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(Android) Set GuiOrphanedDataCleanup to be case-insensitive
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// SPDX-License-Identifier: MIT
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// SPDX-License-Identifier: MIT
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//
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//
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// EmulationStation Desktop Edition
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// ES-DE Frontend
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// GuiOrphanedDataCleanup.cpp
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// GuiOrphanedDataCleanup.cpp
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//
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//
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// Removes orphaned game media, gamelist.xml entries and custom collections entries.
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// Removes orphaned game media, gamelist.xml entries and custom collections entries.
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@ -39,7 +39,7 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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addChild(&mBackground);
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addChild(&mBackground);
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addChild(&mGrid);
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addChild(&mGrid);
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#if defined(_WIN64) || defined(__APPLE__)
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#if defined(_WIN64) || defined(__APPLE__) || defined(__ANDROID__)
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// Although macOS may have filesystem case-sensitivity enabled it's rare and in worst case
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// Although macOS may have filesystem case-sensitivity enabled it's rare and in worst case
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// this will just leave some extra media files on the filesystem.
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// this will just leave some extra media files on the filesystem.
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mCaseSensitiveFilesystem = false;
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mCaseSensitiveFilesystem = false;
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@ -1,6 +1,6 @@
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// SPDX-License-Identifier: MIT
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// SPDX-License-Identifier: MIT
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//
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//
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// EmulationStation Desktop Edition
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// ES-DE Frontend
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// GuiOrphanedDataCleanup.h
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// GuiOrphanedDataCleanup.h
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//
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//
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// Removes orphaned game media, gamelist.xml entries and custom collections entries.
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// Removes orphaned game media, gamelist.xml entries and custom collections entries.
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