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Added a method to clean filenames before scraping
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parent
57eb9849ff
commit
3e1ecb4a84
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@ -1,5 +1,6 @@
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#include "GameData.h"
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#include <boost/filesystem.hpp>
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#include <boost/regex/v4/regex.hpp>
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#include <iostream>
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#include <ctime>
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#include <sstream>
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@ -57,6 +58,11 @@ std::string GameData::getBaseName() const
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return mBaseName;
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}
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std::string GameData::getCleanName() const
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{
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return regex_replace(mBaseName, boost::regex("\\((.*)\\)|\\[(.*)\\]"), "");
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}
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void GameData::incTimesPlayed()
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{
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int timesPlayed = metadata()->getInt("playcount");
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@ -21,6 +21,7 @@ public:
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std::string getBashPath() const;
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std::string getBaseName() const;
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std::string getCleanName() const;
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bool isFolder() const override;
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@ -69,7 +69,7 @@ GuiGameScraper::GuiGameScraper(Window* window, ScraperSearchParams params, std::
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//y = 3 is a spacer row
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mList.setEntry(Vector2i(0, 4), Vector2i(1, 1), &mSearchLabel, false, ComponentListComponent::AlignLeft);
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mSearchText.setValue(!params.nameOverride.empty() ? params.nameOverride : params.game->getBaseName());
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mSearchText.setValue(!params.nameOverride.empty() ? params.nameOverride : params.game->getCleanName());
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mSearchText.setSize(colWidth * 2 - mSearchLabel.getSize().x() - 20, mSearchText.getSize().y());
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mList.setEntry(Vector2i(1, 4), Vector2i(1, 1), &mSearchText, true, ComponentListComponent::AlignRight);
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@ -18,7 +18,7 @@ std::shared_ptr<HttpReq> GamesDBScraper::makeHttpReq(ScraperSearchParams params)
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std::string cleanName = params.nameOverride;
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if(cleanName.empty())
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cleanName = params.game->getBaseName();
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cleanName = params.game->getCleanName();
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path += "name=" + cleanName;
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//platform TODO, should use some params.system get method
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