mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added --home-path [path] argument that redirects calls to getHomePath() to some directory [path].
Changed some existing command line arguments too: -w and -h are now just --resolution [width] [height]. -h is now synonymous with --help.
This commit is contained in:
parent
18b428f79a
commit
45ffbf978c
|
@ -8,7 +8,7 @@ Development Environment
|
||||||
|
|
||||||
I personally launch ES in windowed mode with a smaller resolution than my monitor and with debug text enabled.
|
I personally launch ES in windowed mode with a smaller resolution than my monitor and with debug text enabled.
|
||||||
|
|
||||||
`emulationstation --windowed --debug -w 1280 -h 720`
|
`emulationstation --windowed --debug --resolution 1280 720`
|
||||||
|
|
||||||
|
|
||||||
Creating a new GuiComponent
|
Creating a new GuiComponent
|
||||||
|
|
11
README.md
11
README.md
|
@ -91,23 +91,22 @@ When you first start EmulationStation, you will be prompted to configure any inp
|
||||||
As long as ES hasn't frozen, you can always press F4 to close the application.
|
As long as ES hasn't frozen, you can always press F4 to close the application.
|
||||||
|
|
||||||
|
|
||||||
**Keep in mind you'll have to set up your emulator separately from EmulationStation.**
|
**Keep in mind you'll have to set up your emulator separately from EmulationStation!**
|
||||||
I am currently also working on a stand-alone tool, [ES-config](https://github.com/Aloshi/ES-config), that should help make configuring emulators easier.
|
|
||||||
|
|
||||||
After you launch a game, EmulationStation will return once your system's command terminates (i.e. your emulator closes).
|
After you launch a game, EmulationStation will return once your system's command terminates (i.e. your emulator closes).
|
||||||
|
|
||||||
|
|
||||||
You can use `--help` to view a list of command-line options. Briefly outlined here:
|
You can use `--help` or `-h` to view a list of command-line options. Briefly outlined here:
|
||||||
```
|
```
|
||||||
-w [width] - specify resolution width.
|
--resolution [width] [height] - try and force a particular resolution
|
||||||
-h [height] - specify resolution height.
|
|
||||||
--gamelist-only - only display games defined in a gamelist.xml file.
|
--gamelist-only - only display games defined in a gamelist.xml file.
|
||||||
--ignore-gamelist - do not parse any gamelist.xml files.
|
--ignore-gamelist - do not parse any gamelist.xml files.
|
||||||
--draw-framerate - draw the framerate.
|
--draw-framerate - draw the framerate.
|
||||||
--no-exit - do not display 'exit' in the ES menu.
|
--no-exit - do not display 'exit' in the ES menu.
|
||||||
--debug - print additional output to the console, primarily about input.
|
--debug - print additional output to the console, primarily about input.
|
||||||
--windowed - run ES in a window.
|
--windowed - run ES in a window, works best in conjunction with --resolution [w] [h].
|
||||||
--scrape - run the interactive command-line metadata scraper.
|
--scrape - run the interactive command-line metadata scraper.
|
||||||
|
--home-path [path] - use [path] instead of the "home" environment variable (useful for portable installations).
|
||||||
```
|
```
|
||||||
|
|
||||||
Writing an es_systems.cfg
|
Writing an es_systems.cfg
|
||||||
|
|
|
@ -25,6 +25,7 @@ public:
|
||||||
|
|
||||||
std::shared_ptr<Scraper> getScraper();
|
std::shared_ptr<Scraper> getScraper();
|
||||||
void setScraper(std::shared_ptr<Scraper> scraper);
|
void setScraper(std::shared_ptr<Scraper> scraper);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static Settings* sInstance;
|
static Settings* sInstance;
|
||||||
|
|
||||||
|
@ -36,7 +37,9 @@ private:
|
||||||
std::map<std::string, bool> mBoolMap;
|
std::map<std::string, bool> mBoolMap;
|
||||||
std::map<std::string, int> mIntMap;
|
std::map<std::string, int> mIntMap;
|
||||||
std::map<std::string, float> mFloatMap;
|
std::map<std::string, float> mFloatMap;
|
||||||
|
|
||||||
std::shared_ptr<Scraper> mScraper;
|
std::shared_ptr<Scraper> mScraper;
|
||||||
|
std::string mHomePathOverride;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
35
src/main.cpp
35
src/main.cpp
|
@ -26,14 +26,17 @@ bool parseArgs(int argc, char* argv[], unsigned int* width, unsigned int* height
|
||||||
{
|
{
|
||||||
for(int i = 1; i < argc; i++)
|
for(int i = 1; i < argc; i++)
|
||||||
{
|
{
|
||||||
if(strcmp(argv[i], "-w") == 0)
|
if(strcmp(argv[i], "--resolution") == 0)
|
||||||
{
|
{
|
||||||
|
if(i >= argc - 2)
|
||||||
|
{
|
||||||
|
std::cerr << "Invalid resolution supplied.";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
*width = atoi(argv[i + 1]);
|
*width = atoi(argv[i + 1]);
|
||||||
i++; //skip the argument value
|
*height = atoi(argv[i + 2]);
|
||||||
}else if(strcmp(argv[i], "-h") == 0)
|
i += 2; // skip the argument value
|
||||||
{
|
|
||||||
*height = atoi(argv[i + 1]);
|
|
||||||
i++; //skip the argument value
|
|
||||||
}else if(strcmp(argv[i], "--gamelist-only") == 0)
|
}else if(strcmp(argv[i], "--gamelist-only") == 0)
|
||||||
{
|
{
|
||||||
Settings::getInstance()->setBool("ParseGamelistOnly", true);
|
Settings::getInstance()->setBool("ParseGamelistOnly", true);
|
||||||
|
@ -56,20 +59,30 @@ bool parseArgs(int argc, char* argv[], unsigned int* width, unsigned int* height
|
||||||
}else if(strcmp(argv[i], "--scrape") == 0)
|
}else if(strcmp(argv[i], "--scrape") == 0)
|
||||||
{
|
{
|
||||||
scrape_cmdline = true;
|
scrape_cmdline = true;
|
||||||
}else if(strcmp(argv[i], "--help") == 0)
|
}else if(strcmp(argv[i], "--home-path") == 0)
|
||||||
|
{
|
||||||
|
if(i >= argc - 1)
|
||||||
|
{
|
||||||
|
std::cerr << "No home path specified!\n";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
setHomePathOverride(argv[i + 1]);
|
||||||
|
}else if(strcmp(argv[i], "--help") == 0 || strcmp(argv[i], "-h") == 0)
|
||||||
{
|
{
|
||||||
std::cout << "EmulationStation, a graphical front-end for ROM browsing.\n";
|
std::cout << "EmulationStation, a graphical front-end for ROM browsing.\n";
|
||||||
|
std::cout << "Written by Alec \"Aloshi\" Lofquist.\n";
|
||||||
std::cout << "Command line arguments:\n";
|
std::cout << "Command line arguments:\n";
|
||||||
std::cout << "-w [width in pixels] set screen width\n";
|
std::cout << "--resolution [width] [height] try and force a particular resolution\n";
|
||||||
std::cout << "-h [height in pixels] set screen height\n";
|
|
||||||
std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
|
std::cout << "--gamelist-only skip automatic game detection, only read from gamelist.xml\n";
|
||||||
std::cout << "--ignore-gamelist ignore the gamelist (useful for troubleshooting)\n";
|
std::cout << "--ignore-gamelist ignore the gamelist (useful for troubleshooting)\n";
|
||||||
std::cout << "--draw-framerate display the framerate\n";
|
std::cout << "--draw-framerate display the framerate\n";
|
||||||
std::cout << "--no-exit don't show the exit option in the menu\n";
|
std::cout << "--no-exit don't show the exit option in the menu\n";
|
||||||
std::cout << "--debug even more logging\n";
|
std::cout << "--debug even more logging\n";
|
||||||
std::cout << "--scrape scrape using command line interface\n";
|
std::cout << "--scrape scrape using command line interface\n";
|
||||||
std::cout << "--windowed not fullscreen, should be used in conjunction with -w and -h\n";
|
std::cout << "--windowed not fullscreen, should be used in conjunction with --resolution\n";
|
||||||
std::cout << "--help summon a sentient, angry tuba\n\n";
|
std::cout << "--home-path [path] use [path] instead of the \"home\" environment variable (for portable installations)\n";
|
||||||
|
std::cout << "--help, -h summon a sentient, angry tuba\n\n";
|
||||||
std::cout << "More information available in README.md.\n";
|
std::cout << "More information available in README.md.\n";
|
||||||
return false; //exit after printing help
|
return false; //exit after printing help
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,18 +2,30 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <boost/filesystem.hpp>
|
#include <boost/filesystem.hpp>
|
||||||
|
|
||||||
|
std::string sHomePathOverride;
|
||||||
|
|
||||||
|
void setHomePathOverride(const std::string& path)
|
||||||
|
{
|
||||||
|
// make it use generic directory separators
|
||||||
|
sHomePathOverride = boost::filesystem::path(path).generic_string();
|
||||||
|
}
|
||||||
|
|
||||||
std::string getHomePath()
|
std::string getHomePath()
|
||||||
{
|
{
|
||||||
|
if(!sHomePathOverride.empty())
|
||||||
|
return sHomePathOverride;
|
||||||
|
|
||||||
std::string homePath;
|
std::string homePath;
|
||||||
|
|
||||||
//this should give you something like "/home/YOUR_USERNAME" on Linux and "C:\Users\YOUR_USERNAME\" on Windows
|
// this should give you something like "/home/YOUR_USERNAME" on Linux and "C:\Users\YOUR_USERNAME\" on Windows
|
||||||
const char * envHome = getenv("HOME");
|
const char * envHome = getenv("HOME");
|
||||||
if(envHome != nullptr) {
|
if(envHome != nullptr)
|
||||||
|
{
|
||||||
homePath = envHome;
|
homePath = envHome;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef WIN32
|
#ifdef WIN32
|
||||||
//but does not seem to work for Windwos XP or Vista, so try something else
|
// but does not seem to work for Windwos XP or Vista, so try something else
|
||||||
if (homePath.empty()) {
|
if (homePath.empty()) {
|
||||||
const char * envDir = getenv("HOMEDRIVE");
|
const char * envDir = getenv("HOMEDRIVE");
|
||||||
const char * envPath = getenv("HOMEPATH");
|
const char * envPath = getenv("HOMEPATH");
|
||||||
|
@ -26,13 +38,9 @@ std::string getHomePath()
|
||||||
homePath[i] = '/';
|
homePath[i] = '/';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
if (homePath.empty()) {
|
|
||||||
homePath = "~";
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
//convert path to generic directory seperators
|
// convert path to generic directory seperators
|
||||||
boost::filesystem::path genericPath(homePath);
|
boost::filesystem::path genericPath(homePath);
|
||||||
return genericPath.generic_string();
|
return genericPath.generic_string();
|
||||||
}
|
}
|
||||||
|
|
|
@ -18,3 +18,4 @@
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
std::string getHomePath();
|
std::string getHomePath();
|
||||||
|
void setHomePathOverride(const std::string& path);
|
||||||
|
|
Loading…
Reference in a new issue