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(Android) Added support for an %EXTRAARRAY% variable
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@ -977,6 +977,7 @@ void FileData::launchGame()
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std::string androidMimeType;
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std::string androidData;
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std::map<std::string, std::string> androidExtrasString;
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std::map<std::string, std::string> androidExtrasStringArray;
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std::map<std::string, std::string> androidExtrasBool;
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std::vector<std::string> androidActivityFlags;
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#endif
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@ -1685,7 +1686,7 @@ void FileData::launchGame()
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}
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}
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std::vector<std::string> extraVariabels {"%EXTRA_", "%EXTRABOOL_"};
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std::vector<std::string> extraVariabels {"%EXTRA_", "%EXTRAARRAY_", "%EXTRABOOL_"};
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for (std::string variable : extraVariabels) {
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size_t extraPos {command.find(variable)};
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@ -1742,6 +1743,8 @@ void FileData::launchGame()
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if (extraName != "" && extraValue != "") {
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if (variable == "%EXTRA_")
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androidExtrasString[extraName] = extraValue;
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else if (variable == "%EXTRAARRAY_")
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androidExtrasStringArray[extraName] = extraValue;
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else if (variable == "%EXTRABOOL_")
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androidExtrasBool[extraName] = extraValue;
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}
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@ -1823,6 +1826,10 @@ void FileData::launchGame()
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LOG(LogInfo) << "Extra name: " << extra.first;
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LOG(LogInfo) << "Extra value: " << extra.second;
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}
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for (auto& extra : androidExtrasStringArray) {
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LOG(LogInfo) << "Extra array name: " << extra.first;
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LOG(LogInfo) << "Extra array value: " << extra.second;
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}
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for (auto& extra : androidExtrasBool) {
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LOG(LogInfo) << "Extra bool name: " << extra.first;
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LOG(LogInfo) << "Extra bool value: " << extra.second;
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@ -1852,7 +1859,8 @@ void FileData::launchGame()
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#elif defined(__ANDROID__)
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returnValue = Utils::Platform::Android::launchGame(
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androidPackage, androidActivity, androidAction, androidCategory, androidMimeType,
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androidData, romRaw, androidExtrasString, androidExtrasBool, androidActivityFlags);
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androidData, romRaw, androidExtrasString, androidExtrasStringArray, androidExtrasBool,
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androidActivityFlags);
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#else
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returnValue = Utils::Platform::launchGameUnix(command, startDirectory, runInBackground);
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#endif
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