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Documentation update.
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@ -101,6 +101,7 @@ Overall application speed and performance has been greatly improved with faster
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* Added support for folder links, used for launching game files inside folders without having to enter them
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* Added support for folder links, used for launching game files inside folders without having to enter them
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* Added a folder badge, including a folder link overlay in case a link has been configured
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* Added a folder badge, including a folder link overlay in case a link has been configured
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* Added a collection badge, shown when editing custom collections to indicate that a game is part of the collection
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* Added a collection badge, shown when editing custom collections to indicate that a game is part of the collection
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* Added the ability to color shift badge icons, badge controller icons and badge folder link icons
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* Adjusted the splash screen sizing to be more consistent across various screen aspect ratios
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* Adjusted the splash screen sizing to be more consistent across various screen aspect ratios
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* Modernized the OpenGL renderer by replacing the fixed function pipeline with shaders
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* Modernized the OpenGL renderer by replacing the fixed function pipeline with shaders
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* Unified the desktop OpenGL and OpenGL ES renderers and upgraded to OpenGL 3.3 (4.6 on the Steam Deck) and OpenGL ES 3.0 respectively
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* Unified the desktop OpenGL and OpenGL ES renderers and upgraded to OpenGL 3.3 (4.6 on the Steam Deck) and OpenGL ES 3.0 respectively
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@ -67,7 +67,7 @@ The latest prerelease version is 2.0.0-beta-2023-01-27
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| Windows installer | Windows 11, 10 and 8.1 | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.exe](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759574/download)|
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| Windows installer | Windows 11, 10 and 8.1 | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.exe](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759574/download)|
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| macOS DMG installer | macOS 11 "Big Sur" to 13 "Ventura" | arm64 (M1) | [EmulationStation-DE-2.0.0-beta-2023-01-27-arm64.dmg](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759479/download)|
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| macOS DMG installer | macOS 11 "Big Sur" to 13 "Ventura" | arm64 (M1) | [EmulationStation-DE-2.0.0-beta-2023-01-27-arm64.dmg](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759479/download)|
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| macOS DMG installer | macOS 10.14 "Mojave" to 13 "Ventura" | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.dmg](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759558/download)|
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| macOS DMG installer | macOS 10.14 "Mojave" to 13 "Ventura" | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.dmg](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759558/download)|
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| Debian DEB package | Ubuntu 20.04 to 22.04, Linux Mint 20, possibly others | x64 (x86) | [emulationstation-de-2.0.0-beta-2023-01-27-x64.deb](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759536/download)|
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| Debian DEB package | Ubuntu 22.04, Linux Mint 20, possibly others | x64 (x86) | [emulationstation-de-2.0.0-beta-2023-01-27-x64.deb](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759536/download)|
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| Fedora RPM package | Fedora Workstation 37, possibly others | x64 (x86) | [emulationstation-de-2.0.0-beta-2023-01-27-x64.rpm](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759592/download)|
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| Fedora RPM package | Fedora Workstation 37, possibly others | x64 (x86) | [emulationstation-de-2.0.0-beta-2023-01-27-x64.rpm](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759592/download)|
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| Linux AppImage | Most Linux distributions | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.AppImage](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759522/download)|
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| Linux AppImage | Most Linux distributions | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64.AppImage](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759522/download)|
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| Linux AppImage | Steam Deck / SteamOS 3.x specific | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64_SteamDeck.AppImage](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759612/download)|
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| Linux AppImage | Steam Deck / SteamOS 3.x specific | x64 (x86) | [EmulationStation-DE-2.0.0-beta-2023-01-27-x64_SteamDeck.AppImage](https://gitlab.com/es-de/emulationstation-de/-/package_files/66759612/download)|
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@ -1508,6 +1508,10 @@ Properties:
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* `text` - type: STRING
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* `text` - type: STRING
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- A string literal to display if there is no `staticImage` or `defaultImage` property defined or if no image is found. This property can only be used in the `system` view as for the gamelist view the game name is always used as fallback.
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- A string literal to display if there is no `staticImage` or `defaultImage` property defined or if no image is found. This property can only be used in the `system` view as for the gamelist view the game name is always used as fallback.
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- Default is the full system name.
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- Default is the full system name.
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* `textRelativeScale` - type: FLOAT.
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- This property makes it possible to size the text relative to the overall item size.
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- Minimum value is `0.2` and maximum value is `1`
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- Default is `1`
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* `textColor` - type: COLOR
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* `textColor` - type: COLOR
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- Default is `000000FF`
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- Default is `000000FF`
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* `textBackgroundColor` - type: COLOR
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* `textBackgroundColor` - type: COLOR
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@ -2064,6 +2068,36 @@ Properties:
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- Default is `0.5`
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- Default is `0.5`
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* `customFolderLinkIcon` - type: PATH
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* `customFolderLinkIcon` - type: PATH
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- Folder link icon override.
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- Folder link icon override.
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* `badgeIconColor` - type: COLOR
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- Applies a color shift to the badge icon by multiplying each pixel's color by this color value. For example, an all-white image with `FF0000` applied would become completely red. You can also control the transparency of the image by setting the value to for example `FFFFFFAA`. This keeps all pixels at their normal color and only affects the alpha channel.
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- Default is `FFFFFFFF` (no color shift applied)
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* `badgeIconColorEnd` - type: COLOR
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- Works in the exact same way as `badgeIconColor` but can be set as the end color to apply a color shift gradient.
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- Default is the same value as `badgeIconColor`
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* `badgeIconGradientType` - type: STRING
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- The direction to apply the color shift gradient if both `badgeIconColor` and `badgeIconColorEnd` have been defined.
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- Valid values are `horizontal` or `vertical`
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- Default is `horizontal`
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* `controllerIconColor` - type: COLOR
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- Applies a color shift to the controller icon by multiplying each pixel's color by this color value. For example, an all-white image with `FF0000` applied would become completely red. You can also control the transparency of the image by setting the value to for example `FFFFFFAA`. This keeps all pixels at their normal color and only affects the alpha channel.
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- Default is `FFFFFFFF` (no color shift applied)
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* `controllerIconColorEnd` - type: COLOR
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- Works in the exact same way as `controllerIconColor` but can be set as the end color to apply a color shift gradient.
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- Default is the same value as `controllerIconColor`
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* `controllerIconGradientType` - type: STRING
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- The direction to apply the color shift gradient if both `controllerIconColor` and `controllerIconColorEnd` have been defined.
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- Valid values are `horizontal` or `vertical`
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- Default is `horizontal`
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* `folderLinkIconColor` - type: COLOR
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- Applies a color shift to the folder link icon by multiplying each pixel's color by this color value. For example, an all-white image with `FF0000` applied would become completely red. You can also control the transparency of the image by setting the value to for example `FFFFFFAA`. This keeps all pixels at their normal color and only affects the alpha channel.
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- Default is `FFFFFFFF` (no color shift applied)
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* `folderLinkIconColorEnd` - type: COLOR
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- Works in the exact same way as `folderLinkIconColor` but can be set as the end color to apply a color shift gradient.
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- Default is the same value as `folderLinkIconColor`
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* `folderLinkIconGradientType` - type: STRING
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- The direction to apply the color shift gradient if both `folderLinkIconColor` and `folderLinkIconColorEnd` have been defined.
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- Valid values are `horizontal` or `vertical`
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- Default is `horizontal`
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* `opacity` - type: FLOAT
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* `opacity` - type: FLOAT
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- Controls the level of transparency. If set to `0` the element will be disabled.
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- Controls the level of transparency. If set to `0` the element will be disabled.
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- Minimum value is `0` and maximum value is `1`
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- Minimum value is `0` and maximum value is `1`
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@ -2442,6 +2476,8 @@ The helpsystem is a special element that displays a context-sensitive list of ac
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It's possible to set this element as right-aligned or center-aligned using a combination of the `pos` and `origin` properties. For example `<pos>1 1</pos>` and `<origin>1 1</origin>` will place it in the lower right corner of the screen.
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It's possible to set this element as right-aligned or center-aligned using a combination of the `pos` and `origin` properties. For example `<pos>1 1</pos>` and `<origin>1 1</origin>` will place it in the lower right corner of the screen.
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Keep in mind that the width of this element can vary depending on a number of factors, for example the _Toggle favorites_ and _Random system or game_ buttons can be enabled or disabled via the _UI Settings_ menu. Test extensively with the menu system as well, especially the virtual keyboard which displays a number of helpsystem entries.
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Supported views:
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Supported views:
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* `system`
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* `system`
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* `gamelist`
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* `gamelist`
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