mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 23:55:38 +00:00
Changed some optimizations to much better ones in SystemView and GamelistView.
This commit is contained in:
parent
e8df5baf9d
commit
340765892f
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@ -203,7 +203,8 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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mPrimary->applyTheme(theme, "gamelist", element.first, ALL);
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addChild(mPrimary);
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}
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if (element.second.type == "image") {
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if (element.second.type == "image" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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// If this is the startup system, then forceload the images to avoid texture pop-in.
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if (isStartupSystem)
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mImageComponents.push_back(std::make_unique<ImageComponent>(true));
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@ -211,77 +212,54 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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mImageComponents.push_back(std::make_unique<ImageComponent>());
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mImageComponents.back()->setDefaultZIndex(30.0f);
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mImageComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mImageComponents.back()->getThemeOpacity() != 0.0f) {
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if (mImageComponents.back()->getThemeImageTypes().size() != 0)
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mImageComponents.back()->setScrollHide(true);
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else if (mImageComponents.back()->getMetadataElement())
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mImageComponents.back()->setScrollHide(true);
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addChild(mImageComponents.back().get());
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}
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else {
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mImageComponents.pop_back();
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}
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if (mImageComponents.back()->getThemeImageTypes().size() != 0)
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mImageComponents.back()->setScrollHide(true);
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else if (mImageComponents.back()->getMetadataElement())
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mImageComponents.back()->setScrollHide(true);
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addChild(mImageComponents.back().get());
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}
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else if (element.second.type == "video") {
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else if (element.second.type == "video" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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if (element.second.has("path")) {
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mStaticVideoComponents.push_back(std::make_unique<VideoFFmpegComponent>());
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mStaticVideoComponents.back()->setDefaultZIndex(30.0f);
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mStaticVideoComponents.back()->applyTheme(theme, "gamelist", element.first,
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ALL);
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if (mStaticVideoComponents.back()->getThemeOpacity() != 0.0f) {
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if (mStaticVideoComponents.back()->getMetadataElement())
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mStaticVideoComponents.back()->setScrollHide(true);
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mStaticVideoComponents.back()->setGeneralFade(true);
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if (element.second.has("audio"))
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mStaticVideoAudio = element.second.get<bool>("audio");
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addChild(mStaticVideoComponents.back().get());
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}
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else {
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mStaticVideoComponents.pop_back();
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}
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if (mStaticVideoComponents.back()->getMetadataElement())
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mStaticVideoComponents.back()->setScrollHide(true);
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mStaticVideoComponents.back()->setGeneralFade(true);
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if (element.second.has("audio"))
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mStaticVideoAudio = element.second.get<bool>("audio");
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addChild(mStaticVideoComponents.back().get());
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}
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else {
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mVideoComponents.push_back(std::make_unique<VideoFFmpegComponent>());
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mVideoComponents.back()->setDefaultZIndex(30.0f);
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mVideoComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mVideoComponents.back()->getThemeOpacity() != 0.0f) {
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if (mVideoComponents.back()->getThemeImageTypes().size() != 0)
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mVideoComponents.back()->setScrollHide(true);
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addChild(mVideoComponents.back().get());
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}
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else {
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mVideoComponents.pop_back();
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}
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if (mVideoComponents.back()->getThemeImageTypes().size() != 0)
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mVideoComponents.back()->setScrollHide(true);
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addChild(mVideoComponents.back().get());
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}
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}
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else if (element.second.type == "animation" && element.second.has("path")) {
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else if (element.second.type == "animation" && element.second.has("path") &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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const std::string extension {
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Utils::FileSystem::getExtension(element.second.get<std::string>("path"))};
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if (extension == ".json") {
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mLottieAnimComponents.push_back(std::make_unique<LottieAnimComponent>());
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mLottieAnimComponents.back()->setDefaultZIndex(35.0f);
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mLottieAnimComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mLottieAnimComponents.back()->getThemeOpacity() != 0.0f) {
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if (mLottieAnimComponents.back()->getMetadataElement())
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mLottieAnimComponents.back()->setScrollHide(true);
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addChild(mLottieAnimComponents.back().get());
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}
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else {
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mLottieAnimComponents.pop_back();
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}
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if (mLottieAnimComponents.back()->getMetadataElement())
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mLottieAnimComponents.back()->setScrollHide(true);
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addChild(mLottieAnimComponents.back().get());
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}
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else if (extension == ".gif") {
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mGIFAnimComponents.push_back(std::make_unique<GIFAnimComponent>());
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mGIFAnimComponents.back()->setDefaultZIndex(35.0f);
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mGIFAnimComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mGIFAnimComponents.back()->getThemeOpacity() != 0.0f) {
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if (mGIFAnimComponents.back()->getMetadataElement())
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mGIFAnimComponents.back()->setScrollHide(true);
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addChild(mGIFAnimComponents.back().get());
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}
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else {
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mGIFAnimComponents.pop_back();
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}
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if (mGIFAnimComponents.back()->getMetadataElement())
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mGIFAnimComponents.back()->setScrollHide(true);
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addChild(mGIFAnimComponents.back().get());
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}
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else if (extension == ".") {
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LOG(LogWarning)
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@ -295,19 +273,16 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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<< extension << "\"";
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}
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}
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else if (element.second.type == "badges") {
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else if (element.second.type == "badges" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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mBadgeComponents.push_back(std::make_unique<BadgeComponent>());
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mBadgeComponents.back()->setDefaultZIndex(35.0f);
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mBadgeComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mBadgeComponents.back()->getThemeOpacity() != 0.0f) {
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mBadgeComponents.back()->setScrollHide(true);
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addChild(mBadgeComponents.back().get());
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}
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else {
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mBadgeComponents.pop_back();
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}
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mBadgeComponents.back()->setScrollHide(true);
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addChild(mBadgeComponents.back().get());
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}
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else if (element.second.type == "text") {
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else if (element.second.type == "text" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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// Set as container by default if metadata type is "description".
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bool container {false};
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if (element.second.has("container")) {
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@ -326,77 +301,56 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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mContainerComponents.back()->applyTheme(theme, "gamelist", element.first,
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POSITION | ThemeFlags::SIZE | Z_INDEX |
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VISIBLE);
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if (mContainerComponents.back()->getThemeOpacity() != 0.0f) {
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mContainerComponents.back()->setAutoScroll(true);
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mContainerTextComponents.back()->setSize(
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mContainerComponents.back()->getSize().x, 0.0f);
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mContainerTextComponents.back()->applyTheme(
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theme, "gamelist", element.first,
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ALL ^ POSITION ^ ORIGIN ^ Z_INDEX ^ ThemeFlags::SIZE ^ VISIBLE ^
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ROTATION);
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if (mContainerTextComponents.back()->getThemeMetadata() != "")
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mContainerComponents.back()->setScrollHide(true);
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else if (mContainerTextComponents.back()->getMetadataElement())
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mContainerComponents.back()->setScrollHide(true);
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addChild(mContainerComponents.back().get());
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}
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else {
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mContainerComponents.pop_back();
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}
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mContainerComponents.back()->setAutoScroll(true);
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mContainerTextComponents.back()->setSize(
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mContainerComponents.back()->getSize().x, 0.0f);
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mContainerTextComponents.back()->applyTheme(
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theme, "gamelist", element.first,
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ALL ^ POSITION ^ ORIGIN ^ Z_INDEX ^ ThemeFlags::SIZE ^ VISIBLE ^ ROTATION);
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if (mContainerTextComponents.back()->getThemeMetadata() != "")
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mContainerComponents.back()->setScrollHide(true);
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else if (mContainerTextComponents.back()->getMetadataElement())
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mContainerComponents.back()->setScrollHide(true);
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addChild(mContainerComponents.back().get());
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}
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else {
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mTextComponents.push_back(std::make_unique<TextComponent>());
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mTextComponents.back()->setDefaultZIndex(40.0f);
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mTextComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mTextComponents.back()->getThemeOpacity() != 0.0f) {
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const std::string& metadata {mTextComponents.back()->getThemeMetadata()};
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if (metadata != "" && metadata != "systemName" &&
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metadata != "systemFullname" && metadata != "sourceSystemName" &&
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metadata != "sourceSystemFullname")
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mTextComponents.back()->setScrollHide(true);
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else if (mTextComponents.back()->getMetadataElement())
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mTextComponents.back()->setScrollHide(true);
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addChild(mTextComponents.back().get());
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}
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else {
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mTextComponents.pop_back();
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}
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const std::string& metadata {mTextComponents.back()->getThemeMetadata()};
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if (metadata != "" && metadata != "systemName" &&
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metadata != "systemFullname" && metadata != "sourceSystemName" &&
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metadata != "sourceSystemFullname")
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mTextComponents.back()->setScrollHide(true);
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else if (mTextComponents.back()->getMetadataElement())
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mTextComponents.back()->setScrollHide(true);
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addChild(mTextComponents.back().get());
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}
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}
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else if (element.second.type == "datetime") {
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else if (element.second.type == "datetime" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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mDateTimeComponents.push_back(std::make_unique<DateTimeComponent>());
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mDateTimeComponents.back()->setDefaultZIndex(40.0f);
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mDateTimeComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mDateTimeComponents.back()->getThemeOpacity() != 0.0f) {
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if (mDateTimeComponents.back()->getThemeMetadata() != "")
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mDateTimeComponents.back()->setScrollHide(true);
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addChild(mDateTimeComponents.back().get());
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}
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else {
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mDateTimeComponents.pop_back();
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}
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if (mDateTimeComponents.back()->getThemeMetadata() != "")
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mDateTimeComponents.back()->setScrollHide(true);
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addChild(mDateTimeComponents.back().get());
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}
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else if (element.second.type == "gamelistinfo") {
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else if (element.second.type == "gamelistinfo" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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mGamelistInfoComponents.push_back(std::make_unique<TextComponent>());
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mGamelistInfoComponents.back()->setDefaultZIndex(45.0f);
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mGamelistInfoComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mGamelistInfoComponents.back()->getThemeOpacity() != 0.0f)
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addChild(mGamelistInfoComponents.back().get());
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else
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mGamelistInfoComponents.pop_back();
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addChild(mGamelistInfoComponents.back().get());
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}
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else if (element.second.type == "rating") {
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else if (element.second.type == "rating" &&
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(!(element.second.has("visible") && !element.second.get<bool>("visible")))) {
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mRatingComponents.push_back(std::make_unique<RatingComponent>());
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mRatingComponents.back()->setDefaultZIndex(45.0f);
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mRatingComponents.back()->applyTheme(theme, "gamelist", element.first, ALL);
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if (mRatingComponents.back()->getThemeOpacity() != 0.0f) {
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mRatingComponents.back()->setScrollHide(true);
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mRatingComponents.back()->setOpacity(mRatingComponents.back()->getOpacity());
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addChild(mRatingComponents.back().get());
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}
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else {
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mRatingComponents.pop_back();
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}
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mRatingComponents.back()->setScrollHide(true);
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mRatingComponents.back()->setOpacity(mRatingComponents.back()->getOpacity());
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addChild(mRatingComponents.back().get());
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}
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}
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@ -583,9 +583,10 @@ void SystemView::populate()
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itemText = element.second.get<std::string>("text");
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}
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}
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else if (element.second.type == "image") {
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// If this is the first system, then forceload the images to avoid texture
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// pop-in.
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else if (element.second.type == "image" &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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// If this is the first system then forceload to avoid texture pop-in.
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if (it == SystemData::sSystemVector.front())
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elements.imageComponents.emplace_back(
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std::make_unique<ImageComponent>(true));
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@ -596,24 +597,22 @@ void SystemView::populate()
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elements.imageComponents.back()->setDefaultZIndex(30.0f);
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elements.imageComponents.back()->applyTheme(theme, "system", element.first,
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ThemeFlags::ALL);
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if (elements.imageComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(elements.imageComponents.back().get());
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else
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elements.imageComponents.pop_back();
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elements.children.emplace_back(elements.imageComponents.back().get());
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}
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else if (element.second.type == "video") {
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else if (element.second.type == "video" &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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elements.videoComponents.emplace_back(
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std::make_unique<VideoFFmpegComponent>());
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elements.videoComponents.back()->setDefaultZIndex(30.0f);
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elements.videoComponents.back()->setStaticVideo();
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elements.videoComponents.back()->applyTheme(theme, "system", element.first,
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ThemeFlags::ALL);
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if (elements.videoComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(elements.videoComponents.back().get());
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else
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elements.videoComponents.pop_back();
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elements.children.emplace_back(elements.videoComponents.back().get());
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}
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else if (element.second.type == "animation" && element.second.has("path")) {
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else if (element.second.type == "animation" && element.second.has("path") &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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const std::string extension {Utils::FileSystem::getExtension(
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element.second.get<std::string>("path"))};
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if (extension == ".json") {
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@ -622,11 +621,8 @@ void SystemView::populate()
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elements.lottieAnimComponents.back()->setDefaultZIndex(35.0f);
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elements.lottieAnimComponents.back()->applyTheme(
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theme, "system", element.first, ThemeFlags::ALL);
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if (elements.lottieAnimComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(
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elements.lottieAnimComponents.back().get());
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else
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elements.lottieAnimComponents.pop_back();
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elements.children.emplace_back(
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elements.lottieAnimComponents.back().get());
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}
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else if (extension == ".gif") {
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elements.GIFAnimComponents.emplace_back(
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@ -634,11 +630,7 @@ void SystemView::populate()
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elements.GIFAnimComponents.back()->setDefaultZIndex(35.0f);
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elements.GIFAnimComponents.back()->applyTheme(
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theme, "system", element.first, ThemeFlags::ALL);
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if (elements.GIFAnimComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(
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elements.GIFAnimComponents.back().get());
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else
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elements.GIFAnimComponents.pop_back();
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elements.children.emplace_back(elements.GIFAnimComponents.back().get());
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}
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else if (extension == ".") {
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LOG(LogWarning)
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@ -652,7 +644,9 @@ void SystemView::populate()
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<< extension << "\"";
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}
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}
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else if (element.second.type == "text") {
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else if (element.second.type == "text" &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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if (element.second.has("systemdata") &&
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element.second.get<std::string>("systemdata").substr(0, 9) ==
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"gamecount") {
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@ -662,11 +656,8 @@ void SystemView::populate()
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elements.gameCountComponents.back()->setDefaultZIndex(40.0f);
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elements.gameCountComponents.back()->applyTheme(
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theme, "system", element.first, ThemeFlags::ALL);
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if (elements.gameCountComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(
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elements.gameCountComponents.back().get());
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else
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elements.gameCountComponents.pop_back();
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elements.children.emplace_back(
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elements.gameCountComponents.back().get());
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}
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}
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else {
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@ -674,42 +665,31 @@ void SystemView::populate()
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elements.textComponents.back()->setDefaultZIndex(40.0f);
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elements.textComponents.back()->applyTheme(
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theme, "system", element.first, ThemeFlags::ALL);
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if (elements.textComponents.back()->getThemeOpacity() != 0.0f)
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elements.children.emplace_back(
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elements.textComponents.back().get());
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else
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elements.textComponents.pop_back();
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elements.children.emplace_back(elements.textComponents.back().get());
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}
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}
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else if (element.second.type == "datetime") {
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else if (element.second.type == "datetime" &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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elements.dateTimeComponents.emplace_back(
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std::make_unique<DateTimeComponent>());
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elements.dateTimeComponents.back()->setDefaultZIndex(40.0f);
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elements.dateTimeComponents.back()->applyTheme(
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theme, "system", element.first, ThemeFlags::ALL);
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if (elements.dateTimeComponents.back()->getThemeOpacity() != 0.0f) {
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elements.dateTimeComponents.back()->setVisible(false);
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elements.children.emplace_back(
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elements.dateTimeComponents.back().get());
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}
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else {
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elements.dateTimeComponents.pop_back();
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}
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elements.dateTimeComponents.back()->setVisible(false);
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elements.children.emplace_back(elements.dateTimeComponents.back().get());
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}
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else if (element.second.type == "rating") {
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else if (element.second.type == "rating" &&
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(!(element.second.has("visible") &&
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!element.second.get<bool>("visible")))) {
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elements.ratingComponents.emplace_back(std::make_unique<RatingComponent>());
|
||||
elements.ratingComponents.back()->setDefaultZIndex(45.0f);
|
||||
elements.ratingComponents.back()->applyTheme(theme, "system", element.first,
|
||||
ThemeFlags::ALL);
|
||||
if (elements.ratingComponents.back()->getThemeOpacity() != 0.0f) {
|
||||
elements.ratingComponents.back()->setVisible(false);
|
||||
elements.ratingComponents.back()->setOpacity(
|
||||
elements.ratingComponents.back()->getOpacity());
|
||||
elements.children.emplace_back(elements.ratingComponents.back().get());
|
||||
}
|
||||
else {
|
||||
elements.ratingComponents.pop_back();
|
||||
}
|
||||
elements.ratingComponents.back()->setVisible(false);
|
||||
elements.ratingComponents.back()->setOpacity(
|
||||
elements.ratingComponents.back()->getOpacity());
|
||||
elements.children.emplace_back(elements.ratingComponents.back().get());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue