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Removed LinLibertine font, instead opting for a system default.
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@ -5,9 +5,6 @@ Programming
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Resources
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=========
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LinLibertine_R.ttf
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The Libertine Font Project - http://www.linuxlibertine.org/
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PugiXML
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http://pugixml.org/
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@ -82,20 +82,14 @@ namespace Renderer {
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std::cout << "loading fonts...";
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std::string fontPath = "LinLibertine_R.ttf";
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std::string fontPath = Font::getDefaultPath();
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//make sure our font exists
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if(!boost::filesystem::exists(fontPath))
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{
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//std::cout << "Default font \"" << fontPath << "\" does not exist! Attempting to default to a system font...";
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//fontPath = "/usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf";
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fontPath = Font::getDefaultPath();
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if(!boost::filesystem::exists(fontPath))
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{
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std::cerr << "System font \"" << fontPath << "\" wasn't found either! Well, you're kind of screwed. Sorry.\n";
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std::cerr << "System font \"" << fontPath << "\" wasn't found! Well, you're kind of screwed. Sorry. Report this to Aloshi, please.\n";
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return;
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}
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}
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float fontSizes[] = {0.035, 0.045, 0.1};
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for(unsigned int i = 0; i < 3; i++)
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@ -18,7 +18,7 @@ GuiList<listType>::GuiList(int offsetX, int offsetY, Font* font)
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mFont = font;
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mSelectorColor = 0x000000FF;
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mSelectedTextColorOverride = 0x0000FF;
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mSelectedTextColorOverride = 0x0000FFFF;
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mScrollSound = NULL;
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mDrawCentered = true;
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