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Documentation update.
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@ -36,6 +36,7 @@ Overall application speed and performance has been greatly improved with faster
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* gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml)
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* gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml)
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* Added support for always grouping custom collections under the custom collections system regardless of theme set support
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* Added support for always grouping custom collections under the custom collections system regardless of theme set support
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* Added support for mixed-case custom collection names
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* Added support for mixed-case custom collection names
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* Added a startup progress bar to the splash screen
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* Expanded the quick system select menu option from an on/off entry to a selection of different button combinations
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* Expanded the quick system select menu option from an on/off entry to a selection of different button combinations
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* Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y
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* Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y
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* Changed the start button for the screensaver from "Back" to "X"
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* Changed the start button for the screensaver from "Back" to "X"
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@ -77,7 +78,7 @@ Overall application speed and performance has been greatly improved with faster
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* Added the .car and .rom file extensions to the a5200 system
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* Added the .car and .rom file extensions to the a5200 system
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* Added the .car file extension to the atari800 system
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* Added the .car file extension to the atari800 system
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* Added the .bin file extension to the gx4000 system
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* Added the .bin file extension to the gx4000 system
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* Added the .m3u file extension to the pcfx system
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* Added the .m3u file extension to the pcfx and pc98 systems
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* Removed the .7z and .zip file extensions from the 3do, neogeocd, neogeocdjp and switch systems
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* Removed the .7z and .zip file extensions from the 3do, neogeocd, neogeocdjp and switch systems
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* Removed the .ccd and .cue file extensions from the fbneo system
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* Removed the .ccd and .cue file extensions from the fbneo system
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* Removed the .ccd, .cue and .iso file extensions from the neogeo system
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* Removed the .ccd, .cue and .iso file extensions from the neogeo system
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@ -179,6 +180,7 @@ Overall application speed and performance has been greatly improved with faster
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* Added scraping of box back covers when using TheGamesDB
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* Added scraping of box back covers when using TheGamesDB
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* If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region
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* If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region
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* Removed scraping of arcade controller information using ScreenScraper as they have ruined this functionality
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* Removed scraping of arcade controller information using ScreenScraper as they have ruined this functionality
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* Newline characters are now removed from game names when scraping with ScreenScraper (these occur in some very rare instances)
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* Added a ScreenScraper-specific option to remove dots from game name searches when using the multi-scraper in automatic mode
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* Added a ScreenScraper-specific option to remove dots from game name searches when using the multi-scraper in automatic mode
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* Moved the option "Scrape actual folders" higher up in the scraper options menu
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* Moved the option "Scrape actual folders" higher up in the scraper options menu
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* Added the ability to set a manual sortname specifically for custom collections using the metadata editor
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* Added the ability to set a manual sortname specifically for custom collections using the metadata editor
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@ -1971,7 +1971,8 @@ Properties:
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* `horizontalAlignment` - type: STRING.
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* `horizontalAlignment` - type: STRING.
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- Valid values are `left` or `right`
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- Valid values are `left` or `right`
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* `direction` - type: STRING
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* `direction` - type: STRING
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- Valid values are "row" or "column". Controls the primary layout direction (line axis) for the badges. Lines will fill up in the specified direction.
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- Controls the primary layout direction (line axis) for the badges. Lines will fill up in the specified direction.
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- Valid values are `row` or `column`
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- Default is `row`
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- Default is `row`
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* `lines` - type: UNSIGNED_INTEGER
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* `lines` - type: UNSIGNED_INTEGER
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- The number of lines available.
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- The number of lines available.
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@ -1980,8 +1981,7 @@ Properties:
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- Number of badges that fit on a line. When more badges are available a new line will be started.
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- Number of badges that fit on a line. When more badges are available a new line will be started.
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- Default is `4`
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- Default is `4`
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* `itemMargin` - type: NORMALIZED_PAIR
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* `itemMargin` - type: NORMALIZED_PAIR
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- The horizontal and vertical margins between badges - `x y`
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- The horizontal and vertical margins between badges. If one of the axis is set to `-1` then the margin of the other axis (in pixels) will be used, which makes it possible to get identical spacing between all items regardless of the screen aspect ratio.
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- If one of the axis is set to `-1` the margin of the other axis (in pixels) will be used, which makes it possible to get identical spacing between all items regardless of screen aspect ratio.
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- Minimum value per axis is `0` and maximum value per axis is `0.2`
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- Minimum value per axis is `0` and maximum value per axis is `0.2`
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- Default is `0.01 0.01`.
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- Default is `0.01 0.01`.
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* `slots` - type: STRING
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* `slots` - type: STRING
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