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Small log output change during gamelist.xml processing.
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@ -89,8 +89,8 @@ void parseGamelist(SystemData* system)
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std::string xmlpath = system->getGamelistPath(false);
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if (!Utils::FileSystem::exists(xmlpath)) {
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LOG(LogInfo) << "Loading system \"" << system->getName() <<
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"\" which does not have a gamelist.xml file...";
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LOG(LogDebug) << "Gamelist::parseGamelist(): System \"" << system->getName() <<
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"\" does not have a gamelist.xml file";
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return;
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}
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