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Fixed an issue where adding trailing directory separators to the MediaDirectory setting could make the Orphaned data cleanup utility remove too many files
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@ -22,7 +22,6 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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, mGrid {glm::ivec2 {4, 11}}
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, mGrid {glm::ivec2 {4, 11}}
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, mReloadCallback {reloadCallback}
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, mReloadCallback {reloadCallback}
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, mCursorPos {0}
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, mCursorPos {0}
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, mMediaDirectory {FileData::getMediaDirectory()}
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, mMediaTypes {"3dboxes", "backcovers", "covers", "fanart",
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, mMediaTypes {"3dboxes", "backcovers", "covers", "fanart",
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"manuals", "marquees", "miximages", "physicalmedia",
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"manuals", "marquees", "miximages", "physicalmedia",
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"screenshots", "titlescreens", "videos"}
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"screenshots", "titlescreens", "videos"}
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@ -36,6 +35,23 @@ GuiOrphanedDataCleanup::GuiOrphanedDataCleanup(std::function<void()> reloadCallb
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, mCaseSensitiveFilesystem {true}
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, mCaseSensitiveFilesystem {true}
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, mCleanupType {CleanupType::MEDIA}
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, mCleanupType {CleanupType::MEDIA}
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{
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{
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// Make sure we always have a single trailing directory separator for the media directory.
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mMediaDirectory = FileData::getMediaDirectory();
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mMediaDirectory.erase(std::find_if(mMediaDirectory.rbegin(), mMediaDirectory.rend(),
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[](char c) { return c != '/'; })
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.base(),
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mMediaDirectory.end());
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mMediaDirectory.erase(std::find_if(mMediaDirectory.rbegin(), mMediaDirectory.rend(),
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[](char c) { return c != '\\'; })
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.base(),
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mMediaDirectory.end());
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#if defined(_WIN64)
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mMediaDirectory.append("\\");
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#else
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mMediaDirectory.append("/");
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#endif
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addChild(&mBackground);
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addChild(&mBackground);
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addChild(&mGrid);
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addChild(&mGrid);
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