Updated SDL from 2.24.0 to 2.24.1

This commit is contained in:
Leon Styhre 2022-10-30 17:12:18 +01:00
parent d729bad411
commit 5f5e223e77
5 changed files with 18 additions and 18 deletions

View file

@ -140,26 +140,26 @@ cd ..
echo:
echo Setting up SDL
if exist SDL2-2.24.0\ (
rmdir /S /Q SDL2-2.24.0
if exist SDL2-2.24.1\ (
rmdir /S /Q SDL2-2.24.1
)
curl -LO https://libsdl.org/release/SDL2-devel-2.24.0-VC.zip
curl -LO https://libsdl.org/release/SDL2-devel-2.24.1-VC.zip
7z x SDL2-devel-2.24.0-VC.zip
7z x SDL2-devel-2.24.1-VC.zip
if not exist SDL2-2.24.0\ (
if not exist SDL2-2.24.1\ (
echo SDL directory is missing, aborting.
cd ..
goto end
)
cd SDL2-2.24.0
cd SDL2-2.24.1
rename include SDL2
cd ..
copy /Y SDL2-2.24.0\lib\x64\SDL2.dll ..
copy /Y SDL2-2.24.0\lib\x64\SDL2.lib ..
copy /Y SDL2-2.24.0\lib\x64\SDL2main.lib ..
copy /Y SDL2-2.24.1\lib\x64\SDL2.dll ..
copy /Y SDL2-2.24.1\lib\x64\SDL2.lib ..
copy /Y SDL2-2.24.1\lib\x64\SDL2main.lib ..
echo:
echo Setting up FFmpeg

View file

@ -83,20 +83,20 @@ cd ..
echo -e "\nSetting up SDL"
rm -rf SDL2-*
curl -O https://libsdl.org/release/SDL2-devel-2.24.0-mingw.tar.gz
curl -O https://libsdl.org/release/SDL2-devel-2.24.1-mingw.tar.gz
tar xvzf SDL2-devel-2.24.0-mingw.tar.gz
tar xvzf SDL2-devel-2.24.1-mingw.tar.gz
# Needed due to some kind of file system race condition that sometimes occurs on Windows.
sleep 1
if [ ! -d SDL2-2.24.0 ]; then
if [ ! -d SDL2-2.24.1 ]; then
echo "SDL directory is missing, aborting."
exit
fi
mv SDL2-2.24.0/x86_64-w64-mingw32/include/SDL2 SDL2-2.24.0/
cp -p SDL2-2.24.0/x86_64-w64-mingw32/lib/libSDL2main.a ..
cp -p SDL2-2.24.0/x86_64-w64-mingw32/bin/SDL2.dll ..
mv SDL2-2.24.1/x86_64-w64-mingw32/include/SDL2 SDL2-2.24.1/
cp -p SDL2-2.24.1/x86_64-w64-mingw32/lib/libSDL2main.a ..
cp -p SDL2-2.24.1/x86_64-w64-mingw32/bin/SDL2.dll ..
echo -e "\nSetting up FFmpeg"
rm -rf ffmpeg-*

View file

@ -17,7 +17,7 @@
# How many CPU threads to use for the compilation.
JOBS=4
SDL_RELEASE_TAG=release-2.24.0
SDL_RELEASE_TAG=release-2.24.1
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2400.0
echo "Building AppImage..."

View file

@ -13,7 +13,7 @@
# How many CPU threads to use for the compilation.
JOBS=4
SDL_RELEASE_TAG=release-2.24.0
SDL_RELEASE_TAG=release-2.24.1
SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2400.0
echo "Building Steam Deck AppImage..."

View file

@ -187,7 +187,7 @@ if [ ! -d SDL ]; then
fi
cd SDL
git checkout release-2.24.0
git checkout release-2.24.1
ln -s include SDL2
mkdir build
cd ..