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Small adjustment to the scraper busy component so it doesn't align precisely with any text boundaries.
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@ -653,6 +653,10 @@ void GuiScraperSearch::render(const glm::mat4& parentTrans)
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renderChildren(trans);
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renderChildren(trans);
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mRenderer->drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0x00000009, 0x00000009);
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mRenderer->drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0x00000009, 0x00000009);
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// Slight adjustment upwards so the busy grid is not rendered precisely at the text edge.
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trans = glm::translate(
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trans, glm::vec3 {0.0f, -(mRenderer->getScreenResolutionModifier() * 10.0f), 0.0f});
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if (mBlockAccept) {
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if (mBlockAccept) {
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mRenderer->setMatrix(trans);
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mRenderer->setMatrix(trans);
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mBusyAnim.render(trans);
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mBusyAnim.render(trans);
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