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Fixed an issue where videos were sometimes positioned incorrectly if combining pillarboxes with rounded corners while using an origin value higher than 0.5
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@ -189,6 +189,11 @@ void VideoFFmpegComponent::render(const glm::mat4& parentTrans)
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mBlackFrame.render(trans);
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mBlackFrame.render(trans);
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}
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}
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if (mDrawPillarboxes && (mBlackFrameOffset.x != 0.0f || mBlackFrameOffset.y != 0.0f)) {
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trans =
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glm::translate(trans, glm::vec3 {mBlackFrameOffset.x, mBlackFrameOffset.y, 0.0f});
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}
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mRenderer->setMatrix(trans);
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mRenderer->setMatrix(trans);
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// This is needed to avoid a slight gap before the video starts playing.
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// This is needed to avoid a slight gap before the video starts playing.
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@ -196,10 +201,10 @@ void VideoFFmpegComponent::render(const glm::mat4& parentTrans)
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return;
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return;
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// clang-format off
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// clang-format off
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vertices[0] = {{0.0f + mBlackFrameOffset.x, 0.0f + mBlackFrameOffset.y }, {mTopLeftCrop.x, 1.0f - mBottomRightCrop.y}, 0xFFFFFFFF};
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vertices[0] = {{0.0f, 0.0f }, {mTopLeftCrop.x, 1.0f - mBottomRightCrop.y}, 0xFFFFFFFF};
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vertices[1] = {{0.0f + mBlackFrameOffset.x, mSize.y + mBlackFrameOffset.y }, {mTopLeftCrop.x, 1.0f - mTopLeftCrop.y }, 0xFFFFFFFF};
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vertices[1] = {{0.0f, mSize.y}, {mTopLeftCrop.x, 1.0f - mTopLeftCrop.y }, 0xFFFFFFFF};
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vertices[2] = {{mSize.x + mBlackFrameOffset.x, 0.0f + + mBlackFrameOffset.y }, {mBottomRightCrop.x * 1.0f, 1.0f - mBottomRightCrop.y}, 0xFFFFFFFF};
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vertices[2] = {{mSize.x, 0.0f }, {mBottomRightCrop.x * 1.0f, 1.0f - mBottomRightCrop.y}, 0xFFFFFFFF};
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vertices[3] = {{mSize.x + mBlackFrameOffset.x, mSize.y + + mBlackFrameOffset.y}, {mBottomRightCrop.x * 1.0f, 1.0f - mTopLeftCrop.y }, 0xFFFFFFFF};
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vertices[3] = {{mSize.x, mSize.y}, {mBottomRightCrop.x * 1.0f, 1.0f - mTopLeftCrop.y }, 0xFFFFFFFF};
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// clang-format on
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// clang-format on
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vertices[0].color = mColorShift;
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vertices[0].color = mColorShift;
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