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Documentation update
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### Detailed list of changes
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* Added localization support to the application
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* Added Swedish translations
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* Dramatically improved start times for the video and slideshow screensavers on devices with poor disk I/O performance (like Android)
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* Added support for skipping the scanning of game system subdirectories (by using noload.txt files)
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* Added an error popup if incorrect credentials (username and password) are used when scraping using ScreenScraper
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* Added the Ardens RetroArch core as an alternative emulator for the arduboy system
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* Added the .arduboy file extension to the arduboy system
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* (Linux) Added a systempath find rule for the ppsspp binary name for the PPSSPP emulator
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* (Linux) Added a systempath find rule for the ryujinx binary name for the Ryujinx emulator
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* (Android) Added support for using the %BASENAME% variable with the %EXTRA% and %EXTRAARRAY% variables
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* Text within parantheses is no longer stripped out from the game name popup when adding or removing games from custom collections
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* Renamed the "Menu opening effect" setting in the UI settings menu to "Menu opening animation"
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* Added a "backgroundMargins" property to the datetime element
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* Added a "backgroundCornerRadius" property to the datetime element
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* Game files with only an extension and no filename will now get skipped on application startup
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* StringUtil::toCapitalized() will now capitalize characters following the ([" characters
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* Removed some obsolete code from DateTimeEditComponent
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* Added the libintl library as a dependency
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* Updated SDL to 2.30.5 on Android, Windows, macOS and the Linux AppImage builds
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* Added some extra compiler checking options when building with AddressSanitizer or UndefinedBehaviorSanitizer
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### Bug fixes
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* The StringUtil::toCapitalized() function didn't correctly capitalize multi-byte Unicode characters
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* (Windows) Video textures were sometimes not sized and aligned correctly horizontally
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* There was a typo where the 32:9 aspect ratio was referred to as 32:0
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