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Added ZX Spectrum to PlatformIds.h and TheGamesDB scraper.
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@ -49,7 +49,8 @@ namespace PlatformIds
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PLAYSTATION_PORTABLE = 41,
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PLAYSTATION_PORTABLE = 41,
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SUPER_NINTENDO = 42,
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SUPER_NINTENDO = 42,
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TURBOGRAFX_16 = 43,
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TURBOGRAFX_16 = 43,
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ZX_SPECTRUM = 44,
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PLATFORM_COUNT = 44
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PLATFORM_COUNT = 45
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};
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};
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}
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}
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@ -52,7 +52,8 @@ const std::map<PlatformId, const char*> gamesdb_platformid_map = boost::assign::
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(PLAYSTATION_VITA, "Sony Playstation Vita")
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(PLAYSTATION_VITA, "Sony Playstation Vita")
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(PLAYSTATION_PORTABLE, "Sony PSP")
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(PLAYSTATION_PORTABLE, "Sony PSP")
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(SUPER_NINTENDO, "Super Nintendo (SNES)")
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(SUPER_NINTENDO, "Super Nintendo (SNES)")
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(TURBOGRAFX_16, "TurboGrafx 16");
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(TURBOGRAFX_16, "TurboGrafx 16")
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(ZX_SPECTRUM, "Sinclair ZX Spectrum");
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std::unique_ptr<ScraperSearchHandle> GamesDBScraper::getResultsAsync(const ScraperSearchParams& params)
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std::unique_ptr<ScraperSearchHandle> GamesDBScraper::getResultsAsync(const ScraperSearchParams& params)
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