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	(Android) Fixed an issue where random garbage was sometimes briefly rendered on application startup
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				|  | @ -305,10 +305,12 @@ bool Renderer::createWindow() | |||
|     setIcon(); | ||||
|     setSwapInterval(); | ||||
| 
 | ||||
| #if defined(_WIN64) | ||||
| #if defined(_WIN64) || defined(__ANDROID__) | ||||
|     // It seems as if Windows needs this to avoid a brief white screen flash on startup.
 | ||||
|     // Possibly this is driver-specific rather than OS-specific. There is additional code
 | ||||
|     // in init() to work around the white screen flash issue on all operating systems.
 | ||||
|     // On Android the swap is also necessary to avoid displaying random garbage when
 | ||||
|     // the rendering starts.
 | ||||
|     swapBuffers(); | ||||
| #endif | ||||
| 
 | ||||
|  |  | |||
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	 Leon Styhre
						Leon Styhre