From 2c200c576ba13a12ff90832b8ed2c37d64d99a0a Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Tue, 26 Jan 2021 20:45:26 +0100 Subject: [PATCH] Fixed an issue where the screen was not immediately updated when scraping new game media. --- es-app/src/guis/GuiMetaDataEd.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/es-app/src/guis/GuiMetaDataEd.cpp b/es-app/src/guis/GuiMetaDataEd.cpp index beba54011..f4f89bcec 100644 --- a/es-app/src/guis/GuiMetaDataEd.cpp +++ b/es-app/src/guis/GuiMetaDataEd.cpp @@ -501,6 +501,7 @@ void GuiMetaDataEd::close() TextureResource::manualUnload(mScraperParams.game->getImagePath(), false); TextureResource::manualUnload(mScraperParams.game->getMarqueePath(), false); ViewController::get()->reloadGameListView(mScraperParams.system); + mWindow->invalidateCachedBackground(); } ViewController::get()->onPauseVideo(); delete this;