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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-25 15:45:38 +00:00
Updated SDL from 2.24.0 to 2.24.1
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parent
d729bad411
commit
5f5e223e77
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@ -140,26 +140,26 @@ cd ..
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echo:
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echo Setting up SDL
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if exist SDL2-2.24.0\ (
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rmdir /S /Q SDL2-2.24.0
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if exist SDL2-2.24.1\ (
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rmdir /S /Q SDL2-2.24.1
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)
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curl -LO https://libsdl.org/release/SDL2-devel-2.24.0-VC.zip
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curl -LO https://libsdl.org/release/SDL2-devel-2.24.1-VC.zip
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7z x SDL2-devel-2.24.0-VC.zip
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7z x SDL2-devel-2.24.1-VC.zip
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if not exist SDL2-2.24.0\ (
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if not exist SDL2-2.24.1\ (
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echo SDL directory is missing, aborting.
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cd ..
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goto end
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)
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cd SDL2-2.24.0
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cd SDL2-2.24.1
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rename include SDL2
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cd ..
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copy /Y SDL2-2.24.0\lib\x64\SDL2.dll ..
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copy /Y SDL2-2.24.0\lib\x64\SDL2.lib ..
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copy /Y SDL2-2.24.0\lib\x64\SDL2main.lib ..
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copy /Y SDL2-2.24.1\lib\x64\SDL2.dll ..
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copy /Y SDL2-2.24.1\lib\x64\SDL2.lib ..
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copy /Y SDL2-2.24.1\lib\x64\SDL2main.lib ..
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echo:
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echo Setting up FFmpeg
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@ -83,20 +83,20 @@ cd ..
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echo -e "\nSetting up SDL"
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rm -rf SDL2-*
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curl -O https://libsdl.org/release/SDL2-devel-2.24.0-mingw.tar.gz
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curl -O https://libsdl.org/release/SDL2-devel-2.24.1-mingw.tar.gz
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tar xvzf SDL2-devel-2.24.0-mingw.tar.gz
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tar xvzf SDL2-devel-2.24.1-mingw.tar.gz
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# Needed due to some kind of file system race condition that sometimes occurs on Windows.
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sleep 1
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if [ ! -d SDL2-2.24.0 ]; then
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if [ ! -d SDL2-2.24.1 ]; then
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echo "SDL directory is missing, aborting."
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exit
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fi
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mv SDL2-2.24.0/x86_64-w64-mingw32/include/SDL2 SDL2-2.24.0/
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cp -p SDL2-2.24.0/x86_64-w64-mingw32/lib/libSDL2main.a ..
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cp -p SDL2-2.24.0/x86_64-w64-mingw32/bin/SDL2.dll ..
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mv SDL2-2.24.1/x86_64-w64-mingw32/include/SDL2 SDL2-2.24.1/
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cp -p SDL2-2.24.1/x86_64-w64-mingw32/lib/libSDL2main.a ..
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cp -p SDL2-2.24.1/x86_64-w64-mingw32/bin/SDL2.dll ..
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echo -e "\nSetting up FFmpeg"
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rm -rf ffmpeg-*
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@ -17,7 +17,7 @@
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# How many CPU threads to use for the compilation.
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JOBS=4
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SDL_RELEASE_TAG=release-2.24.0
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SDL_RELEASE_TAG=release-2.24.1
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2400.0
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echo "Building AppImage..."
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@ -13,7 +13,7 @@
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# How many CPU threads to use for the compilation.
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JOBS=4
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SDL_RELEASE_TAG=release-2.24.0
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SDL_RELEASE_TAG=release-2.24.1
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SDL_SHARED_LIBRARY=libSDL2-2.0.so.0.2400.0
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echo "Building Steam Deck AppImage..."
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@ -187,7 +187,7 @@ if [ ! -d SDL ]; then
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fi
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cd SDL
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git checkout release-2.24.0
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git checkout release-2.24.1
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ln -s include SDL2
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mkdir build
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cd ..
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