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add Famicom Disk System to scraper
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@ -35,6 +35,7 @@ namespace PlatformIds
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"n3ds", // nintendo 3DS
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"n64", // nintendo 64
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"nds", // nintendo DS
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"fds", // Famicom Disk System
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"nes", // nintendo entertainment system
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"gb", // game boy
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"gba", // game boy advance
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@ -35,6 +35,7 @@ namespace PlatformIds
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NINTENDO_3DS,
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NINTENDO_64,
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NINTENDO_DS,
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FAMICOM_DISK_SYSTEM,
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NINTENDO_ENTERTAINMENT_SYSTEM,
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GAME_BOY,
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GAME_BOY_ADVANCE,
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@ -35,6 +35,7 @@ const std::map<PlatformId, const char*> gamesdb_platformid_map = boost::assign::
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(NINTENDO_3DS, "Nintendo 3DS")
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(NINTENDO_64, "Nintendo 64")
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(NINTENDO_DS, "Nintendo DS")
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(FAMICOM_DISK_SYSTEM, "Famicom Disk System")
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(NINTENDO_ENTERTAINMENT_SYSTEM, "Nintendo Entertainment System (NES)")
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(GAME_BOY, "Nintendo Game Boy")
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(GAME_BOY_ADVANCE, "Nintendo Game Boy Advance")
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