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Documentation update
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3.1 maintenance release which adds support for four more languages, reduces the memory footprint under some circumstances and adds support for a few more emulators.
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There are also a number of bug fixes and other minor improvements.
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On Android the default audio driver was changed from AAudio to OpenSL ES which should decrease audio latency on many devices. There's also a new menu option in the Audio settings menu that makes it possible to easily revert to AAudio in case of issues with using OpenSL ES.
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Apart from the above there are also a number of bug fixes and other minor improvements.
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### Detailed list of changes
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@ -19,11 +21,14 @@ There are also a number of bug fixes and other minor improvements.
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* Decreased the memory footprint under some circumstances by completely freeing up video player resources after finishing view transitions
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* The Git index stat cache is now refreshed for all themes when starting the theme downloader (this speeds up the inventory under some circumstances)
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* Added Mandarine standalone as an alternative emulator for the n3ds system
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* (Android) Changed the default audio driver from AAudio to OpenSL ES
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* (Android) Added an audio driver menu option to the Sound settings menu
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* (Android) Added experimental support for the Nintendo Wii U (wiiu) game system
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* (Android) Changed Flycast standalone to use %ROMSAF% instead of %ROM% as the latter caused game launching to fail on some devices
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* (Android) Adjusted the layout for the onboarding configurator to look better on screens with wider aspect ratios
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* (Android) Improved the experience when running in multi-window mode
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* (Android) Added exception handling to the onboarding configurator for broken devices where the SAF directory picker is missing
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* (Android) The storage permission now only needs to be granted once in the onboarding configurator as indicated with an "Already granted" button
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* (Android) Added a temporary workaround to avoid crashes on non-character keyboard input when editing text (caused by a bug in the SDL library)
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* (Android) Updated a number of Java and Kotlin dependencies to the latest stable versions
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* (Android) Removed the built-in application update check for the Samsung Galaxy Store and Huawei AppGallery builds
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@ -3461,6 +3461,10 @@ Whether to use a shader to render a slight horizontal blur which somewhat simula
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Various sound settings.
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**Audio driver (requires restart)** _(Android only)_
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This setting makes it possible to select between the _OpenSL ES_ and _AAudio_ audio drivers. Note that this is a preference only, if OpenSL ES is not available on your device then ES-DE will automatically revert to using AAudio and log that a fallback took place to the es_log.txt file. It's generally recommended to keep the driver set to its default value OpenSL ES as that offers lower audio latency for most devices.
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**System volume** _(Linux and Windows only)_
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As the name implies, this sets the overall system volume and not the volume specifically for ES-DE. The volume change is applied when leaving the sound settings menu and not immediately when moving the slider.
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