mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 23:25:38 +00:00
Added Vector2 class.
This commit is contained in:
parent
961fccc3f3
commit
4d31aac85e
|
@ -127,6 +127,7 @@ set(ES_HEADERS
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/src/Renderer.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/Vector2.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/Window.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/XMLReader.h
|
||||
|
@ -171,7 +172,6 @@ set(ES_SOURCES
|
|||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiGameList.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiImage.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiInputConfig.cpp
|
||||
# ${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiList.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiMenu.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/components/GuiTheme.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/src/pugiXML/pugixml.cpp
|
||||
|
|
97
src/Vector2.h
Normal file
97
src/Vector2.h
Normal file
|
@ -0,0 +1,97 @@
|
|||
#ifndef _VECTOR2_H_
|
||||
#define _VECTOR2_H_
|
||||
|
||||
//Taken from the SFML Vector2 class:
|
||||
//https://github.com/LaurentGomila/SFML/blob/master/include/SFML/System/Vector2.hpp
|
||||
//https://github.com/LaurentGomila/SFML/blob/master/include/SFML/System/Vector2.inl
|
||||
|
||||
template <typename T>
|
||||
class Vector2
|
||||
{
|
||||
public:
|
||||
Vector2() : x(0), y(0)
|
||||
{
|
||||
}
|
||||
|
||||
Vector2(T X, T Y) : x(X), y(Y)
|
||||
{
|
||||
}
|
||||
|
||||
//convert between vector types
|
||||
template <typename U>
|
||||
explicit Vector2(const Vector2<U>& vector) : x(static_cast<T>(vector.x)), y(static_cast<T>(vector.y))
|
||||
{
|
||||
}
|
||||
|
||||
T x;
|
||||
T y;
|
||||
};
|
||||
|
||||
|
||||
template <typename T>
|
||||
Vector2<T> operator -(const Vector2<T>& right)
|
||||
{
|
||||
return Vector2<T>(-right.x, -right.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T>& operator +=(Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
left.x += right.x;
|
||||
left.y += right.y;
|
||||
|
||||
return left;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T>& operator -=(Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
left.x -= right.x;
|
||||
left.y -= right.y;
|
||||
|
||||
return left;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T> operator +(const Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
return Vector2<T>(left.x + right.x, left.y + right.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T> operator -(const Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
return Vector2<T>(left.x - right.x, left.y - right.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T> operator *(const Vector2<T>& left, T right)
|
||||
{
|
||||
return Vector2<T>(left.x * right, left.y * right);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Vector2<T>& operator *=(Vector2<T>& left, T right)
|
||||
{
|
||||
left.x *= right;
|
||||
left.y *= right;
|
||||
|
||||
return left;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool operator ==(const Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
return (left.x == right.x && left.y == right.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool operator !=(const Vector2<T>& left, const Vector2<T>& right)
|
||||
{
|
||||
return (left.x != right.x) || (left.y != right.y);
|
||||
}
|
||||
|
||||
typedef Vector2<int> Vector2i;
|
||||
typedef Vector2<float> Vector2f;
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue