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https://github.com/RetroDECK/ES-DE.git
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Added Exit command to the menu.
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@ -1,3 +1,6 @@
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November 14
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-Added Exit command to the menu.
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October 31
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-Added custom font support. Check out THEMES.md.
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-Happy halloween!
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@ -1,5 +1,6 @@
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#include "GuiMenu.h"
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#include <iostream>
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#include <SDL/SDL.h>
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GuiMenu::GuiMenu(GuiComponent* parent)
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{
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@ -41,10 +42,21 @@ void GuiMenu::onInput(InputManager::InputButton button, bool keyDown)
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if(button == InputManager::BUTTON1 && keyDown)
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{
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if(system(mList->getSelectedObject().c_str()) != 0)
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{
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std::cout << "(menu command terminated with a nonzero errorcode)\n";
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}
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executeCommand(mList->getSelectedObject());
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}
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}
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void GuiMenu::executeCommand(std::string command)
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{
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if(command == "exit")
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{
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//push SDL quit event
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SDL_Event* event = new SDL_Event();
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event->type = SDL_QUIT;
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SDL_PushEvent(event);
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}else{
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if(system(command.c_str()) != 0)
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std::cout << "(warning: command terminated with nonzero result!)\n";
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}
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}
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@ -56,8 +68,10 @@ void GuiMenu::populateList()
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//commands added here are called with system() when selected (so are executed as shell commands)
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//the method is GuiList::addObject(std::string displayString, std::string commandString, unsigned int displayHexColor);
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//the list will automatically adjust as items are added to it, this should be the only area you need to change
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//if you want to do something special within ES, override your command in the executeComand() method
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mList->addObject("Restart", "sudo shutdown -r now", 0x0000FFFF);
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mList->addObject("Shutdown", "sudo shutdown -h now", 0x0000FFFF);
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mList->addObject("Exit", "exit", 0xFF0000FF); //a special case; pushes an SDL quit event to the event stack instead of being called by system()
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}
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void GuiMenu::onRender()
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@ -19,6 +19,7 @@ private:
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GuiList<std::string>* mList;
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void populateList();
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void executeCommand(std::string command);
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bool mSkippedMenuClose;
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};
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