Fixed two SliderComponent issues with inconsistent knob placements.

Also improved the component for use with vertical resolutions and cleaned up some code.
This commit is contained in:
Leon Styhre 2022-09-28 17:23:44 +02:00
parent f048d06b95
commit 2c84e9c59b

View file

@ -90,16 +90,19 @@ void SliderComponent::render(const glm::mat4& parentTrans)
float width {mSize.x - mKnob.getSize().x -
(mTextCache ?
mTextCache->metrics.size.x + (4.0f * Renderer::getScreenWidthModifier()) :
mTextCache->metrics.size.x + (4.0f * mRenderer->getScreenWidthModifier()) :
0.0f)};
// Render suffix.
if (mTextCache)
mFont->renderTextCache(mTextCache.get());
const float barPosY {mBarHeight == 1.0f ? std::floor(mSize.y / 2.0f - mBarHeight / 2.0f) :
std::round(mSize.y / 2.0f - mBarHeight / 2.0f)};
// Render bar.
mRenderer->drawRect(mKnob.getSize().x / 2.0f, mSize.y / 2.0f - mBarHeight / 2.0f, width,
mBarHeight, 0x777777FF, 0x777777FF);
mRenderer->drawRect(mKnob.getSize().x / 2.0f, barPosY, width, mBarHeight, 0x777777FF,
0x777777FF);
// Render knob.
mKnob.render(trans);
@ -135,7 +138,7 @@ void SliderComponent::onValueChanged()
ss.precision(0);
ss << mValue;
ss << mSuffix;
const std::string val = ss.str();
const std::string val {ss.str()};
ss.str("");
ss.clear();
@ -143,9 +146,9 @@ void SliderComponent::onValueChanged()
ss.precision(0);
ss << mMax;
ss << mSuffix;
const std::string max = ss.str();
const std::string max {ss.str()};
glm::vec2 textSize = mFont->sizeText(max);
glm::vec2 textSize {mFont->sizeText(max)};
mTextCache = std::shared_ptr<TextCache>(mFont->buildTextCache(
val, mSize.x - textSize.x, (mSize.y - textSize.y) / 2.0f, 0x777777FF));
mTextCache->metrics.size.x = textSize.x; // Fudge the width.
@ -153,12 +156,19 @@ void SliderComponent::onValueChanged()
mKnob.setResize(0.0f, std::round(mSize.y * 0.7f));
float barLength =
float barLength {
mSize.x - mKnob.getSize().x -
(mTextCache ? mTextCache->metrics.size.x + (4.0f * Renderer::getScreenWidthModifier()) :
0.0f);
(mTextCache ? mTextCache->metrics.size.x + (4.0f * mRenderer->getScreenWidthModifier()) :
0.0f)};
int barHeight = static_cast<int>(std::round(2.0f * Renderer::getScreenHeightModifier()));
int barHeight {0};
if (mRenderer->getScreenWidth() > mRenderer->getScreenHeight()) {
barHeight = static_cast<int>(std::round(2.0f * mRenderer->getScreenHeightModifier()));
}
else {
barHeight =
static_cast<int>(std::round(2.0f * std::round(mRenderer->getScreenWidthModifier())));
}
// For very low resolutions, make sure the bar height is not rounded to zero.
if (barHeight == 0)
@ -175,9 +185,11 @@ void SliderComponent::onValueChanged()
}
mBarHeight = static_cast<float>(barHeight);
const float val {(mValue - mMin) / (mMax - mMin)};
// For smooth outer boundaries.
// const float val {glm::smoothstep(mMin, mMax, mValue)};
mKnob.setPosition(((mValue - mMin / 2.0f) / mMax) * barLength + mKnob.getSize().x / 2.0f,
mSize.y / 2.0f);
mKnob.setPosition(val * barLength + mKnob.getSize().x / 2.0f, mSize.y / 2.0f);
}
std::vector<HelpPrompt> SliderComponent::getHelpPrompts()