(Android) Set GuiOrphanedDataCleanup to be case-insensitive

This commit is contained in:
Leon Styhre 2023-12-02 09:52:24 +01:00
parent a83763c2c3
commit 2bdad527de
2 changed files with 3 additions and 3 deletions

View file

@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT // SPDX-License-Identifier: MIT
// //
// EmulationStation Desktop Edition // ES-DE Frontend
// GuiOrphanedDataCleanup.cpp // GuiOrphanedDataCleanup.cpp
// //
// Removes orphaned game media, gamelist.xml entries and custom collections entries. // Removes orphaned game media, gamelist.xml entries and custom collections entries.
@ -39,7 +39,7 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
addChild(&mBackground); addChild(&mBackground);
addChild(&mGrid); addChild(&mGrid);
#if defined(_WIN64) || defined(__APPLE__) #if defined(_WIN64) || defined(__APPLE__) || defined(__ANDROID__)
// Although macOS may have filesystem case-sensitivity enabled it's rare and in worst case // Although macOS may have filesystem case-sensitivity enabled it's rare and in worst case
// this will just leave some extra media files on the filesystem. // this will just leave some extra media files on the filesystem.
mCaseSensitiveFilesystem = false; mCaseSensitiveFilesystem = false;

View file

@ -1,6 +1,6 @@
// SPDX-License-Identifier: MIT // SPDX-License-Identifier: MIT
// //
// EmulationStation Desktop Edition // ES-DE Frontend
// GuiOrphanedDataCleanup.h // GuiOrphanedDataCleanup.h
// //
// Removes orphaned game media, gamelist.xml entries and custom collections entries. // Removes orphaned game media, gamelist.xml entries and custom collections entries.