Added a question about miximages to the FAQ

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Leon Styhre 2023-07-19 12:36:02 +02:00
parent 8eb735ff7f
commit 5aa2be5676

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FAQ.md
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@ -84,6 +84,10 @@ No, by default games are not removed from the gamelists when they are hidden and
The .emulationstation directory is normally located in your home directory, but on these Unix-based operating systems files and directories starting with a dot are hidden by default. So you need to enable hidden files and directories in your file manager. On macOS this is done in Finder using the Shift + Command + . (a dot) keyboard combination. On Linux it depends on which file manager you're using, but in Dolphin it's accomplished by using the Alt + . (a dot) keyboard combination or via the corresponding entry in the hamburger menu.
## What are miximages precisely and why don't they get updated when I change my miximage settings?
As the name implies these are images, and more specifically they are generated by ES-DE from scraped or manually downloaded media. Depending on what is available for a certain game the miximage is built from a combination of a screenshot, marquee, 3D box (or box cover as fallback) and physical media. If no screenshot is available then no miximage will be created, all other image types are optional. By default miximages are generated when scraping, but it's also possible to update them using the built-in offline generator. This tool can be found at the bottom of the _Miximage Settings_ menu. So after changing any miximage settings, either rescrape or run the offline generator and your miximages will be updated accordingly. More details about this topic can be found in the _Miximage Settings_ section of the [User guide](https://gitlab.com/es-de/emulationstation-de/-/blob/master/USERGUIDE.md#miximage-settings).
## Is there a way to customize existing systems, and/or to add more systems than those shipped by default?
Yes it's possible to both customize existing systems that are part of the bundled configuration as well as to add more systems than those shipped with ES-DE. Almost nothing is hardcoded in the application so there is a huge flexibility when it comes to such configuration. How this is done is covered in the _Game system customizations_ section of the [User guide](USERGUIDE.md#game-system-customizations). Just make sure to never modify the es_systems.xml and es_find_rules.xml files included in the application installation directory as these will be overwritten when upgrading ES-DE in the future. Always place your customizations in ~/.emulationstation/custom_systems/ as is also described in the user guide.