF)
option(ASAN "Set to ON to build with AddressSanitizer" ${ASAN}) option(VIDEO_HW_DECODING "Set to ON to enable FFmpeg HW decoding" OFF)
option(TSAN "Set to ON to build with ThreadSanitizer" ${TSAN}) option(CLANG_TIDY "Set to ON to build using the clang-tidy static analyzer" OFF)
option(UBSAN "Set to ON to build with UndefinedBehaviorSanitizer" ${UBSAN}) option(ASAN "Set to ON to build with AddressSanitizer" OFF)
option(TSAN "Set to ON to build with ThreadSanitizer" OFF)
option(UBSAN "Set to ON to build with UndefinedBehaviorSanitizer" OFF)
if(CLANG_TIDY) if(CLANG_TIDY)
find_program(CLANG_TIDY_BINARY NAMES clang-tidy) find_program(CLANG_TIDY_BINARY NAMES clang-tidy)
@ -307,6 +309,10 @@ if(FLATPAK_BUILD)
message("-- Building as a Flatpak") message("-- Building as a Flatpak")
endif() endif()
if(AUR_BUILD)
message("-- Building for the AUR")
endif()
if(STEAM_DECK AND RETRODECK) if(STEAM_DECK AND RETRODECK)
message(FATAL_ERROR "-- STEAM_DECK and RETRODECK can't be combined") message(FATAL_ERROR "-- STEAM_DECK and RETRODECK can't be combined")
endif() endif()
@ -339,13 +345,44 @@ if(VIDEO_HW_DECODING)
message("-- Building with FFmpeg HW decoding") message("-- Building with FFmpeg HW decoding")
endif() endif()
if(AUR_BUILD OR FLATPAK_BUILD OR RETRODECK OR RPI)
set(APPLICATION_UPDATER OFF)
endif()
if(CMAKE_SYSTEM_NAME MATCHES FreeBSD OR CMAKE_SYSTEM_NAME MATCHES NetBSD OR CMAKE_SYSTEM_NAME MATCHES OpenBSD)
set(APPLICATION_UPDATER OFF)
endif()
if(APPLICATION_UPDATER)
add_compile_definitions(APPLICATION_UPDATER)
else()
message("-- Building without application updater")
endif()
# This is needed to identify the package type for the application updater.
if(CMAKE_SYSTEM_NAME MATCHES Linux)
if(LINUX_CPACK_GENERATOR MATCHES DEB)
add_compile_definitions(LINUX_DEB_PACKAGE)
elseif(LINUX_CPACK_GENERATOR MATCHES RPM)
add_compile_definitions(LINUX_RPM_PACKAGE)
endif()
endif()
if(APPLE)
if(CMAKE_SYSTEM_PROCESSOR MATCHES arm)
add_compile_definitions(MACOS_APPLE_CPU)
else()
add_compile_definitions(MACOS_INTEL_CPU)
endif()
endif()
if(APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14) if(APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
add_compile_definitions(LEGACY_MACOS) add_compile_definitions(LEGACY_MACOS)
endif() endif()
# If it's an alpha, beta or dev build, then display the build date in the main menu. # Affects the application updater and is used for displaying version info in the main menu.
if(ES_VERSION MATCHES alpha OR ES_VERSION MATCHES beta OR ES_VERSION MATCHES dev) if(ES_VERSION MATCHES alpha OR ES_VERSION MATCHES beta OR ES_VERSION MATCHES dev)
add_compile_definitions(MENU_BUILD_DATE) add_compile_definitions(IS_PRERELEASE)
endif() endif()
# GLM library options. # GLM library options.

View file

@ -10,6 +10,7 @@
project(emulationstation-de) project(emulationstation-de)
set(ES_HEADERS set(ES_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.h
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
@ -58,6 +59,7 @@ set(ES_HEADERS
) )
set(ES_SOURCES set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp

View file

@ -0,0 +1,403 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ApplicationUpdater.cpp
//
// Checks for application updates.
// In the future updates will also be downloaded and possibly installed.
//
#include "ApplicationUpdater.h"
#include "EmulationStation.h"
#include "Log.h"
#include "Settings.h"
#include "utils/StringUtil.h"
#include "utils/TimeUtil.h"
#include "rapidjson/document.h"
#include "rapidjson/error/en.h"
#include <SDL2/SDL_timer.h>
#include <algorithm>
#include <deque>
#define MAX_DOWNLOAD_TIME 1
ApplicationUpdater::ApplicationUpdater()
: mTimer {0}
, mMaxTime {0}
, mAbortDownload {false}
, mCheckedForUpdate {false}
{
mUrl = "https://gitlab.com/api/v4/projects/18817634/repository/files/latest_release.json/"
"raw?ref=master";
}
ApplicationUpdater::~ApplicationUpdater()
{
// This is needed if getResults() was never called.
if (mThread)
mThread->join();
}
void ApplicationUpdater::checkForUpdates()
{
const std::string updateFrequency {
Settings::getInstance()->getString("ApplicationUpdaterFrequency")};
if (updateFrequency == "never")
return;
const std::string lastCheck {Settings::getInstance()->getString("ApplicationUpdaterLastCheck")};
unsigned int frequencyDays {0};
bool checkForUpdate {false};
if (updateFrequency == "daily")
frequencyDays = 1;
else if (updateFrequency == "weekly")
frequencyDays = 7;
else if (updateFrequency == "monthly")
frequencyDays = 30;
// Frequency set to "always" or it's the first time we check for updates.
if (frequencyDays == 0 || lastCheck == "") {
checkForUpdate = true;
}
else {
const Utils::Time::DateTime now {Utils::Time::now()};
const Utils::Time::DateTime lastTime {lastCheck};
const Utils::Time::Duration dur {now.getTime() - lastTime.getTime()};
if (dur.getDays() >= frequencyDays)
checkForUpdate = true;
}
if (checkForUpdate) {
LOG(LogInfo) << "Checking for application updates...";
mThread = std::make_unique<std::thread>(&ApplicationUpdater::updaterThread, this);
}
}
void ApplicationUpdater::updaterThread()
{
if (!downloadFile()) {
compareVersions();
}
}
bool ApplicationUpdater::downloadFile()
{
const unsigned int startTime {SDL_GetTicks()};
mTimer = startTime;
mMaxTime = mTimer + (MAX_DOWNLOAD_TIME * 1000);
mStatus = ASYNC_IN_PROGRESS;
mRequest = std::unique_ptr<HttpReq>(std::make_unique<HttpReq>(mUrl));
while (mTimer < mMaxTime || !mAbortDownload) {
SDL_Delay(10);
try {
update();
}
catch (std::runtime_error& e) {
LOG(LogWarning) << "ApplicationUpdater: Couldn't download \"latest_release.json\": "
<< e.what();
return true;
}
if (mStatus == ASYNC_DONE)
break;
mTimer = SDL_GetTicks();
};
if (mStatus == ASYNC_DONE) {
rapidjson::Document doc;
const std::string& fileContents {mRequest->getContent()};
doc.Parse(&fileContents[0], fileContents.length());
if (doc.HasMember("error") && doc["error"].IsString()) {
LOG(LogWarning)
<< "ApplicationUpdater: Couldn't download \"latest_release.json\", received "
"server error response \""
<< doc["error"].GetString() << "\"";
return true;
}
LOG(LogDebug)
<< "ApplicationUpdater::downloadFile(): Downloaded \"latest_release.json\" in "
<< mTimer - startTime << " milliseconds";
try {
parseFile();
}
catch (std::runtime_error& e) {
LOG(LogError) << "ApplicationUpdater: Couldn't parse \"latest_release.json\": "
<< e.what();
return true;
}
}
else if (mAbortDownload) {
LOG(LogWarning) << "ApplicationUpdater: Aborted download of \"latest_release.json\" after "
<< mTimer - startTime << " milliseconds as the application has started up";
return true;
}
else {
LOG(LogWarning) << "ApplicationUpdater: Couldn't download \"latest_release.json\" within "
<< MAX_DOWNLOAD_TIME << " second time limit";
return true;
}
return false;
}
void ApplicationUpdater::update()
{
HttpReq::Status reqStatus {mRequest->status()};
if (reqStatus == HttpReq::REQ_SUCCESS) {
mStatus = ASYNC_DONE;
return;
}
// Not ready yet.
if (reqStatus == HttpReq::REQ_IN_PROGRESS)
return;
// Everything else is some sort of error.
std::string errorMessage {"Network error (status: "};
errorMessage.append(std::to_string(reqStatus)).append(") - ").append(mRequest->getErrorMsg());
throw std::runtime_error(errorMessage);
}
void ApplicationUpdater::parseFile()
{
assert(mRequest->status() == HttpReq::REQ_SUCCESS);
const std::string fileContents {mRequest->getContent()};
rapidjson::Document doc;
doc.Parse(&fileContents[0], fileContents.length());
if (doc.HasParseError())
throw std::runtime_error(rapidjson::GetParseError_En(doc.GetParseError()));
const std::vector<std::string> releaseTypes {"stable", "prerelease"};
for (auto& releaseType : releaseTypes) {
Release release;
if (doc.HasMember(releaseType.c_str())) {
release.releaseType = releaseType.c_str();
const rapidjson::Value& releaseTypeEntry {doc[releaseType.c_str()]};
if (releaseTypeEntry.HasMember("version") && releaseTypeEntry["version"].IsString())
release.version = releaseTypeEntry["version"].GetString();
else
throw std::runtime_error("Invalid file structure, \"version\" key missing");
// There may not be a prerelease available.
if (releaseType == "prerelease" && release.version == "")
continue;
if (releaseTypeEntry.HasMember("release") && releaseTypeEntry["release"].IsString())
release.releaseNum = releaseTypeEntry["release"].GetString();
else
throw std::runtime_error("Invalid file structure, \"release\" key missing");
if (releaseTypeEntry.HasMember("date") && releaseTypeEntry["date"].IsString())
release.date = releaseTypeEntry["date"].GetString();
else
throw std::runtime_error("Invalid file structure, \"date\" key missing");
if (releaseTypeEntry.HasMember("packages") && releaseTypeEntry["packages"].IsArray()) {
const rapidjson::Value& packages {releaseTypeEntry["packages"]};
for (int i {0}; i < static_cast<int>(packages.Size()); ++i) {
Package package;
const rapidjson::Value& packageEntry {packages[i]};
if (packageEntry.HasMember("name") && packageEntry["name"].IsString())
package.name = packageEntry["name"].GetString();
else
throw std::runtime_error(
"Invalid file structure, package \"name\" key missing");
if (packageEntry.HasMember("filename") && packageEntry["filename"].IsString())
package.filename = packageEntry["filename"].GetString();
else
throw std::runtime_error(
"Invalid file structure, package \"filename\" key missing");
if (packageEntry.HasMember("url") && packageEntry["url"].IsString())
package.url = packageEntry["url"].GetString();
else
throw std::runtime_error(
"Invalid file structure, package \"url\" key missing");
if (packageEntry.HasMember("md5") && packageEntry["md5"].IsString())
package.md5 = packageEntry["md5"].GetString();
else
throw std::runtime_error(
"Invalid file structure, package \"md5\" key missing");
if (packageEntry.HasMember("message") && packageEntry["message"].IsString())
package.message = packageEntry["message"].GetString();
else
throw std::runtime_error(
"Invalid file structure, package \"message\" key missing");
release.packages.emplace_back(package);
}
}
else {
throw std::runtime_error("Invalid file structure");
}
if (releaseType == "stable")
mStableRelease = std::move(release);
else
mPrerelease = std::move(release);
}
else {
throw std::runtime_error("Invalid file structure, release type \"" + releaseType +
"\" missing");
}
}
if (mPrerelease.version == "") {
LOG(LogDebug) << "ApplicationUpdater::parseFile(): Latest stable release is "
<< mStableRelease.version << " (r" << mStableRelease.releaseNum
<< "), no prerelease currently available";
}
else {
LOG(LogDebug) << "ApplicationUpdater::parseFile(): Latest stable release is "
<< mStableRelease.version << " (r" << mStableRelease.releaseNum
<< ") and latest prerelease is " << mPrerelease.version << " (r"
<< mPrerelease.releaseNum << ")";
}
}
void ApplicationUpdater::compareVersions()
{
std::deque<Release*> releaseTypes {&mStableRelease};
if (mPrerelease.version != "") {
#if defined(IS_PRERELEASE)
releaseTypes.emplace_front(&mPrerelease);
#else
if (Settings::getInstance()->getBool("ApplicationUpdaterPrereleases"))
releaseTypes.emplace_front(&mPrerelease);
#endif
}
for (auto& releaseType : releaseTypes) {
bool newVersion {false};
// If the version does not follow the semantic versioning scheme then always consider it to
// be a new release as perhaps the version scheme will be changed sometime in the future.
if (count_if(releaseType->version.cbegin(), releaseType->version.cend(),
[](char c) { return c == '.'; }) != 2) {
newVersion = true;
}
else {
std::vector<std::string> fileVersion {
Utils::String::delimitedStringToVector(releaseType->version, ".")};
const size_t dashPos {fileVersion.back().find('-')};
if (dashPos != std::string::npos)
fileVersion.back() = fileVersion.back().substr(0, dashPos);
int versionWeight {0};
if (std::stoi(fileVersion.at(0)) > PROGRAM_VERSION_MAJOR)
versionWeight += 8;
else if (std::stoi(fileVersion.at(0)) < PROGRAM_VERSION_MAJOR)
versionWeight -= 8;
if (std::stoi(fileVersion.at(1)) > PROGRAM_VERSION_MINOR)
versionWeight += 4;
else if (std::stoi(fileVersion.at(1)) < PROGRAM_VERSION_MINOR)
versionWeight -= 4;
if (std::stoi(fileVersion.at(2)) > PROGRAM_VERSION_MAINTENANCE)
versionWeight += 2;
else if (std::stoi(fileVersion.at(2)) < PROGRAM_VERSION_MAINTENANCE)
versionWeight -= 2;
// If versions match precisely then fall back to using the release number.
if (versionWeight == 0 && std::stoi(releaseType->releaseNum) > PROGRAM_RELEASE_NUMBER)
++versionWeight;
if (versionWeight > 0)
newVersion = true;
}
if (newVersion) {
std::string message;
for (auto& package : releaseType->packages) {
#if defined(_WIN64)
if (Settings::getInstance()->getBool("PortableMode")) {
if (package.name == "WindowsPortable")
message = package.message;
}
else {
if (package.name == "WindowsInstaller")
message = package.message;
}
#elif defined(MACOS_APPLE_CPU)
if (package.name == "macOSApple")
message = package.message;
#elif defined(MACOS_INTEL_CPU)
if (package.name == "macOSIntel")
message = package.message;
#elif defined(STEAM_DECK)
if (package.name == "LinuxSteamDeckAppImage")
message = package.message;
#elif defined(APPIMAGE_BUILD)
if (package.name == "LinuxAppImage")
message = package.message;
#elif defined(LINUX_DEB_PACKAGE)
if (package.name == "LinuxDEB")
message = package.message;
#elif defined(LINUX_RPM_PACKAGE)
if (package.name == "LinuxRPM")
message = package.message;
#endif
auto tempVar = package;
}
// Cut the message to 280 characters so we don't make the message box exceedingly large.
message = message.substr(0, 280);
LOG(LogInfo) << "ApplicationUpdater: A new "
<< (releaseType == &mStableRelease ? "stable release" : "prerelease")
<< " is available for download at https://es-de.org: "
<< releaseType->version << " (r" << releaseType->releaseNum
<< "), release date: " << releaseType->date;
mResults.append("New ")
.append(releaseType == &mStableRelease ? "release " : "prerelease ")
.append("available!\n")
.append(releaseType->version)
.append(" (")
.append(releaseType->date)
.append(")\n")
.append("can now be downloaded from\n")
.append("https://es-de.org/");
if (message != "")
mResults.append("\n").append(message);
mResults = Utils::String::toUpper(mResults);
break;
}
}
mCheckedForUpdate = true;
}
void ApplicationUpdater::getResults(std::string& results)
{
mAbortDownload = true;
if (mThread) {
mThread->join();
mThread.reset();
if (mCheckedForUpdate) {
if (mResults != "")
results = mResults;
Settings::getInstance()->setString(
"ApplicationUpdaterLastCheck",
Utils::Time::DateTime(Utils::Time::now()).getIsoString());
Settings::getInstance()->saveFile();
}
}
}

View file

@ -0,0 +1,67 @@
// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// ApplicationUpdater.h
//
// Checks for application updates.
// In the future updates will also be downloaded and possibly installed.
//
#ifndef ES_APP_APPLICATION_UPDATER_H
#define ES_APP_APPLICATION_UPDATER_H
#include "AsyncHandle.h"
#include "HttpReq.h"
#include <atomic>
#include <memory>
#include <thread>
#include <vector>
class ApplicationUpdater : public AsyncHandle
{
public:
ApplicationUpdater();
~ApplicationUpdater();
void checkForUpdates();
void updaterThread();
bool downloadFile();
void update() override;
void parseFile();
void compareVersions();
void getResults(std::string& results);
private:
struct Package {
std::string name;
std::string filename;
std::string url;
std::string md5;
std::string message;
};
struct Release {
std::string releaseType;
std::string version;
std::string releaseNum;
std::string date;
std::vector<Package> packages;
};
std::string mUrl;
std::string mResults;
unsigned int mTimer;
unsigned int mMaxTime;
std::atomic<bool> mAbortDownload;
bool mCheckedForUpdate;
std::unique_ptr<std::thread> mThread;
std::unique_ptr<HttpReq> mRequest;
AsyncHandleStatus mStatus;
Release mStableRelease;
Release mPrerelease;
};
#endif // ES_APP_APPLICATION_UPDATER_H

View file

@ -1408,6 +1408,48 @@ void GuiMenu::openOtherOptions()
} }
}); });
#if defined(APPLICATION_UPDATER)
// Application updater frequency.
auto applicationUpdaterFrequency = std::make_shared<OptionListComponent<std::string>>(
getHelpStyle(), "APPLICATION UPDATES", false);
const std::string& selectedUpdaterFrequency {
Settings::getInstance()->getString("ApplicationUpdaterFrequency")};
applicationUpdaterFrequency->add("ALWAYS", "always", selectedUpdaterFrequency == "always");
applicationUpdaterFrequency->add("DAILY", "daily", selectedUpdaterFrequency == "daily");
applicationUpdaterFrequency->add("WEEKLY", "weekly", selectedUpdaterFrequency == "weekly");
applicationUpdaterFrequency->add("MONTHLY", "monthly", selectedUpdaterFrequency == "monthly");
applicationUpdaterFrequency->add("NEVER", "never", selectedUpdaterFrequency == "never");
// If there are no objects returned, then there must be a manually modified entry in the
// configuration file. Simply set updater frequency to "always" in this case.
if (applicationUpdaterFrequency->getSelectedObjects().size() == 0)
applicationUpdaterFrequency->selectEntry(0);
s->addWithLabel("CHECK FOR APPLICATION UPDATES", applicationUpdaterFrequency);
s->addSaveFunc([applicationUpdaterFrequency, s] {
if (applicationUpdaterFrequency->getSelected() !=
Settings::getInstance()->getString("ApplicationUpdaterFrequency")) {
Settings::getInstance()->setString("ApplicationUpdaterFrequency",
applicationUpdaterFrequency->getSelected());
s->setNeedsSaving();
}
});
#endif
#if defined(APPLICATION_UPDATER) && !defined(IS_PRERELEASE)
// Whether to include prereleases when checking for application updates.
auto applicationUpdaterPrereleases = std::make_shared<SwitchComponent>();
applicationUpdaterPrereleases->setState(
Settings::getInstance()->getBool("ApplicationUpdaterPrereleases"));
s->addWithLabel("INCLUDE PRERELEASES IN UPDATE CHECKS", applicationUpdaterPrereleases);
s->addSaveFunc([applicationUpdaterPrereleases, s] {
if (applicationUpdaterPrereleases->getState() !=
Settings::getInstance()->getBool("ApplicationUpdaterPrereleases")) {
Settings::getInstance()->setBool("ApplicationUpdaterPrereleases",
applicationUpdaterPrereleases->getState());
s->setNeedsSaving();
}
});
#endif
#if defined(_WIN64) #if defined(_WIN64)
// Hide taskbar during the program session. // Hide taskbar during the program session.
auto hide_taskbar = std::make_shared<SwitchComponent>(); auto hide_taskbar = std::make_shared<SwitchComponent>();
@ -1591,6 +1633,29 @@ void GuiMenu::openOtherOptions()
}); });
#endif #endif
#if defined(APPLICATION_UPDATER) && !defined(IS_PRERELEASE)
auto applicationUpdaterFrequencyFunc = [applicationUpdaterFrequency,
applicationUpdaterPrereleases](const std::string&) {
if (applicationUpdaterFrequency->getSelected() == "never") {
applicationUpdaterPrereleases->setEnabled(false);
applicationUpdaterPrereleases->setOpacity(DISABLED_OPACITY);
applicationUpdaterPrereleases->getParent()
->getChild(applicationUpdaterPrereleases->getChildIndex() - 1)
->setOpacity(DISABLED_OPACITY);
}
else {
applicationUpdaterPrereleases->setEnabled(true);
applicationUpdaterPrereleases->setOpacity(1.0f);
applicationUpdaterPrereleases->getParent()
->getChild(applicationUpdaterPrereleases->getChildIndex() - 1)
->setOpacity(1.0f);
}
};
applicationUpdaterFrequencyFunc(std::string());
applicationUpdaterFrequency->setCallback(applicationUpdaterFrequencyFunc);
#endif
s->setSize(mSize); s->setSize(mSize);
mWindow->pushGui(s); mWindow->pushGui(s);
} }
@ -1673,7 +1738,7 @@ void GuiMenu::addVersionInfo()
mVersion.setFont(Font::get(FONT_SIZE_SMALL)); mVersion.setFont(Font::get(FONT_SIZE_SMALL));
mVersion.setColor(0x5E5E5EFF); mVersion.setColor(0x5E5E5EFF);
#if defined(MENU_BUILD_DATE) #if defined(IS_PRERELEASE)
mVersion.setText("EMULATIONSTATION-DE V" + Utils::String::toUpper(PROGRAM_VERSION_STRING) + mVersion.setText("EMULATIONSTATION-DE V" + Utils::String::toUpper(PROGRAM_VERSION_STRING) +
" (Built " + __DATE__ + ")"); " (Built " + __DATE__ + ")");
#else #else

View file

@ -17,6 +17,7 @@
// environment and starts listening to SDL events. // environment and starts listening to SDL events.
// //
#include "ApplicationUpdater.h"
#include "AudioManager.h" #include "AudioManager.h"
#include "CollectionSystemsManager.h" #include "CollectionSystemsManager.h"
#include "EmulationStation.h" #include "EmulationStation.h"
@ -62,6 +63,9 @@ namespace
Window* window {nullptr}; Window* window {nullptr};
int lastTime {0}; int lastTime {0};
#if defined(APPLICATION_UPDATER)
bool noUpdateCheck {false};
#endif
bool forceInputConfig {false}; bool forceInputConfig {false};
bool createSystemDirectories {false}; bool createSystemDirectories {false};
bool settingsNeedSaving {false}; bool settingsNeedSaving {false};
@ -361,6 +365,11 @@ bool parseArgs(int argc, char* argv[])
else if (strcmp(argv[i], "--no-splash") == 0) { else if (strcmp(argv[i], "--no-splash") == 0) {
Settings::getInstance()->setBool("SplashScreen", false); Settings::getInstance()->setBool("SplashScreen", false);
} }
#if defined(APPLICATION_UPDATER)
else if (strcmp(argv[i], "--no-update-check") == 0) {
noUpdateCheck = true;
}
#endif
else if (strcmp(argv[i], "--gamelist-only") == 0) { else if (strcmp(argv[i], "--gamelist-only") == 0) {
Settings::getInstance()->setBool("ParseGamelistOnly", true); Settings::getInstance()->setBool("ParseGamelistOnly", true);
settingsNeedSaving = true; settingsNeedSaving = true;
@ -418,6 +427,9 @@ bool parseArgs(int argc, char* argv[])
" --anti-aliasing [0, 2 or 4] Set MSAA anti-aliasing to disabled, 2x or 4x\n" " --anti-aliasing [0, 2 or 4] Set MSAA anti-aliasing to disabled, 2x or 4x\n"
#endif #endif
" --no-splash Don't show the splash screen during startup\n" " --no-splash Don't show the splash screen during startup\n"
#if defined(APPLICATION_UPDATER)
" --no-update-check Don't check for application updates during startup\n"
#endif
" --gamelist-only Skip automatic game ROM search, only read from gamelist.xml\n" " --gamelist-only Skip automatic game ROM search, only read from gamelist.xml\n"
" --ignore-gamelist Ignore the gamelist.xml files\n" " --ignore-gamelist Ignore the gamelist.xml files\n"
" --show-hidden-files Show hidden files and folders\n" " --show-hidden-files Show hidden files and folders\n"
@ -587,6 +599,10 @@ int main(int argc, char* argv[])
<< PROGRAM_RELEASE_NUMBER << "), built " << PROGRAM_BUILT_STRING; << PROGRAM_RELEASE_NUMBER << "), built " << PROGRAM_BUILT_STRING;
if (portableMode) { if (portableMode) {
LOG(LogInfo) << "Running in portable mode"; LOG(LogInfo) << "Running in portable mode";
Settings::getInstance()->setBool("PortableMode", true);
}
else {
Settings::getInstance()->setBool("PortableMode", false);
} }
// Always close the log on exit. // Always close the log on exit.
@ -676,6 +692,15 @@ int main(int argc, char* argv[])
renderer = Renderer::getInstance(); renderer = Renderer::getInstance();
window = Window::getInstance(); window = Window::getInstance();
#if defined(APPLICATION_UPDATER)
std::unique_ptr<ApplicationUpdater> applicationUpdater;
if (!noUpdateCheck) {
applicationUpdater = std::make_unique<ApplicationUpdater>();
applicationUpdater->checkForUpdates();
}
#endif
ViewController::getInstance(); ViewController::getInstance();
CollectionSystemsManager::getInstance(); CollectionSystemsManager::getInstance();
Screensaver screensaver; Screensaver screensaver;
@ -743,9 +768,14 @@ int main(int argc, char* argv[])
} }
if (!SystemData::sStartupExitSignal) { if (!SystemData::sStartupExitSignal) {
if (loadSystemsStatus == loadSystemsReturnCode::LOADING_OK) std::string updaterResults;
if (loadSystemsStatus == loadSystemsReturnCode::LOADING_OK) {
ThemeData::themeLoadedLogOutput(); ThemeData::themeLoadedLogOutput();
#if defined(APPLICATION_UPDATER)
if (!noUpdateCheck)
applicationUpdater->getResults(updaterResults);
#endif
}
// Open the input configuration GUI if the force flag was passed from the command line. // Open the input configuration GUI if the force flag was passed from the command line.
if (!loadSystemsStatus) { if (!loadSystemsStatus) {
if (forceInputConfig) { if (forceInputConfig) {
@ -762,12 +792,22 @@ int main(int argc, char* argv[])
lastTime = SDL_GetTicks(); lastTime = SDL_GetTicks();
#if defined(APPLICATION_UPDATER)
if (!noUpdateCheck)
applicationUpdater.reset();
#endif
LOG(LogInfo) << "Application startup time: " LOG(LogInfo) << "Application startup time: "
<< std::chrono::duration_cast<std::chrono::milliseconds>( << std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now() - applicationStartTime) std::chrono::system_clock::now() - applicationStartTime)
.count() .count()
<< " ms"; << " ms";
#if defined(APPLICATION_UPDATER)
if (updaterResults != "")
ViewController::getInstance()->updateAvailableDialog(updaterResults);
#endif
// Main application loop. // Main application loop.
if (!SystemData::sStartupExitSignal) { if (!SystemData::sStartupExitSignal) {

View file

@ -208,6 +208,15 @@ void ViewController::invalidAlternativeEmulatorDialog()
"INTERFACE IN THE 'OTHER SETTINGS' MENU")); "INTERFACE IN THE 'OTHER SETTINGS' MENU"));
} }
void ViewController::updateAvailableDialog(const std::string& message)
{
mWindow->pushGui(new GuiMsgBox(getHelpStyle(), message, "OK", nullptr, "", nullptr, "", nullptr,
true, true,
(mRenderer->getIsVerticalOrientation() ?
0.85f :
0.45f * (1.778f / mRenderer->getScreenAspectRatio()))));
}
void ViewController::goToStart(bool playTransition) void ViewController::goToStart(bool playTransition)
{ {
// Needed to avoid segfaults during emergency shutdown. // Needed to avoid segfaults during emergency shutdown.

View file

@ -36,6 +36,7 @@ public:
void invalidSystemsFileDialog(); void invalidSystemsFileDialog();
void noGamesDialog(); void noGamesDialog();
void invalidAlternativeEmulatorDialog(); void invalidAlternativeEmulatorDialog();
void updateAvailableDialog(const std::string& message);
// Try to completely populate the GamelistView map. // Try to completely populate the GamelistView map.
// Caches things so there's no pauses during transitions. // Caches things so there's no pauses during transitions.

View file

@ -6,6 +6,7 @@
// HTTP request functions. // HTTP request functions.
// Used by Scraper, GamesDBJSONScraper, GamesDBJSONScraperResources and // Used by Scraper, GamesDBJSONScraper, GamesDBJSONScraperResources and
// ScreenScraper to download game information and media files. // ScreenScraper to download game information and media files.
// Also used by ApplicationUpdater to check for application updates.
// //
#include "HttpReq.h" #include "HttpReq.h"

View file

@ -6,6 +6,7 @@
// HTTP request functions. // HTTP request functions.
// Used by Scraper, GamesDBJSONScraper, GamesDBJSONScraperResources and // Used by Scraper, GamesDBJSONScraper, GamesDBJSONScraperResources and
// ScreenScraper to download game information and media files. // ScreenScraper to download game information and media files.
// Also used by ApplicationUpdater to check for application updates.
// //
#ifndef ES_CORE_HTTP_REQ_H #ifndef ES_CORE_HTTP_REQ_H

View file

@ -5,6 +5,7 @@
// //
// Functions to read from and write to the configuration file es_settings.xml. // Functions to read from and write to the configuration file es_settings.xml.
// The default values for the application settings are defined here as well. // The default values for the application settings are defined here as well.
// This class is not thread safe.
// //
#include "Settings.h" #include "Settings.h"
@ -40,6 +41,7 @@ namespace
"Debug", // --debug "Debug", // --debug
// These options are only used internally during the application session: // These options are only used internally during the application session:
"PortableMode",
"DebugGrid", "DebugGrid",
"DebugText", "DebugText",
"DebugImage", "DebugImage",
@ -253,6 +255,8 @@ void Settings::setDefaults()
mStringMap["KeyboardQuitShortcut"] = {"AltF4", "AltF4"}; mStringMap["KeyboardQuitShortcut"] = {"AltF4", "AltF4"};
#endif #endif
mStringMap["SaveGamelistsMode"] = {"always", "always"}; mStringMap["SaveGamelistsMode"] = {"always", "always"};
mStringMap["ApplicationUpdaterFrequency"] = {"always", "always"};
mBoolMap["ApplicationUpdaterPrereleases"] = {false, false};
#if defined(_WIN64) #if defined(_WIN64)
mBoolMap["HideTaskbar"] = {false, false}; mBoolMap["HideTaskbar"] = {false, false};
#endif #endif
@ -322,6 +326,8 @@ void Settings::setDefaults()
// //
mStringMap["ApplicationVersion"] = {"", ""}; mStringMap["ApplicationVersion"] = {"", ""};
mStringMap["ApplicationUpdaterLastCheck"] = {"", ""};
mBoolMap["PortableMode"] = {false, false};
mBoolMap["DebugGrid"] = {false, false}; mBoolMap["DebugGrid"] = {false, false};
mBoolMap["DebugText"] = {false, false}; mBoolMap["DebugText"] = {false, false};
mBoolMap["DebugImage"] = {false, false}; mBoolMap["DebugImage"] = {false, false};

View file

@ -5,6 +5,7 @@
// //
// Functions to read from and write to the configuration file es_settings.xml. // Functions to read from and write to the configuration file es_settings.xml.
// The default values for the application settings are defined here as well. // The default values for the application settings are defined here as well.
// This class is not thread safe.
// //
#ifndef ES_CORE_SETTINGS_H #ifndef ES_CORE_SETTINGS_H