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Scraper allowance information is now logged as debug info.
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@ -432,8 +432,10 @@ void TheGamesDBJSONRequest::process(const std::unique_ptr<HttpReq>& req,
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doc["remaining_monthly_allowance"].GetInt() +
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doc["extra_allowance"].GetInt();
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}
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LOG(LogDebug) << "TheGamesDBJSONRequest::process(): "
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"Remaining monthly scraping allowance: " <<
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results.back().scraperRequestAllowance;
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}
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return;
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}
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@ -236,7 +236,9 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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result.gameID = game.attribute("id").as_string();
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// Find how many more requests we can make before the scraper request
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// allowance counter is reset.
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// allowance counter is reset. For some strange reason the ssuser information
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// is not provided for all games even though the request looks identical apart
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// from the game name.
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unsigned requestsToday =
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data.child("ssuser").child("requeststoday").text().as_uint();
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unsigned maxRequestsPerDay =
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@ -331,6 +333,16 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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result.mdl.get("players");
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}
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if (maxRequestsPerDay > 0) {
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LOG(LogDebug) << "ScreenScraperRequest::processGame(): Daily scraping allowance: " <<
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requestsToday << "/" << maxRequestsPerDay << " (" <<
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result.scraperRequestAllowance << " remaining).";
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}
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else {
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LOG(LogDebug) << "ScreenScraperRequest::processGame(): Daily scraping allowance: "
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"No statistics were provided with the response.";
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}
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// Media super-node.
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pugi::xml_node media_list = game.child("medias");
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