Fixed an issue where the screen was not immediately updated when scraping new game media.

This commit is contained in:
Leon Styhre 2021-01-26 20:45:26 +01:00
parent 471e4753d4
commit 2c200c576b

View file

@ -501,6 +501,7 @@ void GuiMetaDataEd::close()
TextureResource::manualUnload(mScraperParams.game->getImagePath(), false); TextureResource::manualUnload(mScraperParams.game->getImagePath(), false);
TextureResource::manualUnload(mScraperParams.game->getMarqueePath(), false); TextureResource::manualUnload(mScraperParams.game->getMarqueePath(), false);
ViewController::get()->reloadGameListView(mScraperParams.system); ViewController::get()->reloadGameListView(mScraperParams.system);
mWindow->invalidateCachedBackground();
} }
ViewController::get()->onPauseVideo(); ViewController::get()->onPauseVideo();
delete this; delete this;