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(Windows) Fixed a MinGW compile error.
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parent
032e769369
commit
4d5364e9e4
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@ -147,7 +147,7 @@ namespace Utils
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}
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}
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int launchGameWindows(const std::wstring& cmd_utf16,
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int launchGameWindows(const std::wstring& cmd_utf16,
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std::wstring& startDirectory,
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const std::wstring& startDirectory,
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bool runInBackground,
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bool runInBackground,
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bool hideWindow)
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bool hideWindow)
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{
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{
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@ -165,7 +165,8 @@ namespace Utils
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bool processReturnValue = true;
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bool processReturnValue = true;
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DWORD errorCode = 0;
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DWORD errorCode = 0;
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wchar_t* startDir {startDirectory == L"" ? nullptr : &startDirectory[0]};
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std::wstring startDirectoryTemp {startDirectory};
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wchar_t* startDir {startDirectory == L"" ? nullptr : &startDirectoryTemp[0]};
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// clang-format off
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// clang-format off
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processReturnValue = CreateProcessW(
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processReturnValue = CreateProcessW(
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@ -37,7 +37,7 @@ namespace Utils
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const std::string& startDirectory,
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const std::string& startDirectory,
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bool runInBackground);
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bool runInBackground);
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int launchGameWindows(const std::wstring& cmd_utf16,
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int launchGameWindows(const std::wstring& cmd_utf16,
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std::wstring& startDirectory,
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const std::wstring& startDirectory,
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bool runInBackground,
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bool runInBackground,
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bool hideWindow);
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bool hideWindow);
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