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	Updated the changelog.
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				|  | @ -71,6 +71,7 @@ | |||
| * Added opacity support to the scanline shader | ||||
| * Added the rlottie library as a Git subtree | ||||
| * Updated to build correctly with FFmpeg 5.0 | ||||
| * Updated FFmpeg to 5.0 and SDL to 2.0.20 on Windows and macOS | ||||
| * Refactored the rendering code from a shared namespace into proper classes | ||||
| * Removed the deprecated OpenGL ES 1.0 renderer | ||||
| * On Windows all dependencies were moved in-tree to the "external" directory to greatly simplify the build environment | ||||
|  |  | |||
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	 Leon Styhre
						Leon Styhre