From 2efc5aed9344b7f7584a2eb127383f94f3151f2c Mon Sep 17 00:00:00 2001 From: Leon Styhre Date: Wed, 5 Aug 2020 15:27:03 +0200 Subject: [PATCH] Added system name in square brackets after game file name in metadata editor. --- es-app/src/guis/GuiMetaDataEd.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/es-app/src/guis/GuiMetaDataEd.cpp b/es-app/src/guis/GuiMetaDataEd.cpp index 5c1e26cbb..ec57205f0 100644 --- a/es-app/src/guis/GuiMetaDataEd.cpp +++ b/es-app/src/guis/GuiMetaDataEd.cpp @@ -58,7 +58,8 @@ GuiMetaDataEd::GuiMetaDataEd( Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER); mSubtitle = std::make_shared(mWindow, Utils::FileSystem::getFileName(scraperParams.game-> - getPath()), Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER); + getPath()) + " [" + Utils::String::toUpper(scraperParams.system->getName()) + "]", + Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER); mHeaderGrid->setEntry(mTitle, Vector2i(0, 1), false, true); mHeaderGrid->setEntry(mSubtitle, Vector2i(0, 3), false, true);