mirror of
https://github.com/RetroDECK/ES-DE.git
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Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
This commit is contained in:
parent
98903892d7
commit
49161df0e6
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@ -17,7 +17,7 @@
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#include "FileSorts.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "platform.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "VolumeControl.h"
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@ -16,7 +16,7 @@
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#include "FileSorts.h"
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#include "Gamelist.h"
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#include "Log.h"
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#include "platform.h"
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#include "Platform.h"
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#include "Settings.h"
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#include "ThemeData.h"
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#include "views/UIModeController.h"
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@ -21,12 +21,12 @@
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#include "views/gamelist/IGameListView.h"
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#include "CollectionSystemManager.h"
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#include "EmulationStation.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "VolumeControl.h"
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#include <SDL_events.h>
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#include <algorithm>
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#include "platform.h"
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GuiMenu::GuiMenu(
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Window* window)
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@ -25,7 +25,7 @@
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#include "InputManager.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "platform.h"
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#include "Platform.h"
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#include "PowerSaver.h"
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#include "Settings.h"
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#include "SystemData.h"
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@ -12,7 +12,7 @@ set(CORE_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Log.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/platform.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
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@ -93,7 +93,7 @@ set(CORE_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Log.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/platform.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/PowerSaver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Scripting.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.cpp
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@ -3,7 +3,7 @@
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#include "utils/FileSystemUtil.h"
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#include "CECInput.h"
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#include "Log.h"
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#include "platform.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "Window.h"
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#include <pugixml/src/pugixml.hpp>
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@ -1,7 +1,7 @@
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#include "Log.h"
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#include "utils/FileSystemUtil.h"
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#include "platform.h"
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#include "Platform.h"
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#include <iostream>
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#include <iomanip>
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@ -1,4 +1,4 @@
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#include "platform.h"
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#include "Platform.h"
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#include <SDL_events.h>
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#ifdef WIN32
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@ -1,6 +1,6 @@
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#include "Scripting.h"
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#include "Log.h"
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#include "platform.h"
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#include "Platform.h"
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#include "utils/FileSystemUtil.h"
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namespace Scripting
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@ -10,7 +10,7 @@
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#include "utils/FileSystemUtil.h"
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#include "Log.h"
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#include "Scripting.h"
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#include "platform.h"
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#include "Platform.h"
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#include <pugixml/src/pugixml.hpp>
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#include <algorithm>
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#include <vector>
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@ -5,7 +5,7 @@
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#include "utils/FileSystemUtil.h"
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#include "utils/StringUtil.h"
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#include "Log.h"
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#include "platform.h"
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#include "Platform.h"
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#include "Settings.h"
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#include <pugixml/src/pugixml.hpp>
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#include <algorithm>
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