Changed OpenGL min texture filter to Linear for GuiImage.

This commit is contained in:
Aloshi 2013-01-08 11:19:38 -06:00
parent 8fc2b8377a
commit 3d17f30f5b

View file

@ -152,7 +152,7 @@ void GuiImage::loadImage(std::string path)
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, imageRGBA);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);