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Some cosmetic code cleanup.
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370914791e
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@ -984,7 +984,7 @@ This will remove any media files for the game file or folder and also remove its
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**Delete** _(Files only)_
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This will remove the actual game file and its gamelist.xml entry, as well as any media files. A prompt will be shown asking for confirmation. The deletion of folders is not supported as that would potentially be a bit dangerous, instead use the valid operating system tools to handle deletion of folders.
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This will remove the actual game file and its gamelist.xml entry, as well as any media files. A prompt will be shown asking for confirmation. The deletion of folders is not supported as that would potentially be a bit dangerous, instead use the appropriate operating system tools to handle deletion of folders.
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## Screensaver
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@ -32,7 +32,7 @@ void AudioManager::mixAudio(void* /*unused*/, Uint8 *stream, int len)
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if (sound->isPlaying()) {
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// Calculate rest length of current sample.
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Uint32 restLength = (sound->getLength() - sound->getPosition());
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if (restLength > (Uint32)len) {
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if (restLength > static_cast<Uint32>(len)) {
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// If stream length is smaller than sample length, clip it.
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restLength = len;
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}
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@ -232,5 +232,5 @@ Uint32 Sound::getLengthMS() const
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{
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// 44100 samples per second, 2 channels (stereo).
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// I have no idea why the *0.75 is necessary, but otherwise it's inaccurate.
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return (Uint32)((mSampleLength / 44100.0f / 2.0f * 0.75f) * 1000);
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return static_cast<Uint32>((mSampleLength / 44100.0f / 2.0f * 0.75f) * 1000);
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}
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@ -453,12 +453,16 @@ void ThemeData::parseElement(const pugi::xml_node& root,
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auto splits = Utils::String::delimitedStringToVector(str, " ");
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if (splits.size() == 2) {
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val = Vector4f((float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()),
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(float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()));
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val = Vector4f(static_cast<float>(atof(splits.at(0).c_str())),
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static_cast<float>(atof(splits.at(1).c_str())),
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static_cast<float>(atof(splits.at(0).c_str())),
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static_cast<float>(atof(splits.at(1).c_str())));
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}
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else if (splits.size() == 4) {
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val = Vector4f((float)atof(splits.at(0).c_str()), (float)atof(splits.at(1).c_str()),
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(float)atof(splits.at(2).c_str()), (float)atof(splits.at(3).c_str()));
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val = Vector4f(static_cast<float>(atof(splits.at(0).c_str())),
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static_cast<float>(atof(splits.at(1).c_str())),
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static_cast<float>(atof(splits.at(2).c_str())),
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static_cast<float>(atof(splits.at(3).c_str())));
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}
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element.properties[node.name()] = val;
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@ -473,7 +477,8 @@ void ThemeData::parseElement(const pugi::xml_node& root,
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std::string first = str.substr(0, divider);
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std::string second = str.substr(divider, std::string::npos);
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Vector2f val((float)atof(first.c_str()), (float)atof(second.c_str()));
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Vector2f val(static_cast<float>(atof(first.c_str())),
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static_cast<float>(atof(second.c_str())));
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element.properties[node.name()] = val;
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break;
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@ -536,7 +541,8 @@ const ThemeData::ThemeElement* ThemeData::getElement(const std::string& view,
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return nullptr; // Not found.
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auto elemIt = viewIt->second.elements.find(element);
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if (elemIt == viewIt->second.elements.cend()) return nullptr;
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if (elemIt == viewIt->second.elements.cend())
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return nullptr;
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if (elemIt->second.type != expectedType && !expectedType.empty()) {
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LOG(LogWarning) << " requested mismatched theme type for [" <<
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@ -14,6 +14,7 @@
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#include "math/Vector2f.h"
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#include "math/Vector4f.h"
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#include "utils/FileSystemUtil.h"
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#include <deque>
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#include <map>
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#include <memory>
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