Changed some defaults for unthemed systems.

This commit is contained in:
Leon Styhre 2022-08-16 19:10:14 +02:00
parent 85ce3ef7f6
commit 397f221cda
2 changed files with 7 additions and 7 deletions

View file

@ -74,6 +74,7 @@ void GamelistView::legacyPopulateFields()
mImageComponents.back()->setMaxSize(mSize.x * (0.50f - 2.0f * padding), mSize.y * 0.4f);
mImageComponents.back()->setDefaultZIndex(30.0f);
mImageComponents.back()->setScrollFadeIn(true);
mImageComponents.back()->setVisible(false);
addChild(mImageComponents.back().get());
if (mViewStyle == ViewController::VIDEO) {
@ -243,8 +244,8 @@ void GamelistView::legacyOnThemeChanged(const std::shared_ptr<ThemeData>& theme)
for (auto extra : mThemeExtras)
addChild(extra);
mPrimary->setPosition(0.0f, mSize.y * 0.1f);
mPrimary->setSize(mSize.x, mSize.y * 0.8f);
mPrimary->setPosition(0.0f, mSize.y * 0.2f);
mPrimary->setDefaultZIndex(50.0f);
mPrimary->applyTheme(theme, getName(), "textlist_gamelist", ALL);
addChild(mPrimary);
@ -709,8 +710,7 @@ void GamelistView::legacyInitMDValues()
const float colSize {(mSize.x * 0.48f) / 2.0f};
for (unsigned int i = 0; i < labels.size(); ++i) {
const float heightDiff = (labels[i]->getSize().y - values[i]->getSize().y) / 2.0f;
values[i]->setPosition(labels[i]->getPosition() +
glm::vec3 {labels[i]->getSize().x, heightDiff, 0.0f});
values[i]->setPosition(mSize.x + glm::vec3 {labels[i]->getSize().x, heightDiff, 0.0f});
values[i]->setSize(colSize - labels[i]->getSize().x, values[i]->getSize().y);
values[i]->setDefaultZIndex(40.0f);

View file

@ -123,8 +123,8 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
mTextList = std::make_unique<TextListComponent<FileData*>>();
mPrimary = mTextList.get();
}
mPrimary->setPosition(0.2f, mSize.y * 0.2f);
mPrimary->setSize(mSize.x * 0.7f, mSize.y * 0.6f);
mPrimary->setPosition(0.0f, mSize.y * 0.1f);
mPrimary->setSize(mSize.x, mSize.y * 0.8f);
mPrimary->setAlignment(TextListComponent<FileData*>::PrimaryAlignment::ALIGN_LEFT);
mPrimary->setCursorChangedCallback(
[&](const CursorState& state) { updateInfoPanel(state); });
@ -273,8 +273,8 @@ void GamelistView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
if (mPrimary == nullptr) {
mTextList = std::make_unique<TextListComponent<FileData*>>();
mPrimary = mTextList.get();
mPrimary->setPosition(0.2f, mSize.y * 0.2f);
mPrimary->setSize(mSize.x * 0.7f, mSize.y * 0.6f);
mPrimary->setPosition(0.0f, mSize.y * 0.1f);
mPrimary->setSize(mSize.x, mSize.y * 0.8f);
mPrimary->setAlignment(TextListComponent<FileData*>::PrimaryAlignment::ALIGN_LEFT);
mPrimary->setCursorChangedCallback(
[&](const CursorState& state) { updateInfoPanel(state); });