Documentation update

This commit is contained in:
Leon Styhre 2024-07-18 15:46:22 +02:00
parent 48585d5ca5
commit 38d232769c

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### Detailed list of changes
* Added localization support to the application
* Added Swedish translations
* Dramatically improved start times for the video and slideshow screensavers on devices with poor disk I/O performance (like Android)
* Added support for skipping the scanning of game system subdirectories (by using noload.txt files)
* Added an error popup if incorrect credentials (username and password) are used when scraping using ScreenScraper
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* Added the Ardens RetroArch core as an alternative emulator for the arduboy system
* Added the .arduboy file extension to the arduboy system
* (Linux) Added a systempath find rule for the ppsspp binary name for the PPSSPP emulator
* (Linux) Added a systempath find rule for the ryujinx binary name for the Ryujinx emulator
* (Android) Added support for using the %BASENAME% variable with the %EXTRA% and %EXTRAARRAY% variables
* Text within parantheses is no longer stripped out from the game name popup when adding or removing games from custom collections
* Renamed the "Menu opening effect" setting in the UI settings menu to "Menu opening animation"
* Added a "backgroundMargins" property to the datetime element
* Added a "backgroundCornerRadius" property to the datetime element
* Game files with only an extension and no filename will now get skipped on application startup
* StringUtil::toCapitalized() will now capitalize characters following the ([" characters
* Removed some obsolete code from DateTimeEditComponent
* Added the libintl library as a dependency
* Updated SDL to 2.30.5 on Android, Windows, macOS and the Linux AppImage builds
* Added some extra compiler checking options when building with AddressSanitizer or UndefinedBehaviorSanitizer
### Bug fixes
* The StringUtil::toCapitalized() function didn't correctly capitalize multi-byte Unicode characters
* (Windows) Video textures were sometimes not sized and aligned correctly horizontally
* There was a typo where the 32:9 aspect ratio was referred to as 32:0