Documentation update.

This commit is contained in:
Leon Styhre 2023-01-23 20:59:02 +01:00
parent 3a2f2cb243
commit 32e1e7bc6c
2 changed files with 6 additions and 4 deletions

View file

@ -36,6 +36,7 @@ Overall application speed and performance has been greatly improved with faster
* gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml) * gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml)
* Added support for always grouping custom collections under the custom collections system regardless of theme set support * Added support for always grouping custom collections under the custom collections system regardless of theme set support
* Added support for mixed-case custom collection names * Added support for mixed-case custom collection names
* Added a startup progress bar to the splash screen
* Expanded the quick system select menu option from an on/off entry to a selection of different button combinations * Expanded the quick system select menu option from an on/off entry to a selection of different button combinations
* Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y * Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y
* Changed the start button for the screensaver from "Back" to "X" * Changed the start button for the screensaver from "Back" to "X"
@ -77,7 +78,7 @@ Overall application speed and performance has been greatly improved with faster
* Added the .car and .rom file extensions to the a5200 system * Added the .car and .rom file extensions to the a5200 system
* Added the .car file extension to the atari800 system * Added the .car file extension to the atari800 system
* Added the .bin file extension to the gx4000 system * Added the .bin file extension to the gx4000 system
* Added the .m3u file extension to the pcfx system * Added the .m3u file extension to the pcfx and pc98 systems
* Removed the .7z and .zip file extensions from the 3do, neogeocd, neogeocdjp and switch systems * Removed the .7z and .zip file extensions from the 3do, neogeocd, neogeocdjp and switch systems
* Removed the .ccd and .cue file extensions from the fbneo system * Removed the .ccd and .cue file extensions from the fbneo system
* Removed the .ccd, .cue and .iso file extensions from the neogeo system * Removed the .ccd, .cue and .iso file extensions from the neogeo system
@ -179,6 +180,7 @@ Overall application speed and performance has been greatly improved with faster
* Added scraping of box back covers when using TheGamesDB * Added scraping of box back covers when using TheGamesDB
* If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region * If a wheel (marquee) image on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if it matches the set region
* Removed scraping of arcade controller information using ScreenScraper as they have ruined this functionality * Removed scraping of arcade controller information using ScreenScraper as they have ruined this functionality
* Newline characters are now removed from game names when scraping with ScreenScraper (these occur in some very rare instances)
* Added a ScreenScraper-specific option to remove dots from game name searches when using the multi-scraper in automatic mode * Added a ScreenScraper-specific option to remove dots from game name searches when using the multi-scraper in automatic mode
* Moved the option "Scrape actual folders" higher up in the scraper options menu * Moved the option "Scrape actual folders" higher up in the scraper options menu
* Added the ability to set a manual sortname specifically for custom collections using the metadata editor * Added the ability to set a manual sortname specifically for custom collections using the metadata editor

View file

@ -1971,7 +1971,8 @@ Properties:
* `horizontalAlignment` - type: STRING. * `horizontalAlignment` - type: STRING.
- Valid values are `left` or `right` - Valid values are `left` or `right`
* `direction` - type: STRING * `direction` - type: STRING
- Valid values are "row" or "column". Controls the primary layout direction (line axis) for the badges. Lines will fill up in the specified direction. - Controls the primary layout direction (line axis) for the badges. Lines will fill up in the specified direction.
- Valid values are `row` or `column`
- Default is `row` - Default is `row`
* `lines` - type: UNSIGNED_INTEGER * `lines` - type: UNSIGNED_INTEGER
- The number of lines available. - The number of lines available.
@ -1980,8 +1981,7 @@ Properties:
- Number of badges that fit on a line. When more badges are available a new line will be started. - Number of badges that fit on a line. When more badges are available a new line will be started.
- Default is `4` - Default is `4`
* `itemMargin` - type: NORMALIZED_PAIR * `itemMargin` - type: NORMALIZED_PAIR
- The horizontal and vertical margins between badges - `x y` - The horizontal and vertical margins between badges. If one of the axis is set to `-1` then the margin of the other axis (in pixels) will be used, which makes it possible to get identical spacing between all items regardless of the screen aspect ratio.
- If one of the axis is set to `-1` the margin of the other axis (in pixels) will be used, which makes it possible to get identical spacing between all items regardless of screen aspect ratio.
- Minimum value per axis is `0` and maximum value per axis is `0.2` - Minimum value per axis is `0` and maximum value per axis is `0.2`
- Default is `0.01 0.01`. - Default is `0.01 0.01`.
* `slots` - type: STRING * `slots` - type: STRING