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Fixed an issue where the rating stars would not display properly in the metadata editor and in the scraper.
Also fixed a minor rounding issue.
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@ -108,10 +108,12 @@ void RatingComponent::onSizeChanged()
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mSize.x = mSize.y * NUM_RATING_STARS;
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mIconFilled.getTexture()->setSize(mSize.y, mSize.y);
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mIconFilled.setTileSize(mSize.y, mSize.y);
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mIconFilled.setResize(glm::vec2 {std::round(mSize.y * mImageRatio) * NUM_RATING_STARS, mSize.y},
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true);
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mIconUnfilled.getTexture()->setSize(mSize.y, mSize.y);
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mIconUnfilled.setTileSize(mSize.y, mSize.y);
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mIconUnfilled.setResize(
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glm::vec2 {std::round(mSize.y * mImageRatio) * NUM_RATING_STARS, mSize.y}, true);
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}
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@ -225,7 +227,7 @@ void RatingComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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}
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}
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mIconFilled.setTileSize(mSize.y * mImageRatio, mSize.y);
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mIconFilled.setTileSize(std::round(mSize.y * mImageRatio), mSize.y);
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mIconFilled.setResize(glm::vec2 {mSize}, false);
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if (properties & PATH && elem->has("filledPath") &&
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@ -241,7 +243,7 @@ void RatingComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
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mIconFilled.setImage(std::string(":/graphics/star_filled.svg"), true);
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}
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mIconUnfilled.setTileSize(mSize.y * mImageRatio, mSize.y);
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mIconUnfilled.setTileSize(std::round(mSize.y * mImageRatio), mSize.y);
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mIconUnfilled.setResize(glm::vec2 {mSize}, false);
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if (properties & PATH && elem->has("unfilledPath") &&
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