mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Some cosmetic code cleanup.
This commit is contained in:
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370914791e
commit
2eb5125d0e
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@ -984,7 +984,7 @@ This will remove any media files for the game file or folder and also remove its
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**Delete** _(Files only)_
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**Delete** _(Files only)_
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This will remove the actual game file and its gamelist.xml entry, as well as any media files. A prompt will be shown asking for confirmation. The deletion of folders is not supported as that would potentially be a bit dangerous, instead use the valid operating system tools to handle deletion of folders.
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This will remove the actual game file and its gamelist.xml entry, as well as any media files. A prompt will be shown asking for confirmation. The deletion of folders is not supported as that would potentially be a bit dangerous, instead use the appropriate operating system tools to handle deletion of folders.
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## Screensaver
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## Screensaver
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@ -18,7 +18,7 @@ std::vector<std::shared_ptr<Sound>> AudioManager::sSoundVector;
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SDL_AudioSpec AudioManager::sAudioFormat;
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SDL_AudioSpec AudioManager::sAudioFormat;
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std::shared_ptr<AudioManager> AudioManager::sInstance;
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std::shared_ptr<AudioManager> AudioManager::sInstance;
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void AudioManager::mixAudio(void* /*unused*/, Uint8 *stream, int len)
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void AudioManager::mixAudio(void* /*unused*/, Uint8* stream, int len)
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{
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{
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bool stillPlaying = false;
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bool stillPlaying = false;
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@ -32,7 +32,7 @@ void AudioManager::mixAudio(void* /*unused*/, Uint8 *stream, int len)
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if (sound->isPlaying()) {
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if (sound->isPlaying()) {
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// Calculate rest length of current sample.
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// Calculate rest length of current sample.
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Uint32 restLength = (sound->getLength() - sound->getPosition());
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Uint32 restLength = (sound->getLength() - sound->getPosition());
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if (restLength > (Uint32)len) {
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if (restLength > static_cast<Uint32>(len)) {
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// If stream length is smaller than sample length, clip it.
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// If stream length is smaller than sample length, clip it.
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restLength = len;
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restLength = len;
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}
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}
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@ -68,7 +68,7 @@ AudioManager::~AudioManager()
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deinit();
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deinit();
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}
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}
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std::shared_ptr<AudioManager> & AudioManager::getInstance()
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std::shared_ptr<AudioManager>& AudioManager::getInstance()
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{
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{
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// Check if an AudioManager instance is already created, if not create one.
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// Check if an AudioManager instance is already created, if not create one.
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if (sInstance == nullptr && Settings::getInstance()->getBool("NavigationSounds")) {
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if (sInstance == nullptr && Settings::getInstance()->getBool("NavigationSounds")) {
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@ -116,13 +116,13 @@ void AudioManager::deinit()
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sInstance = nullptr;
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sInstance = nullptr;
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}
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}
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void AudioManager::registerSound(std::shared_ptr<Sound> & sound)
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void AudioManager::registerSound(std::shared_ptr<Sound>& sound)
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{
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{
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getInstance();
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getInstance();
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sSoundVector.push_back(sound);
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sSoundVector.push_back(sound);
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}
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}
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void AudioManager::unregisterSound(std::shared_ptr<Sound> & sound)
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void AudioManager::unregisterSound(std::shared_ptr<Sound>& sound)
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{
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{
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getInstance();
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getInstance();
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for (unsigned int i = 0; i < sSoundVector.size(); i++) {
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for (unsigned int i = 0; i < sSoundVector.size(); i++) {
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@ -21,18 +21,18 @@ class AudioManager
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static std::vector<std::shared_ptr<Sound>> sSoundVector;
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static std::vector<std::shared_ptr<Sound>> sSoundVector;
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static std::shared_ptr<AudioManager> sInstance;
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static std::shared_ptr<AudioManager> sInstance;
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static void mixAudio(void *unused, Uint8 *stream, int len);
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static void mixAudio(void* unused, Uint8* stream, int len);
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AudioManager();
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AudioManager();
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public:
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public:
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static std::shared_ptr<AudioManager> & getInstance();
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static std::shared_ptr<AudioManager>& getInstance();
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void init();
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void init();
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void deinit();
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void deinit();
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void registerSound(std::shared_ptr<Sound> & sound);
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void registerSound(std::shared_ptr<Sound>& sound);
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void unregisterSound(std::shared_ptr<Sound> & sound);
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void unregisterSound(std::shared_ptr<Sound>& sound);
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void play();
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void play();
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void stop();
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void stop();
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@ -86,7 +86,7 @@ bool NavigationSounds::isPlayingThemeNavigationSound(NavigationSoundsID soundID)
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}
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}
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Sound::Sound(
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Sound::Sound(
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const std::string & path)
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const std::string& path)
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: mSampleData(nullptr),
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: mSampleData(nullptr),
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mSamplePos(0),
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mSamplePos(0),
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mSampleLength(0),
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mSampleLength(0),
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@ -100,7 +100,7 @@ Sound::~Sound()
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deinit();
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deinit();
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}
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}
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void Sound::loadFile(const std::string & path)
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void Sound::loadFile(const std::string& path)
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{
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{
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mPath = path;
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mPath = path;
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init();
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init();
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@ -116,7 +116,7 @@ void Sound::init()
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// Load WAV file via SDL.
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// Load WAV file via SDL.
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SDL_AudioSpec wave;
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SDL_AudioSpec wave;
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Uint8 * data = nullptr;
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Uint8* data = nullptr;
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Uint32 dlen = 0;
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Uint32 dlen = 0;
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if (SDL_LoadWAV(mPath.c_str(), &wave, &data, &dlen) == nullptr) {
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if (SDL_LoadWAV(mPath.c_str(), &wave, &data, &dlen) == nullptr) {
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LOG(LogError) << "Failed to load theme navigation sound file:";
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LOG(LogError) << "Failed to load theme navigation sound file:";
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@ -203,7 +203,7 @@ void Sound::stop()
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SDL_UnlockAudio();
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SDL_UnlockAudio();
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}
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}
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const Uint8 * Sound::getData() const
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const Uint8* Sound::getData() const
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{
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{
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return mSampleData;
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return mSampleData;
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}
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}
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@ -232,5 +232,5 @@ Uint32 Sound::getLengthMS() const
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{
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{
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// 44100 samples per second, 2 channels (stereo).
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// 44100 samples per second, 2 channels (stereo).
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// I have no idea why the *0.75 is necessary, but otherwise it's inaccurate.
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// I have no idea why the *0.75 is necessary, but otherwise it's inaccurate.
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return (Uint32)((mSampleLength / 44100.0f / 2.0f * 0.75f) * 1000);
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return static_cast<Uint32>((mSampleLength / 44100.0f / 2.0f * 0.75f) * 1000);
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}
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}
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@ -25,7 +25,7 @@ class Sound
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{
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{
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std::string mPath;
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std::string mPath;
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SDL_AudioSpec mSampleFormat;
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SDL_AudioSpec mSampleFormat;
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Uint8 * mSampleData;
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Uint8* mSampleData;
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Uint32 mSamplePos;
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Uint32 mSamplePos;
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Uint32 mSampleLength;
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Uint32 mSampleLength;
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bool playing;
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bool playing;
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@ -40,21 +40,21 @@ public:
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void init();
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void init();
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void deinit();
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void deinit();
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void loadFile(const std::string & path);
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void loadFile(const std::string& path);
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void play();
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void play();
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bool isPlaying() const;
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bool isPlaying() const;
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void stop();
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void stop();
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const Uint8 * getData() const;
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const Uint8* getData() const;
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Uint32 getPosition() const;
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Uint32 getPosition() const;
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void setPosition(Uint32 newPosition);
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void setPosition(Uint32 newPosition);
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Uint32 getLength() const;
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Uint32 getLength() const;
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Uint32 getLengthMS() const;
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Uint32 getLengthMS() const;
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private:
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private:
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Sound(const std::string & path = "");
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Sound(const std::string& path = "");
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static std::map< std::string, std::shared_ptr<Sound> > sMap;
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static std::map<std::string, std::shared_ptr<Sound>> sMap;
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};
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};
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enum NavigationSoundsID {
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enum NavigationSoundsID {
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@ -453,12 +453,16 @@ void ThemeData::parseElement(const pugi::xml_node& root,
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auto splits = Utils::String::delimitedStringToVector(str, " ");
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auto splits = Utils::String::delimitedStringToVector(str, " ");
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if (splits.size() == 2) {
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if (splits.size() == 2) {
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val = Vector4f((float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()),
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val = Vector4f(static_cast<float>(atof(splits.at(0).c_str())),
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(float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()));
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static_cast<float>(atof(splits.at(1).c_str())),
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static_cast<float>(atof(splits.at(0).c_str())),
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static_cast<float>(atof(splits.at(1).c_str())));
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}
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}
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else if (splits.size() == 4) {
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else if (splits.size() == 4) {
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val = Vector4f((float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()),
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val = Vector4f(static_cast<float>(atof(splits.at(0).c_str())),
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(float)atof(splits.at(2).c_str()), (float)atof(splits.at(3).c_str()));
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static_cast<float>(atof(splits.at(1).c_str())),
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static_cast<float>(atof(splits.at(2).c_str())),
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static_cast<float>(atof(splits.at(3).c_str())));
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}
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}
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element.properties[node.name()] = val;
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element.properties[node.name()] = val;
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@ -473,7 +477,8 @@ void ThemeData::parseElement(const pugi::xml_node& root,
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std::string first = str.substr(0, divider);
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std::string first = str.substr(0, divider);
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std::string second = str.substr(divider, std::string::npos);
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std::string second = str.substr(divider, std::string::npos);
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Vector2f val((float)atof(first.c_str()), (float)atof(second.c_str()));
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Vector2f val(static_cast<float>(atof(first.c_str())),
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static_cast<float>(atof(second.c_str())));
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element.properties[node.name()] = val;
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element.properties[node.name()] = val;
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break;
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break;
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@ -536,7 +541,8 @@ const ThemeData::ThemeElement* ThemeData::getElement(const std::string& view,
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return nullptr; // Not found.
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return nullptr; // Not found.
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auto elemIt = viewIt->second.elements.find(element);
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auto elemIt = viewIt->second.elements.find(element);
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if (elemIt == viewIt->second.elements.cend()) return nullptr;
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if (elemIt == viewIt->second.elements.cend())
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return nullptr;
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if (elemIt->second.type != expectedType && !expectedType.empty()) {
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if (elemIt->second.type != expectedType && !expectedType.empty()) {
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LOG(LogWarning) << " requested mismatched theme type for [" <<
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LOG(LogWarning) << " requested mismatched theme type for [" <<
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@ -14,6 +14,7 @@
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#include "math/Vector2f.h"
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#include "math/Vector2f.h"
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#include "math/Vector4f.h"
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#include "math/Vector4f.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/FileSystemUtil.h"
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#include <deque>
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#include <deque>
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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