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https://github.com/RetroDECK/ES-DE.git
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Invalid entry values are now displayed for the alternative emulators field in the metadata editor.
Also made the 'clear entry' fields look nicer in the metadata editor and the alternative emulators GUI.
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parent
e08d3c6c1d
commit
5199f0cc02
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@ -95,7 +95,7 @@ GuiAlternativeEmulators::GuiAlternativeEmulators(Window* window)
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row.addElement(labelText, false);
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row.makeAcceptInputHandler([this, it, labelText] {
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if (labelText->getValue() == "<CLEARED ENTRY>")
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if (labelText->getValue() == ViewController::CROSSEDCIRCLE_CHAR + " CLEARED ENTRY")
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return;
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selectorWindow(*it);
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});
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@ -154,7 +154,7 @@ void GuiAlternativeEmulators::selectorWindow(SystemData* system)
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ComponentListRow row;
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if (entry.second == "")
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label = "<CLEAR INVALID ENTRY>";
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label = ViewController::CROSSEDCIRCLE_CHAR + " CLEAR INVALID ENTRY";
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else
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label = entry.second;
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@ -175,7 +175,8 @@ void GuiAlternativeEmulators::selectorWindow(SystemData* system)
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if (entry.second == system->getSystemEnvData()->mLaunchCommands.front().second) {
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if (system->getSystemEnvData()->mLaunchCommands.front().second == "") {
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updateMenu(system->getName(), "<CLEARED ENTRY>",
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updateMenu(system->getName(),
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ViewController::CROSSEDCIRCLE_CHAR + " CLEARED ENTRY",
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(entry.second ==
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system->getSystemEnvData()->mLaunchCommands.front().second));
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}
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@ -217,20 +217,30 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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if (mInvalidEmulatorEntry ||
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scraperParams.system->getSystemEnvData()->mLaunchCommands.size() > 1) {
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row.makeAcceptInputHandler([this, title, scraperParams, ed, updateVal] {
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auto s = new GuiSettings(mWindow, title);
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row.makeAcceptInputHandler([this, title, scraperParams, ed, updateVal,
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originalValue] {
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GuiSettings* s = nullptr;
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if (!mInvalidEmulatorEntry && ed->getValue() == "" &&
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scraperParams.system->getSystemEnvData()->mLaunchCommands.size() == 1)
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bool singleEntry =
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scraperParams.system->getSystemEnvData()->mLaunchCommands.size() == 1;
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if (mInvalidEmulatorEntry && singleEntry)
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s = new GuiSettings(mWindow, "CLEAR INVALID ENTRY");
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else
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s = new GuiSettings(mWindow, title);
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if (!mInvalidEmulatorEntry && ed->getValue() == "" && singleEntry)
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return;
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std::vector<std::pair<std::string, std::string>> launchCommands =
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scraperParams.system->getSystemEnvData()->mLaunchCommands;
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if (ed->getValue() != "" && mInvalidEmulatorEntry)
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launchCommands.push_back(std::make_pair("", "<CLEAR INVALID ENTRY>"));
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if (ed->getValue() != "" && mInvalidEmulatorEntry && singleEntry)
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launchCommands.push_back(std::make_pair(
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"", ViewController::EXCLAMATION_CHAR + " " + originalValue));
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else if (ed->getValue() != "")
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launchCommands.push_back(std::make_pair("", "<CLEAR ENTRY>"));
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launchCommands.push_back(std::make_pair(
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"", ViewController::CROSSEDCIRCLE_CHAR + " CLEAR ENTRY"));
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for (auto entry : launchCommands) {
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std::string selectedLabel = ed->getValue();
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@ -385,7 +395,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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mList->addRow(row);
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if (iter->type == MD_ALT_EMULATOR && mInvalidEmulatorEntry == true)
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ed->setValue(ViewController::EXCLAMATION_CHAR + " INVALID ENTRY ");
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ed->setValue(ViewController::EXCLAMATION_CHAR + " " + originalValue);
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else
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ed->setValue(mMetaData->get(iter->key));
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@ -39,6 +39,7 @@ ViewController* ViewController::sInstance = nullptr;
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#if defined(_MSC_VER) // MSVC compiler.
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const std::string ViewController::CONTROLLER_CHAR = Utils::String::wideStringToString(L"\uf11b");
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const std::string ViewController::CROSSEDCIRCLE_CHAR = Utils::String::wideStringToString(L"\uf05e");
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const std::string ViewController::EXCLAMATION_CHAR = Utils::String::wideStringToString(L"\uf06a");
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const std::string ViewController::FAVORITE_CHAR = Utils::String::wideStringToString(L"\uf005");
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const std::string ViewController::FILTER_CHAR = Utils::String::wideStringToString(L"\uf0b0");
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@ -47,6 +48,7 @@ const std::string ViewController::GEAR_CHAR = Utils::String::wideStringToString(
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const std::string ViewController::TICKMARK_CHAR = Utils::String::wideStringToString(L"\uf14A");
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#else
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const std::string ViewController::CONTROLLER_CHAR = "\uf11b";
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const std::string ViewController::CROSSEDCIRCLE_CHAR = "\uf05e";
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const std::string ViewController::EXCLAMATION_CHAR = "\uf06a";
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const std::string ViewController::FAVORITE_CHAR = "\uf005";
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const std::string ViewController::FILTER_CHAR = "\uf0b0";
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@ -124,6 +124,7 @@ public:
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// Font Awesome symbols.
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static const std::string CONTROLLER_CHAR;
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static const std::string CROSSEDCIRCLE_CHAR;
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static const std::string EXCLAMATION_CHAR;
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static const std::string FAVORITE_CHAR;
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static const std::string FILTER_CHAR;
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