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https://github.com/RetroDECK/ES-DE.git
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If wheel (marquee) images on ScreenScraper falls back to another region, then the wheel-hd image is now used instead if that matches the set region.
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2d2507df73
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@ -561,6 +561,7 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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// Media super-node.
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pugi::xml_node media_list = game.child("medias");
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bool regionFallback {false};
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if (media_list) {
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// 3D box.
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@ -576,12 +577,20 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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processMedia(result, media_list, ssConfig.media_fanart, result.fanartUrl,
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result.fanartFormat, region);
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// Marquee (wheel).
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processMedia(result, media_list, ssConfig.media_marquee, result.marqueeUrl,
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result.marqueeFormat, region);
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// Marquee HD (wheel-hd) fallback if no regular wheel image was found.
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if (result.marqueeUrl == "")
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processMedia(result, media_list, ssConfig.media_marquee_hd, result.marqueeUrl,
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result.marqueeFormat, region);
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regionFallback = processMedia(result, media_list, ssConfig.media_marquee,
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result.marqueeUrl, result.marqueeFormat, region);
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// Marquee HD (wheel-hd) fallback if no regular wheel image was found or if the
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// image found was a fallback to another region than the one requested. If it was
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// a fallback to another region then it will only get replaced with the wheel-hd
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// image if that is matching the requested region.
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if (regionFallback || result.marqueeUrl == "") {
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std::string marqueeUrlTemp {result.marqueeUrl};
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if (processMedia(result, media_list, ssConfig.media_marquee_hd, result.marqueeUrl,
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result.marqueeFormat, region) &&
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marqueeUrlTemp != "") {
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result.marqueeUrl = marqueeUrlTemp;
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}
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}
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// Physical media.
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processMedia(result, media_list, ssConfig.media_physicalmedia, result.physicalmediaUrl,
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result.physicalmediaFormat, region);
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@ -608,14 +617,15 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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}
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}
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void ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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bool ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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const pugi::xml_node& media_list,
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std::string mediaType,
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std::string& mediaType,
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std::string& fileURL,
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std::string& fileFormat,
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std::string region)
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const std::string& region)
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{
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pugi::xml_node art {pugi::xml_node(nullptr)};
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bool regionFallback {false};
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// Do an XPath query for media[type='$media_type'], then filter by region.
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// We need to do this because any child of 'medias' has the form
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@ -649,6 +659,8 @@ void ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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for (auto node : results) {
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if (node.node().attribute("region").value() == regionEntry) {
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art = node.node();
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if (region != regionEntry)
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regionFallback = true;
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break;
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}
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}
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@ -671,6 +683,8 @@ void ScreenScraperRequest::processMedia(ScraperSearchResult& result,
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"Failed to find media XML node with name '"
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<< mediaType << "'";
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}
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return regionFallback;
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}
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// Currently not used in this module.
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@ -102,12 +102,12 @@ protected:
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void processList(const pugi::xml_document& xmldoc, std::vector<ScraperSearchResult>& results);
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void processGame(const pugi::xml_document& xmldoc, std::vector<ScraperSearchResult>& results);
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void processMedia(ScraperSearchResult& result,
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bool processMedia(ScraperSearchResult& result,
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const pugi::xml_node& media_list,
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std::string mediaType,
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std::string& mediaType,
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std::string& fileURL,
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std::string& fileFormat,
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std::string region);
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const std::string& region);
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bool isGameRequest() { return !mRequestQueue; }
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std::queue<std::unique_ptr<ScraperRequest>>* mRequestQueue;
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