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Changed the order of the A, B, X and Y help system buttons.
Also changed the gamelist help text from 'enter' and 'launch' to 'select' for the gamelist view.
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@ -438,9 +438,9 @@ std::vector<HelpPrompt> GamelistView::getHelpPrompts()
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if (mRoot->getSystem()->getThemeFolder() == "custom-collections" && mCursorStack.empty() &&
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if (mRoot->getSystem()->getThemeFolder() == "custom-collections" && mCursorStack.empty() &&
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ViewController::getInstance()->getState().viewing == ViewController::GAMELIST)
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ViewController::getInstance()->getState().viewing == ViewController::GAMELIST)
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prompts.push_back(HelpPrompt("a", "enter"));
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prompts.push_back(HelpPrompt("a", "select"));
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else
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else
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prompts.push_back(HelpPrompt("a", "launch"));
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prompts.push_back(HelpPrompt("a", "select"));
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prompts.push_back(HelpPrompt("b", "back"));
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prompts.push_back(HelpPrompt("b", "back"));
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prompts.push_back(HelpPrompt("x", "view media"));
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prompts.push_back(HelpPrompt("x", "view media"));
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@ -680,14 +680,14 @@ void Window::setHelpPrompts(const std::vector<HelpPrompt>& prompts, const HelpSt
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static const std::vector<std::string> map = {"up/down/left/right",
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static const std::vector<std::string> map = {"up/down/left/right",
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"up/down",
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"up/down",
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"left/right",
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"left/right",
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"a",
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"b",
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"x",
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"y",
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"r",
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"l",
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"rt",
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"rt",
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"lt",
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"lt",
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"r",
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"l",
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"y",
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"x",
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"b",
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"a",
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"start",
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"start",
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"back"};
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"back"};
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int i = 0;
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int i = 0;
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