From 28209ecf08bb2e9c2591b25f6963e0fc33ff8138 Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Wed, 28 Sep 2022 18:33:03 +0200 Subject: [PATCH] Documentation update. --- CHANGELOG.md | 1 + THEMES-DEV.md | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8687dc870..9cbd948cd 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -197,6 +197,7 @@ * ScrollableContainer faded in the background text color in addition to the text color when resetting * Text elements that had an opacity set to lower than FF via the color tag were faded in during gamelist scrolling * Theme sets were not always sorted correctly (as seen when mixing uppercase and lowercase letters in theme names) +* The SliderComponent knob was not consistently positioned * The device text flickered in GuiDetectDevice when configuring a controller * The selector bar was not aligned correctly during menu scale-up animations * The bottom menu selector bar was not getting rendered when running at really low resolutions like 320x240 diff --git a/THEMES-DEV.md b/THEMES-DEV.md index f589ae256..c506dd39b 100644 --- a/THEMES-DEV.md +++ b/THEMES-DEV.md @@ -1465,6 +1465,7 @@ Properties: - `titlescreen` - This will look for a title screen image. - `miximage` - This will look for a miximage. - `fanart` - This will look for a fan art image. + - `none` - No image will be used, instead the game name will be displayed as text - Default is `marquee` * `defaultItem` - type: PATH - Path to the default image file which will be displayed if the image defined via the `staticItem` or `itemType` property is not found. Most common extensions are supported (including .svg, .jpg, .png, and unanimated .gif).