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	Fixed README formatting.
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				|  | @ -10,7 +10,8 @@ Building | ||||||
| ======== | ======== | ||||||
| 
 | 
 | ||||||
| EmulationStation has a few dependencies. For building, you'll need SDL 1.2, the SDL TTF library, the SDL image library, and Boost.Filesystem, which can easily be obtained with apt-get: | EmulationStation has a few dependencies. For building, you'll need SDL 1.2, the SDL TTF library, the SDL image library, and Boost.Filesystem, which can easily be obtained with apt-get: | ||||||
| ```sudo apt-get install libsdl1.2-dev | ``` | ||||||
|  | sudo apt-get install libsdl1.2-dev | ||||||
| sudo apt-get install libsdl-ttf2.0-dev | sudo apt-get install libsdl-ttf2.0-dev | ||||||
| sudo apt-get install libboost-filesystem-dev | sudo apt-get install libboost-filesystem-dev | ||||||
| sudo apt-get install libsdl-image1.2-dev | sudo apt-get install libsdl-image1.2-dev | ||||||
|  | @ -38,7 +39,8 @@ gamelist.xml | ||||||
| If a file named gamelist.xml is found, it will be parsed and the detailed GuiGameList will be used. This means you can define screenshots, descriptions, and alternate names for files. | If a file named gamelist.xml is found, it will be parsed and the detailed GuiGameList will be used. This means you can define screenshots, descriptions, and alternate names for files. | ||||||
| Screenshots are meant to be 256x256, but ES won't stop you from using other sizes - they'll just be placed wrong. | Screenshots are meant to be 256x256, but ES won't stop you from using other sizes - they'll just be placed wrong. | ||||||
| An example gamelist.xml: | An example gamelist.xml: | ||||||
| ```<gameList> | ``` | ||||||
|  | <gameList> | ||||||
| 	<game> | 	<game> | ||||||
| 		<path>/home/pi/ROMs/nes/mm2.nes</path> | 		<path>/home/pi/ROMs/nes/mm2.nes</path> | ||||||
| 		<name>Mega Man 2</name> | 		<name>Mega Man 2</name> | ||||||
|  |  | ||||||
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