mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added localization support to parts of the application
This commit is contained in:
parent
13fadd1658
commit
47a8363f32
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@ -397,10 +397,12 @@ void CollectionSystemsManager::updateCollectionSystem(FileData* file, Collection
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parentRootFolder->getSortTypeString()),
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favoritesSorting);
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mWindow->queueInfoPopup(
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"DISABLED '" +
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Utils::String::format(
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_("DISABLED '%s' IN '%s'"),
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Utils::String::toUpper(
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Utils::String::removeParenthesis(file->getName())) +
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"' IN '" + Utils::String::toUpper(sysData.system->getName()) + "'",
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Utils::String::removeParenthesis(file->getName()))
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.c_str(),
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Utils::String::toUpper(sysData.system->getName()).c_str()),
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4000);
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}
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else {
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@ -786,14 +788,19 @@ const bool CollectionSystemsManager::toggleGameInCollection(FileData* file)
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ViewController::getInstance()->reloadGamelistView(
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mAutoCollectionSystemsData["favorites"].system);
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}
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std::string sysTemp {sysName};
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if (sysTemp == "Favorites")
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sysTemp = _("Favorites");
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if (adding) {
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mWindow->queueInfoPopup("ADDED '" + Utils::String::toUpper(name) + "' TO '" +
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Utils::String::toUpper(sysName) + "'",
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mWindow->queueInfoPopup(Utils::String::format(_("ADDED '%s' TO '%s'"),
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Utils::String::toUpper(name).c_str(),
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Utils::String::toUpper(sysTemp).c_str()),
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4000);
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}
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else {
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mWindow->queueInfoPopup("REMOVED '" + Utils::String::toUpper(name) + "' FROM '" +
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Utils::String::toUpper(sysName) + "'",
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mWindow->queueInfoPopup(Utils::String::format(_("REMOVED '%s' FROM '%s'"),
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Utils::String::toUpper(name).c_str(),
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Utils::String::toUpper(sysTemp).c_str()),
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4000);
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}
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return true;
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@ -825,7 +832,7 @@ FileData* CollectionSystemsManager::updateCollectionFolderMetadata(SystemData* s
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FileData* rootFolder {sys->getRootFolder()};
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FileFilterIndex* idx {rootFolder->getSystem()->getIndex()};
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std::string desc {"This collection is empty"};
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std::string desc {_("This collection is empty")};
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std::vector<FileData*> gamesList;
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std::vector<FileData*> gamesListRandom;
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@ -593,7 +593,7 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
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else if (newVal == "" &&
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(currentKey == "developer" || currentKey == "publisher" ||
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currentKey == "genre" || currentKey == "players")) {
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ed->setValue("unknown");
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ed->setValue(_("unknown"));
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if (originalValue == "unknown")
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ed->setColor(mMenuColorPrimary);
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else
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@ -601,10 +601,17 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
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}
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else {
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ed->setValue(newVal);
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if (newVal == originalValue)
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if ((currentKey == "developer" || currentKey == "publisher" ||
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currentKey == "genre" || currentKey == "players") &&
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newVal == _("unknown") && newVal == _(originalValue.c_str())) {
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ed->setColor(mMenuColorPrimary);
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else
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ed->setColor(mMenuColorBlue);
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}
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else {
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if (newVal == originalValue)
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ed->setColor(mMenuColorPrimary);
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else
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ed->setColor(mMenuColorBlue);
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}
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}
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};
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@ -645,7 +652,12 @@ GuiMetaDataEd::GuiMetaDataEd(MetaDataList* md,
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ed->setValue(ViewController::EXCLAMATION_CHAR + " " + mMetaData->get(it->key));
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}
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else {
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ed->setValue(mMetaData->get(it->key));
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if ((currentKey == "developer" || currentKey == "publisher" || currentKey == "genre" ||
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currentKey == "players") &&
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mMetaData->get(it->key) == "unknown")
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ed->setValue(_(mMetaData->get(it->key).c_str()));
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else
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ed->setValue(mMetaData->get(it->key));
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}
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mEditors.push_back(ed);
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@ -784,7 +796,7 @@ void GuiMetaDataEd::save()
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bool setGameAsCounted {false};
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int offset {0};
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for (unsigned int i = 0; i < mEditors.size(); ++i) {
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for (unsigned int i {0}; i < mEditors.size(); ++i) {
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// The offset is needed to make the editor and metadata fields match up if we're
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// skipping the custom collections sortname field (which we do if not editing the
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// game from within a custom collection gamelist).
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@ -803,7 +815,7 @@ void GuiMetaDataEd::save()
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continue;
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if (key == "controller" && mEditors.at(i)->getValue() != "") {
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std::string shortName = BadgeComponent::getShortName(mEditors.at(i)->getValue());
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std::string shortName {BadgeComponent::getShortName(mEditors.at(i)->getValue())};
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if (shortName != "unknown")
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mMetaData->set(key, shortName);
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continue;
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@ -819,7 +831,13 @@ void GuiMetaDataEd::save()
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setGameAsCounted = true;
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}
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mMetaData->set(key, mEditors.at(i)->getValue());
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if ((key == "developer" || key == "publisher" || key == "genre" || key == "players") &&
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mEditors.at(i)->getValue() == _("unknown")) {
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mMetaData->set(key, "unknown");
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}
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else {
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mMetaData->set(key, mEditors.at(i)->getValue());
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}
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}
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// If hidden games are not shown and the hide flag was set for the entry, then write the
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@ -980,6 +998,11 @@ void GuiMetaDataEd::close()
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std::string mMetaDataValue {mMetaData->get(key)};
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std::string mEditorsValue {mEditors.at(i)->getValue()};
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if ((key == "developer" || key == "publisher" || key == "genre" || key == "players") &&
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mEditorsValue == _("unknown")) {
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mEditorsValue = "unknown";
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}
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if (key == "controller" && mEditors.at(i)->getValue() != "") {
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std::string shortName = BadgeComponent::getShortName(mEditors.at(i)->getValue());
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if (shortName == "unknown" || mMetaDataValue == shortName)
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@ -648,10 +648,27 @@ void GuiScraperSearch::updateInfoPane()
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mMD_Rating->setOpacity(1.0f);
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}
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mMD_ReleaseDate->setValue(Utils::String::toUpper(res.mdl.get("releasedate")));
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mMD_Developer->setText(Utils::String::toUpper(res.mdl.get("developer")));
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mMD_Publisher->setText(Utils::String::toUpper(res.mdl.get("publisher")));
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mMD_Genre->setText(Utils::String::toUpper(res.mdl.get("genre")));
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mMD_Players->setText(Utils::String::toUpper(res.mdl.get("players")));
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if (res.mdl.get("developer") == "unknown")
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mMD_Developer->setText(Utils::String::toUpper(_(res.mdl.get("developer").c_str())));
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else
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mMD_Developer->setText(Utils::String::toUpper(res.mdl.get("developer")));
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if (res.mdl.get("publisher") == "unknown")
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mMD_Publisher->setText(Utils::String::toUpper(_(res.mdl.get("publisher").c_str())));
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else
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mMD_Publisher->setText(Utils::String::toUpper(res.mdl.get("publisher")));
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if (res.mdl.get("genre") == "unknown")
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mMD_Genre->setText(Utils::String::toUpper(_(res.mdl.get("genre").c_str())));
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else
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mMD_Genre->setText(Utils::String::toUpper(res.mdl.get("genre")));
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if (res.mdl.get("players") == "unknown")
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mMD_Players->setText(Utils::String::toUpper(_(res.mdl.get("players").c_str())));
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else
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mMD_Players->setText(Utils::String::toUpper(res.mdl.get("players")));
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mGrid.onSizeChanged();
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}
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else {
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@ -17,6 +17,7 @@
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#include "FileFilterIndex.h"
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#include "UIModeController.h"
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#include "guis/GuiGamelistOptions.h"
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#include "utils/LocalizationUtil.h"
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#include "views/ViewController.h"
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GamelistBase::GamelistBase(FileData* root)
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@ -270,13 +271,14 @@ bool GamelistBase::input(InputConfig* config, Input input)
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mRoot->getSystem()->isGameSystem() && getCursor()->getType() != PLACEHOLDER &&
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getCursor()->getParent()->getPath() == "collections") {
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NavigationSounds::getInstance().playThemeNavigationSound(FAVORITESOUND);
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mWindow->queueInfoPopup("CAN'T ADD CUSTOM COLLECTIONS TO CUSTOM COLLECTIONS", 4000);
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mWindow->queueInfoPopup(_("CAN'T ADD CUSTOM COLLECTIONS TO CUSTOM COLLECTIONS"),
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4000);
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}
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// Notify the user if attempting to add a placeholder to a custom collection.
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if (CollectionSystemsManager::getInstance()->isEditing() &&
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mRoot->getSystem()->isGameSystem() && getCursor()->getType() == PLACEHOLDER) {
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NavigationSounds::getInstance().playThemeNavigationSound(FAVORITESOUND);
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mWindow->queueInfoPopup("CAN'T ADD PLACEHOLDERS TO CUSTOM COLLECTIONS", 4000);
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mWindow->queueInfoPopup(_("CAN'T ADD PLACEHOLDERS TO CUSTOM COLLECTIONS"), 4000);
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}
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else if (mRoot->getSystem()->isGameSystem() && getCursor()->getType() != PLACEHOLDER &&
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getCursor()->getParent()->getPath() != "collections") {
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@ -385,26 +387,28 @@ bool GamelistBase::input(InputConfig* config, Input input)
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// CollectionSystemsManager.
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if (entryToUpdate->getType() == FOLDER) {
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if (isEditing) {
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mWindow->queueInfoPopup("CAN'T ADD FOLDERS TO CUSTOM COLLECTIONS", 4000);
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mWindow->queueInfoPopup(_("CAN'T ADD FOLDERS TO CUSTOM COLLECTIONS"), 4000);
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}
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else {
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MetaDataList* md {&entryToUpdate->getSourceFileData()->metadata};
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if (md->get("favorite") == "false") {
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md->set("favorite", "true");
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mWindow->queueInfoPopup(
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"MARKED FOLDER '" +
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Utils::String::toUpper(Utils::String::removeParenthesis(
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entryToUpdate->getName())) +
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"' AS FAVORITE",
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Utils::String::format(
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_("MARKED FOLDER '%s' AS FAVORITE"),
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Utils::String::toUpper(
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Utils::String::removeParenthesis(entryToUpdate->getName()))
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.c_str()),
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4000);
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}
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else {
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md->set("favorite", "false");
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mWindow->queueInfoPopup(
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"REMOVED FAVORITE MARKING FOR FOLDER '" +
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Utils::String::toUpper(Utils::String::removeParenthesis(
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entryToUpdate->getName())) +
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"'",
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Utils::String::format(
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_("REMOVED FAVORITE MARKING FOR FOLDER '%s'"),
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Utils::String::toUpper(
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Utils::String::removeParenthesis(entryToUpdate->getName()))
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.c_str()),
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4000);
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}
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}
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@ -430,8 +434,8 @@ bool GamelistBase::input(InputConfig* config, Input input)
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return true;
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}
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else if (isEditing && entryToUpdate->metadata.get("nogamecount") == "true") {
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mWindow->queueInfoPopup("CAN'T ADD ENTRIES THAT ARE NOT COUNTED "
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"AS GAMES TO CUSTOM COLLECTIONS",
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mWindow->queueInfoPopup(_("CAN'T ADD ENTRIES THAT ARE NOT COUNTED "
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"AS GAMES TO CUSTOM COLLECTIONS"),
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4000);
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}
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else if (CollectionSystemsManager::getInstance()->toggleGameInCollection(
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@ -543,6 +543,8 @@ std::vector<HelpPrompt> GamelistView::getHelpPrompts()
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(Settings::getInstance()->getBool("FavoritesAddButton") ||
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CollectionSystemsManager::getInstance()->isEditing())) {
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std::string prompt {CollectionSystemsManager::getInstance()->getEditingCollection()};
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if (prompt == "Favorites")
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prompt = _("Favorites");
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if (prompt.length() > 24)
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prompt = prompt.substr(0, 22) + "...";
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prompts.push_back(HelpPrompt("y", prompt));
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