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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added scraping of controller metadata (arcade systems only).
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@ -741,6 +741,12 @@ void GuiMetaDataEd::fetchDone(const ScraperSearchResult& result)
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// Update the list with the scraped metadata values.
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// Update the list with the scraped metadata values.
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for (unsigned int i = 0; i < mEditors.size(); i++) {
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for (unsigned int i = 0; i < mEditors.size(); i++) {
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const std::string& key = mMetaDataDecl.at(i).key;
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const std::string& key = mMetaDataDecl.at(i).key;
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if (key == "controller" && metadata->get(key) != "") {
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std::string displayName = BadgeComponent::getDisplayName(metadata->get(key));
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if (displayName != "unknown")
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metadata->set(key, displayName);
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}
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if (mEditors.at(i)->getValue() != metadata->get(key)) {
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if (mEditors.at(i)->getValue() != metadata->get(key)) {
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if (key == "rating")
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if (key == "rating")
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mEditors.at(i)->setOriginalColor(ICONCOLOR_SCRAPERMARKED);
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mEditors.at(i)->setOriginalColor(ICONCOLOR_SCRAPERMARKED);
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@ -249,6 +249,28 @@ void GuiScraperMenu::openContentOptions()
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->setOpacity(DISABLED_OPACITY);
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->setOpacity(DISABLED_OPACITY);
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}
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}
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// Scrape controllers (arcade systems only).
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auto scrapeControllers = std::make_shared<SwitchComponent>(mWindow);
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scrapeControllers->setState(Settings::getInstance()->getBool("ScrapeControllers"));
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s->addWithLabel("SCRAPE CONTROLLERS (ARCADE SYSTEMS ONLY)", scrapeControllers);
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s->addSaveFunc([scrapeControllers, s] {
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if (scrapeControllers->getState() !=
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Settings::getInstance()->getBool("ScrapeControllers")) {
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Settings::getInstance()->setBool("ScrapeControllers", scrapeControllers->getState());
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s->setNeedsSaving();
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}
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});
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// Controllers are not supported by TheGamesDB, so gray out the option if this scraper is
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// selected.
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if (Settings::getInstance()->getString("Scraper") == "thegamesdb") {
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scrapeControllers->setEnabled(false);
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scrapeControllers->setOpacity(DISABLED_OPACITY);
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scrapeControllers->getParent()
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->getChild(scrapeControllers->getChildIndex() - 1)
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->setOpacity(DISABLED_OPACITY);
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}
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// Scrape other metadata.
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// Scrape other metadata.
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auto scrape_metadata = std::make_shared<SwitchComponent>(mWindow);
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auto scrape_metadata = std::make_shared<SwitchComponent>(mWindow);
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scrape_metadata->setState(Settings::getInstance()->getBool("ScrapeMetadata"));
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scrape_metadata->setState(Settings::getInstance()->getBool("ScrapeMetadata"));
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@ -845,6 +867,11 @@ void GuiScraperMenu::start()
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contentToScrape = true;
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contentToScrape = true;
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break;
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break;
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}
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}
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if (scraperService == "screenscraper" &&
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Settings::getInstance()->getBool("ScrapeControllers")) {
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contentToScrape = true;
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break;
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}
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if (Settings::getInstance()->getBool("ScrapeMetadata")) {
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if (Settings::getInstance()->getBool("ScrapeMetadata")) {
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contentToScrape = true;
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contentToScrape = true;
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break;
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break;
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@ -873,15 +873,19 @@ bool GuiScraperSearch::saveMetadata(const ScraperSearchResult& result,
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const std::string& key = mMetaDataDecl.at(i).key;
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const std::string& key = mMetaDataDecl.at(i).key;
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// Skip element if the setting to not scrape metadata has been set,
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// Skip element if the setting to not scrape metadata has been set,
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// unless its type is rating or name.
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// unless its type is rating, controller or name.
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if (!Settings::getInstance()->getBool("ScrapeMetadata") &&
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if (!Settings::getInstance()->getBool("ScrapeMetadata") &&
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(key != "rating" && key != "name"))
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(key != "rating" && key != "controller" && key != "name"))
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continue;
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continue;
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// Skip saving of rating if the corresponding option has been set to false.
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// Skip saving of rating metadata if the corresponding option has been set to false.
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if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
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if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
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continue;
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continue;
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// Skip saving of controller metadata if the corresponding option has been set to false.
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if (key == "controller" && !Settings::getInstance()->getBool("ScrapeControllers"))
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continue;
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// Skip saving of game name if the corresponding option has been set to false.
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// Skip saving of game name if the corresponding option has been set to false.
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if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
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if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
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continue;
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continue;
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@ -426,6 +426,97 @@ void ScreenScraperRequest::processGame(const pugi::xml_document& xmldoc,
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<< result.mdl.get("players");
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<< result.mdl.get("players");
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}
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}
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// Controller (only for the Arcade and SNK Neo Geo systems).
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pugi::xml_node system = game.child("systeme");
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int platformID = system.attribute("parentid").as_int();
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if (platformID == 75 || platformID == 142) {
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std::string controller = Utils::String::toLower(game.child("controles").text().get());
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if (!controller.empty()) {
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std::string controllerDescription = "Other";
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// Place the steering wheel entry first as some games support both joysticks and
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// and steering wheels and it's likely more interesting to capture the steering
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// wheel option in this case.
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if (controller.find("steering wheel") != std::string::npos ||
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controller.find("paddle") != std::string::npos ||
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controller.find("pedal") != std::string::npos) {
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result.mdl.set("controller", "steering_wheel_generic");
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controllerDescription = "Steering wheel";
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}
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else if (controller.find("control type=\"joy") != std::string::npos ||
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controller.find("joystick") != std::string::npos) {
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std::string buttonEntry;
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std::string buttonCount;
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if (controller.find("p1numbuttons=") != std::string::npos)
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buttonEntry = controller.substr(controller.find("p1numbuttons=") + 13, 4);
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else if (controller.find("buttons=") != std::string::npos)
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buttonEntry = controller.substr(controller.find("buttons=") + 8, 5);
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bool foundDigit = false;
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for (unsigned char character : buttonEntry) {
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if (std::isdigit(character)) {
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buttonCount.push_back(character);
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foundDigit = true;
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}
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else if (foundDigit == true) {
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break;
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}
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}
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if (buttonCount == "0") {
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result.mdl.set("controller", "joystick_arcade_no_buttons");
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controllerDescription = "Joystick (no buttons)";
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}
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else if (buttonCount == "1") {
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result.mdl.set("controller", "joystick_arcade_1_button");
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controllerDescription = "Joystick (1 button)";
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}
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else if (buttonCount == "2") {
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result.mdl.set("controller", "joystick_arcade_2_buttons");
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controllerDescription = "Joystick (2 buttons)";
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}
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else if (buttonCount == "3") {
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result.mdl.set("controller", "joystick_arcade_3_buttons");
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controllerDescription = "Joystick (3 buttons)";
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}
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else if (buttonCount == "4") {
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result.mdl.set("controller", "joystick_arcade_4_buttons");
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controllerDescription = "Joystick (4 buttons)";
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}
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else if (buttonCount == "5") {
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result.mdl.set("controller", "joystick_arcade_5_buttons");
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controllerDescription = "Joystick (5 buttons)";
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}
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else if (buttonCount == "6") {
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result.mdl.set("controller", "joystick_arcade_6_buttons");
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controllerDescription = "Joystick (6 buttons)";
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}
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else {
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controllerDescription = "Joystick (other)";
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}
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}
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else if (controller.find("spinner") != std::string::npos) {
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result.mdl.set("controller", "spinner_generic");
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controllerDescription = "Spinner";
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}
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else if (controller.find("trackball") != std::string::npos) {
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result.mdl.set("controller", "trackball_generic");
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controllerDescription = "Trackball";
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}
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else if (controller.find("gun") != std::string::npos) {
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result.mdl.set("controller", "lightgun_generic");
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controllerDescription = "Lightgun";
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}
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else if (controller.find("stick") != std::string::npos) {
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result.mdl.set("controller", "flight_stick_generic");
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controllerDescription = "Flight stick";
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}
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LOG(LogDebug) << "ScreenScraperRequest::processGame(): Controller: "
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<< controllerDescription;
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}
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}
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// Media super-node.
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// Media super-node.
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pugi::xml_node media_list = game.child("medias");
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pugi::xml_node media_list = game.child("medias");
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@ -104,6 +104,7 @@ void Settings::setDefaults()
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mBoolMap["ScrapeGameNames"] = {true, true};
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mBoolMap["ScrapeGameNames"] = {true, true};
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mBoolMap["ScrapeRatings"] = {true, true};
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mBoolMap["ScrapeRatings"] = {true, true};
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mBoolMap["ScrapeControllers"] = {true, true};
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mBoolMap["ScrapeMetadata"] = {true, true};
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mBoolMap["ScrapeMetadata"] = {true, true};
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mBoolMap["ScrapeVideos"] = {true, true};
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mBoolMap["ScrapeVideos"] = {true, true};
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mBoolMap["ScrapeScreenshots"] = {true, true};
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mBoolMap["ScrapeScreenshots"] = {true, true};
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