mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-01-17 22:55:38 +00:00
Some cosmetic code changes.
This commit is contained in:
parent
40be69cd64
commit
57d6dab2cc
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@ -53,10 +53,10 @@ namespace FileSorts
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// appended which messes up the order.
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std::string name1 = Utils::String::toUpper(file1->metadata.get("sortname"));
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std::string name2 = Utils::String::toUpper(file2->metadata.get("sortname"));
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if(name1.empty()){
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if (name1.empty()){
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name1 = Utils::String::toUpper(file1->metadata.get("name"));
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}
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if(name2.empty()){
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if (name2.empty()){
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name2 = Utils::String::toUpper(file2->metadata.get("name"));
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}
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return name1.compare(name2) < 0;
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@ -70,7 +70,7 @@ namespace FileSorts
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bool compareTimesPlayed(const FileData* file1, const FileData* file2)
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{
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//only games have playcount metadata
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if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA)
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if (file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA)
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return (file1)->metadata.getInt("playcount") < (file2)->metadata.getInt("playcount");
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return false;
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@ -42,7 +42,7 @@ void GuiCollectionSystemsOptions::initializeMenu()
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(mWindow, getHelpStyle(), "SELECT THEME FOLDER", true);
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// Add custom systems.
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for(auto it = unusedFolders.cbegin() ; it != unusedFolders.cend() ; it++ ) {
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for (auto it = unusedFolders.cbegin() ; it != unusedFolders.cend() ; it++ ) {
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ComponentListRow row;
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std::string name = *it;
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@ -97,7 +97,7 @@ void GuiCollectionSystemsOptions::initializeMenu()
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getBool("CollectionShowSystemInfo"));
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mMenu.addWithLabel("SHOW SYSTEM NAMES IN COLLECTIONS", toggleSystemNameInCollections);
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if(CollectionSystemManager::get()->isEditing()) {
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if (CollectionSystemManager::get()->isEditing()) {
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row.elements.clear();
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row.addElement(std::make_shared<TextComponent>(mWindow, "FINISH EDITING '" +
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Utils::String::toUpper(CollectionSystemManager::get()->getEditingCollection()) +
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@ -120,7 +120,7 @@ void GuiCollectionSystemsOptions::addEntry(const char* name, unsigned int color,
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ComponentListRow row;
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row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
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if(add_arrow) {
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if (add_arrow) {
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std::shared_ptr<ImageComponent> bracket = makeArrow(mWindow);
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row.addElement(bracket, false);
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}
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@ -142,7 +142,7 @@ void GuiCollectionSystemsOptions::createCollection(std::string inName) {
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Window* window = mWindow;
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CollectionSystemManager::get()->setEditMode(name);
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while(window->peekGui() && window->peekGui() != ViewController::get())
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while (window->peekGui() && window->peekGui() != ViewController::get())
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delete window->peekGui();
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return;
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}
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@ -166,7 +166,7 @@ void GuiCollectionSystemsOptions::addSystemsToMenu()
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(mWindow, getHelpStyle(), "SELECT COLLECTIONS", true);
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// Add automatic systems.
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for(std::map<std::string, CollectionSystemData>::const_iterator it = autoSystems.cbegin();
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for (std::map<std::string, CollectionSystemData>::const_iterator it = autoSystems.cbegin();
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it != autoSystems.cend() ; it++ )
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autoOptionList->add(it->second.decl.longName, it->second.decl.name, it->second.isEnabled);
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mMenu.addWithLabel("AUTOMATIC GAME COLLECTIONS", autoOptionList);
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@ -178,7 +178,7 @@ void GuiCollectionSystemsOptions::addSystemsToMenu()
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(mWindow, getHelpStyle(), "SELECT COLLECTIONS", true);
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// Add custom systems.
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for(std::map<std::string, CollectionSystemData>::const_iterator it = customSystems.cbegin();
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for (std::map<std::string, CollectionSystemData>::const_iterator it = customSystems.cbegin();
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it != customSystems.cend() ; it++ )
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customOptionList->add(it->second.decl.longName, it->second.decl.name, it->second.isEnabled);
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mMenu.addWithLabel("CUSTOM GAME COLLECTIONS", customOptionList);
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@ -228,10 +228,10 @@ bool GuiCollectionSystemsOptions::input(InputConfig* config, Input input)
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{
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bool consumed = GuiComponent::input(config, input);
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if(consumed)
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if (consumed)
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return true;
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if(config->isMappedTo("b", input) && input.value != 0)
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if (config->isMappedTo("b", input) && input.value != 0)
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applySettings();
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return false;
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@ -86,7 +86,7 @@ GuiGameScraper::GuiGameScraper(
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// mSearchComponent::update()
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// acceptCallback -> close() -> mClose = true
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// it++; // OK.
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// if(mClose)
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// if (mClose)
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// delete this;
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mSearch->setAcceptCallback([this, doneFunc](const ScraperSearchResult& result) {
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doneFunc(result); close(); });
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@ -117,7 +117,7 @@ void GuiGameScraper::onSizeChanged()
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bool GuiGameScraper::input(InputConfig* config, Input input)
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{
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if(config->isMappedTo("b", input) && input.value) {
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if (config->isMappedTo("b", input) && input.value) {
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PowerSaver::resume();
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delete this;
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return true;
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@ -130,7 +130,7 @@ void GuiGameScraper::update(int deltaTime)
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{
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GuiComponent::update(deltaTime);
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if(mClose)
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if (mClose)
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delete this;
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}
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@ -17,9 +17,7 @@
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class GuiGameScraper : public GuiComponent
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{
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public:
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GuiGameScraper(
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Window* window,
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ScraperSearchParams params,
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GuiGameScraper(Window* window, ScraperSearchParams params,
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std::function<void(const ScraperSearchResult&)> doneFunc);
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void onSizeChanged() override;
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@ -45,7 +45,7 @@ GuiGeneralScreensaverOptions::GuiGeneralScreensaverOptions(Window* window, const
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screensavers.push_back("black");
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screensavers.push_back("random video");
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screensavers.push_back("slideshow");
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for(auto it = screensavers.cbegin(); it != screensavers.cend(); it++)
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for (auto it = screensavers.cbegin(); it != screensavers.cend(); it++)
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screensaver_behavior->add(*it, *it, Settings::getInstance()->
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getString("ScreenSaverBehavior") == *it);
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addWithLabel("SCREENSAVER BEHAVIOR", screensaver_behavior);
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@ -29,10 +29,10 @@ GuiScreensaverOptions::~GuiScreensaverOptions()
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void GuiScreensaverOptions::save()
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{
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if(!mSaveFuncs.size())
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if (!mSaveFuncs.size())
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return;
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for(auto it = mSaveFuncs.cbegin(); it != mSaveFuncs.cend(); it++)
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for (auto it = mSaveFuncs.cbegin(); it != mSaveFuncs.cend(); it++)
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(*it)();
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Settings::getInstance()->saveFile();
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@ -48,7 +48,7 @@ GuiVideoScreensaverOptions::GuiVideoScreensaverOptions(Window* window, const cha
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info_type.push_back("always");
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info_type.push_back("start & end");
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info_type.push_back("never");
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for(auto it = info_type.cbegin(); it != info_type.cend(); it++)
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for (auto it = info_type.cbegin(); it != info_type.cend(); it++)
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ss_info->add(*it, *it, Settings::getInstance()->getString("ScreenSaverGameInfo") == *it);
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addWithLabel("SHOW GAME INFO ON SCREENSAVER", ss_info);
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addSaveFunc([ss_info, this] { Settings::getInstance()->
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@ -63,7 +63,7 @@ GuiVideoScreensaverOptions::GuiVideoScreensaverOptions(Window* window, const cha
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std::vector<std::string> align_mode;
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align_mode.push_back("left");
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align_mode.push_back("center");
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for(auto it = align_mode.cbegin(); it != align_mode.cend(); it++)
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for (auto it = align_mode.cbegin(); it != align_mode.cend(); it++)
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ss_omx_subs_align->add(*it, *it, Settings::getInstance()->
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getString("SubtitleAlignment") == *it);
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addWithLabel("GAME INFO ALIGNMENT", ss_omx_subs_align);
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@ -148,11 +148,11 @@ bool parseArgs(int argc, char* argv[])
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std::cerr << "Error: No home path supplied with \'--home'.\n";
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return false;
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}
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if(!Utils::FileSystem::exists(argv[i + 1])) {
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if (!Utils::FileSystem::exists(argv[i + 1])) {
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std::cerr << "Error: Home path \'" << argv[i + 1] << "\' does not exist.\n";
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return false;
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}
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if(Utils::FileSystem::isRegularFile(argv[i + 1])) {
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if (Utils::FileSystem::isRegularFile(argv[i + 1])) {
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std::cerr << "Error: Home path \'" << argv[i + 1] <<
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"\' is a file and not a directory.\n";
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return false;
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@ -162,7 +162,7 @@ bool parseArgs(int argc, char* argv[])
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}
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}
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for(int i = 1; i < argc; i++) {
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for (int i = 1; i < argc; i++) {
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// Skip past --home flag as we already processed it.
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if (strcmp(argv[i], "--home") == 0) {
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i++;
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@ -233,7 +233,7 @@ MDResolveHandle::MDResolveHandle(const ScraperSearchResult& result,
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// This avoids the problem where there's already a file for this media type
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// with a different format/extension (e.g. game.jpg and we're going to write
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// game.png) which would lead to two media files for this game.
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if(it->existingMediaFile != "")
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if (it->existingMediaFile != "")
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Utils::FileSystem::removeFile(it->existingMediaFile);
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// If the media directory does not exist, something is wrong, possibly permission
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@ -351,7 +351,7 @@ void ImageDownloadHandle::update()
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// This avoids the problem where there's already a file for this media type
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// with a different format/extension (e.g. game.jpg and we're going to write
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// game.png) which would lead to two media files for this game.
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if(mExistingMediaFile != "")
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if (mExistingMediaFile != "")
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Utils::FileSystem::removeFile(mExistingMediaFile);
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// If the media directory does not exist, something is wrong, possibly permission
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@ -82,20 +82,17 @@ void BasicGameListView::setCursor(FileData* cursor)
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// Update our cursor stack in case our cursor just
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// got set to some folder we weren't in before.
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if (mCursorStack.empty() || mCursorStack.top() != cursor->getParent())
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{
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if (mCursorStack.empty() || mCursorStack.top() != cursor->getParent()) {
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std::stack<FileData*> tmp;
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FileData* ptr = cursor->getParent();
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while (ptr && ptr != mRoot)
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{
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while (ptr && ptr != mRoot) {
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tmp.push(ptr);
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ptr = ptr->getParent();
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}
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// Flip the stack and put it in mCursorStack.
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mCursorStack = std::stack<FileData*>();
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while (!tmp.empty())
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{
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while (!tmp.empty()) {
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mCursorStack.push(tmp.top());
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tmp.pop();
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}
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@ -205,8 +202,7 @@ std::vector<HelpPrompt> BasicGameListView::getHelpPrompts()
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prompts.push_back(HelpPrompt("select", "options"));
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if (mRoot->getSystem()->isGameSystem())
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prompts.push_back(HelpPrompt("x", "random"));
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if (mRoot->getSystem()->isGameSystem() && !UIModeController::getInstance()->isUIModeKid())
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{
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if (mRoot->getSystem()->isGameSystem() && !UIModeController::getInstance()->isUIModeKid()) {
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std::string prompt = CollectionSystemManager::get()->getEditingCollection();
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prompts.push_back(HelpPrompt("y", prompt));
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}
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@ -274,8 +274,8 @@ void DetailedGameListView::updateInfoPanel()
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for (auto it = comps.cbegin(); it != comps.cend(); it++) {
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GuiComponent* comp = *it;
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// An animation is playing, then animate if reverse != fadingOut
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// An animation is not playing, then animate if opacity != our target opacity
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// An animation is playing, then animate if reverse != fadingOut.
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// An animation is not playing, then animate if opacity != our target opacity.
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if ((comp->isAnimationPlaying(0) && comp->isAnimationReversed(0) != fadingOut) ||
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(!comp->isAnimationPlaying(0) && comp->getOpacity() != (fadingOut ? 0 : 255))) {
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auto func = [comp](float t) {
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@ -54,14 +54,14 @@ GridGameListView::GridGameListView(
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const float padding = 0.01f;
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// Create the correct type of video window.
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#ifdef _RPI_
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#ifdef _RPI_
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if (Settings::getInstance()->getBool("VideoOmxPlayer"))
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mVideo = new VideoPlayerComponent(window, "");
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else
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mVideo = new VideoVlcComponent(window, getTitlePath());
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#else
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#else
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mVideo = new VideoVlcComponent(window, getTitlePath());
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#endif
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#endif
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mGrid.setPosition(mSize.x() * 0.1f, mSize.y() * 0.1f);
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mGrid.setDefaultZIndex(20);
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@ -228,8 +228,9 @@ void GridGameListView::populateList(const std::vector<FileData*>& files)
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for (auto it = files.cbegin(); it != files.cend(); it++)
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mGrid.add((*it)->getName(), getImagePath(*it), *it);
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}
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else
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else {
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addPlaceholder();
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}
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}
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void GridGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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@ -237,7 +238,6 @@ void GridGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme)
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ISimpleGameListView::onThemeChanged(theme);
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using namespace ThemeFlags;
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mGrid.applyTheme(theme, getName(), "gamegrid", ALL);
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mName.applyTheme(theme, getName(), "md_name", ALL);
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mMarquee.applyTheme(theme, getName(), "md_marquee",
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@ -354,19 +354,18 @@ void GridGameListView::updateInfoPanel()
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FileData* file = (mGrid.size() == 0 || mGrid.isScrolling()) ? nullptr : mGrid.getSelected();
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bool fadingOut;
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if (file == nullptr)
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{
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if (file == nullptr) {
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mVideo->setVideo("");
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mVideo->setImage("");
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mVideoPlaying = false;
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fadingOut = true;
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}else{
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// Temporary fix to disable only audio from playing
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}
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else {
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// Temporary fix to disable only audio from playing.
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// if (!mVideo->setVideo(file->getVideoPath()))
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// {
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// mVideo->setDefaultVideo();
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// }
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// mVideoPlaying = true;
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// mVideo->setImage(file->getThumbnailPath());
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@ -403,8 +402,8 @@ void GridGameListView::updateInfoPanel()
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for (auto it = comps.cbegin(); it != comps.cend(); it++) {
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GuiComponent* comp = *it;
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// An animation is playing, then animate if reverse != fadingOut
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// An animation is not playing, then animate if opacity != our target opacity
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// An animation is playing, then animate if reverse != fadingOut.
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// An animation is not playing, then animate if opacity != our target opacity.
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if ((comp->isAnimationPlaying(0) && comp->isAnimationReversed(0) != fadingOut) ||
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(!comp->isAnimationPlaying(0) && comp->getOpacity() != (fadingOut ? 0 : 255))) {
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auto func = [comp](float t) {
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@ -55,6 +55,7 @@ public:
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virtual HelpStyle getHelpStyle() override;
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void render(const Transform4x4f& parentTrans) override;
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protected:
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FileData* mRoot;
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std::shared_ptr<ThemeData> mTheme;
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@ -47,8 +47,7 @@ void ISimpleGameListView::onThemeChanged(const std::shared_ptr<ThemeData>& theme
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mHeaderText.applyTheme(theme, getName(), "logoText", ALL);
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// Remove old theme extras.
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for (auto extra : mThemeExtras)
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{
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for (auto extra : mThemeExtras) {
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removeChild(extra);
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delete extra;
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}
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@ -78,8 +77,7 @@ void ISimpleGameListView::onFileChanged(FileData* /*file*/, FileChangeType /*cha
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populateList(cursor->getParent()->getChildrenListToDisplay());
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setCursor(cursor);
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}
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else
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{
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else {
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populateList(mRoot->getChildrenListToDisplay());
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setCursor(cursor);
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}
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@ -118,9 +116,8 @@ bool ISimpleGameListView::input(InputConfig* config, Input input)
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onFocusLost();
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SystemData* systemToView = getCursor()->getSystem();
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if (systemToView->isCollection())
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{
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systemToView = CollectionSystemManager::get()->getSystemToView(systemToView);
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}
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ViewController::get()->goToSystemView(systemToView);
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}
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@ -23,7 +23,7 @@ public:
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// Called when a new file is added, a file is removed, a file's metadata changes,
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// or a file's children are sorted.
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// NOTE: FILE_SORTED is only reported for the topmost FileData, where the sort started.
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// Since sorts are recursive, that FileData's children probably changed too.
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// Since sorts are recursive, that FileData's children probably changed too.
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virtual void onFileChanged(FileData* file, FileChangeType change) override;
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// Called whenever the theme changes.
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@ -52,14 +52,14 @@ VideoGameListView::VideoGameListView(
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const float padding = 0.01f;
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// Create the correct type of video window.
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#ifdef _RPI_
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#ifdef _RPI_
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if (Settings::getInstance()->getBool("VideoOmxPlayer"))
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mVideo = new VideoPlayerComponent(window, "");
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else
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mVideo = new VideoVlcComponent(window, getTitlePath());
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#else
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#else
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mVideo = new VideoVlcComponent(window, getTitlePath());
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#endif
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#endif
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mList.setPosition(mSize.x() * (0.50f + padding), mList.getPosition().y());
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mList.setSize(mSize.x() * (0.50f - padding), mList.getSize().y());
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@ -33,14 +33,14 @@ public:
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inline std::string getStatusString()
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{
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switch (mStatus) {
|
||||
case ASYNC_IN_PROGRESS:
|
||||
return "in progress";
|
||||
case ASYNC_ERROR:
|
||||
return mError;
|
||||
case ASYNC_DONE:
|
||||
return "done";
|
||||
default:
|
||||
return "something impossible has occured; row, row, fight the power";
|
||||
case ASYNC_IN_PROGRESS:
|
||||
return "in progress";
|
||||
case ASYNC_ERROR:
|
||||
return mError;
|
||||
case ASYNC_DONE:
|
||||
return "done";
|
||||
default:
|
||||
return "something impossible has occured; row, row, fight the power";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -31,7 +31,7 @@ void AudioManager::mixAudio(void* /*unused*/, Uint8 *stream, int len)
|
|||
std::vector<std::shared_ptr<Sound>>::const_iterator soundIt = sSoundVector.cbegin();
|
||||
while (soundIt != sSoundVector.cend()) {
|
||||
std::shared_ptr<Sound> sound = *soundIt;
|
||||
if(sound->isPlaying()) {
|
||||
if (sound->isPlaying()) {
|
||||
// Calculate rest length of current sample.
|
||||
Uint32 restLength = (sound->getLength() - sound->getPosition());
|
||||
if (restLength > (Uint32)len) {
|
||||
|
@ -87,8 +87,8 @@ void AudioManager::init()
|
|||
}
|
||||
|
||||
// Stop playing all Sounds.
|
||||
for(unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if(sSoundVector.at(i)->isPlaying())
|
||||
for (unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if (sSoundVector.at(i)->isPlaying())
|
||||
sSoundVector[i]->stop();
|
||||
}
|
||||
|
||||
|
@ -127,8 +127,8 @@ void AudioManager::registerSound(std::shared_ptr<Sound> & sound)
|
|||
void AudioManager::unregisterSound(std::shared_ptr<Sound> & sound)
|
||||
{
|
||||
getInstance();
|
||||
for(unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if(sSoundVector.at(i) == sound) {
|
||||
for (unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if (sSoundVector.at(i) == sound) {
|
||||
sSoundVector[i]->stop();
|
||||
sSoundVector.erase(sSoundVector.cbegin() + i);
|
||||
return;
|
||||
|
@ -148,10 +148,10 @@ void AudioManager::play()
|
|||
void AudioManager::stop()
|
||||
{
|
||||
// Stop playing all Sounds.
|
||||
for(unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if(sSoundVector.at(i)->isPlaying())
|
||||
for (unsigned int i = 0; i < sSoundVector.size(); i++) {
|
||||
if (sSoundVector.at(i)->isPlaying())
|
||||
sSoundVector[i]->stop();
|
||||
}
|
||||
// Pause audio
|
||||
// Pause audio.
|
||||
SDL_PauseAudio(1);
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ HelpStyle::HelpStyle()
|
|||
iconColor = 0x777777FF;
|
||||
textColor = 0x777777FF;
|
||||
|
||||
if(FONT_SIZE_SMALL != 0)
|
||||
if (FONT_SIZE_SMALL != 0)
|
||||
font = Font::get(FONT_SIZE_SMALL);
|
||||
else
|
||||
font = nullptr;
|
||||
|
@ -25,22 +25,22 @@ HelpStyle::HelpStyle()
|
|||
void HelpStyle::applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view)
|
||||
{
|
||||
auto elem = theme->getElement(view, "help", "helpsystem");
|
||||
if(!elem)
|
||||
if (!elem)
|
||||
return;
|
||||
|
||||
if(elem->has("pos"))
|
||||
if (elem->has("pos"))
|
||||
position = elem->get<Vector2f>("pos") *
|
||||
Vector2f((float)Renderer::getScreenWidth(), (float)Renderer::getScreenHeight());
|
||||
|
||||
if(elem->has("origin"))
|
||||
if (elem->has("origin"))
|
||||
origin = elem->get<Vector2f>("origin");
|
||||
|
||||
if(elem->has("textColor"))
|
||||
if (elem->has("textColor"))
|
||||
textColor = elem->get<unsigned int>("textColor");
|
||||
|
||||
if(elem->has("iconColor"))
|
||||
if (elem->has("iconColor"))
|
||||
iconColor = elem->get<unsigned int>("iconColor");
|
||||
|
||||
if(elem->has("fontPath") || elem->has("fontSize"))
|
||||
if (elem->has("fontPath") || elem->has("fontSize"))
|
||||
font = Font::getFromTheme(elem, ThemeFlags::ALL, font);
|
||||
}
|
||||
|
|
|
@ -21,12 +21,12 @@
|
|||
// while (myRequest.status() == HttpReq::REQ_IN_PROGRESS);
|
||||
//
|
||||
// For non-blocking behavior:
|
||||
// Check 'if(myRequest.status() != HttpReq::REQ_IN_PROGRESS)' in some sort of update method.
|
||||
// Check 'if (myRequest.status() != HttpReq::REQ_IN_PROGRESS)' in some sort of update method.
|
||||
//
|
||||
// Once one of those calls complete, the request is ready.
|
||||
//
|
||||
// Do something like this to capture errors:
|
||||
// if(myRequest.status() != REQ_SUCCESS) {
|
||||
// if (myRequest.status() != REQ_SUCCESS) {
|
||||
// // An error occured.
|
||||
// LOG(LogError) << "HTTP request error - " << myRequest.getErrorMessage();
|
||||
// return;
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#include <sstream>
|
||||
|
||||
#define LOG(level) \
|
||||
if(level > Log::getReportingLevel()); \
|
||||
if (level > Log::getReportingLevel()); \
|
||||
else Log().get(level)
|
||||
|
||||
enum LogLevel {
|
||||
|
|
|
@ -31,10 +31,10 @@ namespace Scripting
|
|||
|
||||
// Check in homepath.
|
||||
test = Utils::FileSystem::getHomePath() + "/.emulationstation/scripts/" + eventName;
|
||||
if(Utils::FileSystem::exists(test))
|
||||
if (Utils::FileSystem::exists(test))
|
||||
scriptDirList.push_back(test);
|
||||
|
||||
for(std::list<std::string>::const_iterator dirIt = scriptDirList.cbegin();
|
||||
for (std::list<std::string>::const_iterator dirIt = scriptDirList.cbegin();
|
||||
dirIt != scriptDirList.cend(); ++dirIt) {
|
||||
std::list<std::string> scripts = Utils::FileSystem::getDirContent(*dirIt);
|
||||
for (std::list<std::string>::const_iterator it = scripts.cbegin();
|
||||
|
|
|
@ -20,7 +20,7 @@ std::map< std::string, std::shared_ptr<Sound> > Sound::sMap;
|
|||
std::shared_ptr<Sound> Sound::get(const std::string& path)
|
||||
{
|
||||
auto it = sMap.find(path);
|
||||
if(it != sMap.cend())
|
||||
if (it != sMap.cend())
|
||||
return it->second;
|
||||
|
||||
std::shared_ptr<Sound> sound = std::shared_ptr<Sound>(new Sound(path));
|
||||
|
@ -36,7 +36,7 @@ std::shared_ptr<Sound> Sound::getFromTheme(const std::shared_ptr<ThemeData>& the
|
|||
element << "\">.";
|
||||
|
||||
const ThemeData::ThemeElement* elem = theme->getElement(view, element, "sound");
|
||||
if(!elem || !elem->has("path")) {
|
||||
if (!elem || !elem->has("path")) {
|
||||
LOG(LogDebug) << "Sound::getFromTheme(): " << "Tag not found, using fallback sound file.";
|
||||
return get(ResourceManager::getInstance()->
|
||||
getResourcePath(":/sounds/" + element + ".wav"));
|
||||
|
@ -106,10 +106,10 @@ void Sound::loadFile(const std::string & path)
|
|||
|
||||
void Sound::init()
|
||||
{
|
||||
if(mSampleData != nullptr)
|
||||
if (mSampleData != nullptr)
|
||||
deinit();
|
||||
|
||||
if(mPath.empty())
|
||||
if (mPath.empty())
|
||||
return;
|
||||
|
||||
// Load WAV file via SDL.
|
||||
|
@ -153,7 +153,7 @@ void Sound::deinit()
|
|||
{
|
||||
playing = false;
|
||||
|
||||
if(mSampleData != nullptr) {
|
||||
if (mSampleData != nullptr) {
|
||||
SDL_LockAudio();
|
||||
delete[] mSampleData;
|
||||
mSampleData = nullptr;
|
||||
|
@ -165,10 +165,10 @@ void Sound::deinit()
|
|||
|
||||
void Sound::play()
|
||||
{
|
||||
if(mSampleData == nullptr)
|
||||
if (mSampleData == nullptr)
|
||||
return;
|
||||
|
||||
if(!Settings::getInstance()->getBool("NavigationSounds"))
|
||||
if (!Settings::getInstance()->getBool("NavigationSounds"))
|
||||
return;
|
||||
|
||||
AudioManager::getInstance();
|
||||
|
|
|
@ -379,8 +379,7 @@ void ThemeData::parseViews(const pugi::xml_node& root)
|
|||
size_t prevOff = nameAttr.find_first_not_of(delim, 0);
|
||||
size_t off = nameAttr.find_first_of(delim, prevOff);
|
||||
std::string viewKey;
|
||||
while (off != std::string::npos || prevOff != std::string::npos)
|
||||
{
|
||||
while (off != std::string::npos || prevOff != std::string::npos) {
|
||||
viewKey = nameAttr.substr(prevOff, off - prevOff);
|
||||
prevOff = nameAttr.find_first_not_of(delim, off);
|
||||
off = nameAttr.find_first_of(delim, prevOff);
|
||||
|
|
|
@ -33,7 +33,7 @@ bool AnimationController::update(int deltaTime)
|
|||
{
|
||||
mTime += deltaTime;
|
||||
|
||||
if(mTime < 0) // Are we still in delay?
|
||||
if (mTime < 0) // Are we still in delay?
|
||||
return false;
|
||||
|
||||
float t = (float)mTime / mAnimation->getDuration();
|
||||
|
@ -45,7 +45,7 @@ bool AnimationController::update(int deltaTime)
|
|||
|
||||
mAnimation->apply(mReverse ? 1.0f - t : t);
|
||||
|
||||
if(t == 1.0f)
|
||||
if (t == 1.0f)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
|
|
|
@ -72,7 +72,7 @@ public:
|
|||
inline std::shared_ptr<GuiComponent> getSelectedComponent()
|
||||
{
|
||||
const GridEntry* e = getCellAt(mCursor);
|
||||
if(e)
|
||||
if (e)
|
||||
return e->component;
|
||||
else
|
||||
return nullptr;
|
||||
|
|
|
@ -45,7 +45,7 @@ struct ComponentListRow
|
|||
inline void makeAcceptInputHandler(const std::function<void()>& func)
|
||||
{
|
||||
input_handler = [func](InputConfig* config, Input input) -> bool {
|
||||
if(config->isMappedTo("a", input) && input.value != 0) {
|
||||
if (config->isMappedTo("a", input) && input.value != 0) {
|
||||
func();
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -68,7 +68,7 @@ std::string DateTimeComponent::getDisplayString() const
|
|||
{
|
||||
if (mDisplayRelative) {
|
||||
// Relative time.
|
||||
if(mTime.getTime() == 0)
|
||||
if (mTime.getTime() == 0)
|
||||
return "never";
|
||||
|
||||
Utils::Time::DateTime now(Utils::Time::now());
|
||||
|
@ -76,11 +76,11 @@ std::string DateTimeComponent::getDisplayString() const
|
|||
|
||||
char buf[64];
|
||||
|
||||
if(dur.getDays() > 0)
|
||||
if (dur.getDays() > 0)
|
||||
sprintf(buf, "%d day%s ago", dur.getDays(), (dur.getDays() > 1) ? "s" : "");
|
||||
else if(dur.getHours() > 0)
|
||||
else if (dur.getHours() > 0)
|
||||
sprintf(buf, "%d hour%s ago", dur.getHours(), (dur.getHours() > 1) ? "s" : "");
|
||||
else if(dur.getMinutes() > 0)
|
||||
else if (dur.getMinutes() > 0)
|
||||
sprintf(buf, "%d minute%s ago", dur.getMinutes(), (dur.getMinutes() > 1) ? "s" : "");
|
||||
else
|
||||
sprintf(buf, "%d second%s ago", dur.getSeconds(), (dur.getSeconds() > 1) ? "s" : "");
|
||||
|
@ -88,7 +88,7 @@ std::string DateTimeComponent::getDisplayString() const
|
|||
return std::string(buf);
|
||||
}
|
||||
|
||||
if(mTime.getTime() == 0)
|
||||
if (mTime.getTime() == 0)
|
||||
return "unknown";
|
||||
|
||||
return Utils::Time::timeToString(mTime.getTime(), mFormat);
|
||||
|
@ -107,13 +107,13 @@ void DateTimeComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
|
|||
using namespace ThemeFlags;
|
||||
|
||||
const ThemeData::ThemeElement* elem = theme->getElement(view, element, "datetime");
|
||||
if(!elem)
|
||||
if (!elem)
|
||||
return;
|
||||
|
||||
if(elem->has("displayRelative"))
|
||||
if (elem->has("displayRelative"))
|
||||
setDisplayRelative(elem->get<bool>("displayRelative"));
|
||||
|
||||
if(elem->has("format"))
|
||||
if (elem->has("format"))
|
||||
setFormat(elem->get<std::string>("format"));
|
||||
|
||||
if (properties & COLOR && elem->has("color"))
|
||||
|
@ -125,22 +125,22 @@ void DateTimeComponent::applyTheme(const std::shared_ptr<ThemeData>& theme,
|
|||
setRenderBackground(true);
|
||||
}
|
||||
|
||||
if(properties & ALIGNMENT && elem->has("alignment")) {
|
||||
if (properties & ALIGNMENT && elem->has("alignment")) {
|
||||
std::string str = elem->get<std::string>("alignment");
|
||||
if(str == "left")
|
||||
if (str == "left")
|
||||
setHorizontalAlignment(ALIGN_LEFT);
|
||||
else if(str == "center")
|
||||
else if (str == "center")
|
||||
setHorizontalAlignment(ALIGN_CENTER);
|
||||
else if(str == "right")
|
||||
else if (str == "right")
|
||||
setHorizontalAlignment(ALIGN_RIGHT);
|
||||
else
|
||||
LOG(LogError) << "Unknown text alignment string: " << str;
|
||||
}
|
||||
|
||||
if(properties & FORCE_UPPERCASE && elem->has("forceUppercase"))
|
||||
if (properties & FORCE_UPPERCASE && elem->has("forceUppercase"))
|
||||
setUppercase(elem->get<bool>("forceUppercase"));
|
||||
|
||||
if(properties & LINE_SPACING && elem->has("lineSpacing"))
|
||||
if (properties & LINE_SPACING && elem->has("lineSpacing"))
|
||||
setLineSpacing(elem->get<float>("lineSpacing"));
|
||||
|
||||
setFont(Font::getFromTheme(elem, properties, mFont));
|
||||
|
|
|
@ -50,7 +50,7 @@ public:
|
|||
mLeftArrow.setResize(0, mText.getFont()->getLetterHeight());
|
||||
mRightArrow.setResize(0, mText.getFont()->getLetterHeight());
|
||||
|
||||
if(mMultiSelect) {
|
||||
if (mMultiSelect) {
|
||||
mRightArrow.setImage(":/graphics/arrow.svg");
|
||||
addChild(&mRightArrow);
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ public:
|
|||
mLeftArrow.setResize(0, mText.getFont()->getLetterHeight());
|
||||
mRightArrow.setResize(0, mText.getFont()->getLetterHeight());
|
||||
|
||||
if(mSize.x() < (mLeftArrow.getSize().x() + mRightArrow.getSize().x())) {
|
||||
if (mSize.x() < (mLeftArrow.getSize().x() + mRightArrow.getSize().x())) {
|
||||
LOG(LogWarning) << "OptionListComponent too narrow!";
|
||||
}
|
||||
|
||||
|
@ -89,17 +89,17 @@ public:
|
|||
|
||||
bool input(InputConfig* config, Input input) override
|
||||
{
|
||||
if(input.value != 0) {
|
||||
if(config->isMappedTo("a", input)) {
|
||||
if (input.value != 0) {
|
||||
if (config->isMappedTo("a", input)) {
|
||||
open();
|
||||
return true;
|
||||
}
|
||||
if(!mMultiSelect) {
|
||||
if(config->isMappedLike("left", input)) {
|
||||
if (!mMultiSelect) {
|
||||
if (config->isMappedLike("left", input)) {
|
||||
// Move selection to previous.
|
||||
unsigned int i = getSelectedId();
|
||||
int next = (int)i - 1;
|
||||
if(next < 0)
|
||||
if (next < 0)
|
||||
next += (int)mEntries.size();
|
||||
|
||||
mEntries.at(i).selected = false;
|
||||
|
@ -108,7 +108,7 @@ public:
|
|||
return true;
|
||||
|
||||
}
|
||||
else if(config->isMappedLike("right", input)) {
|
||||
else if (config->isMappedLike("right", input)) {
|
||||
// Move selection to next.
|
||||
unsigned int i = getSelectedId();
|
||||
int next = (i + 1) % mEntries.size();
|
||||
|
@ -125,8 +125,8 @@ public:
|
|||
std::vector<T> getSelectedObjects()
|
||||
{
|
||||
std::vector<T> ret;
|
||||
for(auto it = mEntries.cbegin(); it != mEntries.cend(); it++) {
|
||||
if(it->selected)
|
||||
for (auto it = mEntries.cbegin(); it != mEntries.cend(); it++) {
|
||||
if (it->selected)
|
||||
ret.push_back(it->object);
|
||||
}
|
||||
|
||||
|
@ -178,14 +178,14 @@ public:
|
|||
|
||||
void selectAll()
|
||||
{
|
||||
for(unsigned int i = 0; i < mEntries.size(); i++)
|
||||
for (unsigned int i = 0; i < mEntries.size(); i++)
|
||||
mEntries.at(i).selected = true;
|
||||
onSelectedChanged();
|
||||
}
|
||||
|
||||
void selectNone()
|
||||
{
|
||||
for(unsigned int i = 0; i < mEntries.size(); i++)
|
||||
for (unsigned int i = 0; i < mEntries.size(); i++)
|
||||
mEntries.at(i).selected = false;
|
||||
onSelectedChanged();
|
||||
}
|
||||
|
@ -204,8 +204,8 @@ private:
|
|||
unsigned int getSelectedId()
|
||||
{
|
||||
assert(mMultiSelect == false);
|
||||
for(unsigned int i = 0; i < mEntries.size(); i++) {
|
||||
if(mEntries.at(i).selected)
|
||||
for (unsigned int i = 0; i < mEntries.size(); i++) {
|
||||
if (mEntries.at(i).selected)
|
||||
return i;
|
||||
}
|
||||
|
||||
|
@ -221,25 +221,25 @@ private:
|
|||
|
||||
void onSelectedChanged()
|
||||
{
|
||||
if(mMultiSelect) {
|
||||
if (mMultiSelect) {
|
||||
// Display # selected.
|
||||
std::stringstream ss;
|
||||
ss << getSelectedObjects().size() << " SELECTED";
|
||||
mText.setText(ss.str());
|
||||
mText.setSize(0, mText.getSize().y());
|
||||
setSize(mText.getSize().x() + mRightArrow.getSize().x() + 24, mText.getSize().y());
|
||||
if(mParent) // Hack since theres no "on child size changed" callback atm...
|
||||
if (mParent) // Hack since theres no "on child size changed" callback atm...
|
||||
mParent->onSizeChanged();
|
||||
}
|
||||
else {
|
||||
// Display currently selected + l/r cursors.
|
||||
for(auto it = mEntries.cbegin(); it != mEntries.cend(); it++) {
|
||||
if(it->selected) {
|
||||
for (auto it = mEntries.cbegin(); it != mEntries.cend(); it++) {
|
||||
if (it->selected) {
|
||||
mText.setText(Utils::String::toUpper(it->name));
|
||||
mText.setSize(0, mText.getSize().y());
|
||||
setSize(mText.getSize().x() + mLeftArrow.getSize().x() +
|
||||
mRightArrow.getSize().x() + 24, mText.getSize().y());
|
||||
if(mParent) // Hack since theres no "on child size changed" callback atm...
|
||||
if (mParent) // Hack since theres no "on child size changed" callback atm...
|
||||
mParent->onSizeChanged();
|
||||
break;
|
||||
}
|
||||
|
@ -250,7 +250,7 @@ private:
|
|||
std::vector<HelpPrompt> getHelpPrompts() override
|
||||
{
|
||||
std::vector<HelpPrompt> prompts;
|
||||
if(!mMultiSelect)
|
||||
if (!mMultiSelect)
|
||||
prompts.push_back(HelpPrompt("left/right", "change value"));
|
||||
|
||||
prompts.push_back(HelpPrompt("a", "select"));
|
||||
|
@ -286,14 +286,14 @@ private:
|
|||
// For select all/none.
|
||||
std::vector<ImageComponent*> checkboxes;
|
||||
|
||||
for(auto it = mParent->mEntries.begin(); it != mParent->mEntries.end(); it++) {
|
||||
for (auto it = mParent->mEntries.begin(); it != mParent->mEntries.end(); it++) {
|
||||
row.elements.clear();
|
||||
row.addElement(std::make_shared<TextComponent>
|
||||
(mWindow, Utils::String::toUpper(it->name), font, 0x777777FF), true);
|
||||
|
||||
OptionListData& e = *it;
|
||||
|
||||
if(mParent->mMultiSelect) {
|
||||
if (mParent->mMultiSelect) {
|
||||
// Add checkbox.
|
||||
auto checkbox = std::make_shared<ImageComponent>(mWindow);
|
||||
checkbox->setImage(it->selected ? CHECKED_PATH : UNCHECKED_PATH);
|
||||
|
@ -328,9 +328,9 @@ private:
|
|||
|
||||
mMenu.addButton("BACK", "back", [this] { delete this; });
|
||||
|
||||
if(mParent->mMultiSelect) {
|
||||
if (mParent->mMultiSelect) {
|
||||
mMenu.addButton("SELECT ALL", "select all", [this, checkboxes] {
|
||||
for(unsigned int i = 0; i < mParent->mEntries.size(); i++) {
|
||||
for (unsigned int i = 0; i < mParent->mEntries.size(); i++) {
|
||||
mParent->mEntries.at(i).selected = true;
|
||||
checkboxes.at(i)->setImage(CHECKED_PATH);
|
||||
}
|
||||
|
@ -338,7 +338,7 @@ private:
|
|||
});
|
||||
|
||||
mMenu.addButton("SELECT NONE", "select none", [this, checkboxes] {
|
||||
for(unsigned int i = 0; i < mParent->mEntries.size(); i++) {
|
||||
for (unsigned int i = 0; i < mParent->mEntries.size(); i++) {
|
||||
mParent->mEntries.at(i).selected = false;
|
||||
checkboxes.at(i)->setImage(UNCHECKED_PATH);
|
||||
}
|
||||
|
@ -353,7 +353,7 @@ private:
|
|||
|
||||
bool input(InputConfig* config, Input input) override
|
||||
{
|
||||
if(config->isMappedTo("b", input) && input.value != 0) {
|
||||
if (config->isMappedTo("b", input) && input.value != 0) {
|
||||
delete this;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -127,7 +127,7 @@ void RatingComponent::render(const Transform4x4f& parentTrans)
|
|||
Renderer::setMatrix(trans);
|
||||
|
||||
if (mOpacity > 0) {
|
||||
if(Settings::getInstance()->getBool("DebugImage")) {
|
||||
if (Settings::getInstance()->getBool("DebugImage")) {
|
||||
Renderer::drawRect(0.0f, 0.0f, mSize.y() * NUM_RATING_STARS,
|
||||
mSize.y(), 0x00000033, 0x00000033);
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ void SwitchComponent::onSizeChanged()
|
|||
|
||||
bool SwitchComponent::input(InputConfig* config, Input input)
|
||||
{
|
||||
if(config->isMappedTo("a", input) && input.value) {
|
||||
if (config->isMappedTo("a", input) && input.value) {
|
||||
mState = !mState;
|
||||
onStateChanged();
|
||||
return true;
|
||||
|
|
|
@ -83,20 +83,20 @@ namespace Math
|
|||
float bounce(const float _delayTime, const float _scrollTime,
|
||||
const float _currentTime, const float _scrollLength)
|
||||
{
|
||||
if(_currentTime < _delayTime) {
|
||||
if (_currentTime < _delayTime) {
|
||||
// Wait.
|
||||
return 0;
|
||||
}
|
||||
else if(_currentTime < (_delayTime + _scrollTime)) {
|
||||
else if (_currentTime < (_delayTime + _scrollTime)) {
|
||||
// Lerp from 0 to scrollLength.
|
||||
const float fraction = (_currentTime - _delayTime) / _scrollTime;
|
||||
return lerp(0.0f, _scrollLength, smootherStep(0, 1, fraction));
|
||||
}
|
||||
else if(_currentTime < (_delayTime + _scrollTime + _delayTime)) {
|
||||
else if (_currentTime < (_delayTime + _scrollTime + _delayTime)) {
|
||||
// Wait some more.
|
||||
return _scrollLength;
|
||||
}
|
||||
else if(_currentTime < (_delayTime + _scrollTime + _delayTime + _scrollTime)) {
|
||||
else if (_currentTime < (_delayTime + _scrollTime + _delayTime + _scrollTime)) {
|
||||
// Lerp back from scrollLength to 0.
|
||||
const float fraction = (_currentTime - _delayTime - _scrollTime -
|
||||
_delayTime) / _scrollTime;
|
||||
|
@ -109,11 +109,11 @@ namespace Math
|
|||
float loop(const float _delayTime, const float _scrollTime,
|
||||
const float _currentTime, const float _scrollLength)
|
||||
{
|
||||
if(_currentTime < _delayTime) {
|
||||
if (_currentTime < _delayTime) {
|
||||
// Wait.
|
||||
return 0;
|
||||
}
|
||||
else if(_currentTime < (_delayTime + _scrollTime)) {
|
||||
else if (_currentTime < (_delayTime + _scrollTime)) {
|
||||
// Lerp from 0 to scrollLength.
|
||||
const float fraction = (_currentTime - _delayTime) / _scrollTime;
|
||||
return lerp(0.0f, _scrollLength, fraction);
|
||||
|
|
|
@ -143,7 +143,7 @@ Transform4x4f& Transform4x4f::invert(const Transform4x4f& _other)
|
|||
om[ 8] * tm[ 2] +
|
||||
om[12] * tm[ 3];
|
||||
|
||||
if(Determinant != 0)
|
||||
if (Determinant != 0)
|
||||
Determinant = 1 / Determinant;
|
||||
|
||||
tm[ 0] *= Determinant;
|
||||
|
|
|
@ -549,7 +549,7 @@ namespace Utils
|
|||
return true;
|
||||
}
|
||||
|
||||
if(isDirectory(_destination_path)) {
|
||||
if (isDirectory(_destination_path)) {
|
||||
LOG(LogError) << "Error - Destination file is actually a directory:";
|
||||
LOG(LogError) << _destination_path;
|
||||
return true;
|
||||
|
@ -607,7 +607,7 @@ namespace Utils
|
|||
return true;
|
||||
}
|
||||
|
||||
if(isDirectory(_destination_path)) {
|
||||
if (isDirectory(_destination_path)) {
|
||||
LOG(LogError) << "Error - Destination file is actually a directory:";
|
||||
LOG(LogError) << _destination_path;
|
||||
return true;
|
||||
|
|
Loading…
Reference in a new issue