mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added support for the Commodore Plus/4 (plus4) game system
This commit is contained in:
parent
7620bf00f5
commit
622f24d9f7
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@ -115,6 +115,8 @@ Emulators\tsugaru\Tsugaru_CUI.exe
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Emulators\VBA-M\visualboyadvance-m.exe
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Emulators\VBA-M\visualboyadvance-m.exe
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Emulators\VICE\x64sc.exe
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Emulators\VICE\x64sc.exe
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Emulators\VICE\bin\x64sc.exe
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Emulators\VICE\bin\x64sc.exe
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Emulators\VICE\xplus4.exe
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Emulators\VICE\bin\xplus4.exe
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Emulators\VICE\xvic.exe
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Emulators\VICE\xvic.exe
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Emulators\VICE\bin\xvic.exe
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Emulators\VICE\bin\xvic.exe
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Emulators\Visual Pinball\VPinballX.exe
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Emulators\Visual Pinball\VPinballX.exe
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@ -106,6 +106,7 @@ namespace PlatformIds
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"pcfx", // NEC PC-FX
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"pcfx", // NEC PC-FX
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"pcwindows", // Microsoft Windows
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"pcwindows", // Microsoft Windows
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"pico8", // PICO-8 Fantasy Console
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"pico8", // PICO-8 Fantasy Console
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"plus4", // Commodore Plus/4
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"pokemini", // Nintendo Pokémon Mini
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"pokemini", // Nintendo Pokémon Mini
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"ps2", // Sony PlayStation 2
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"ps2", // Sony PlayStation 2
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"ps3", // Sony PlayStation 3
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"ps3", // Sony PlayStation 3
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@ -105,6 +105,7 @@ namespace PlatformIds
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NEC_PCFX,
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NEC_PCFX,
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MICROSOFT_WINDOWS,
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MICROSOFT_WINDOWS,
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GAMEENGINE_PICO8,
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GAMEENGINE_PICO8,
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COMMODORE_PLUS4,
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NINTENDO_POKEMON_MINI,
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NINTENDO_POKEMON_MINI,
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SONY_PLAYSTATION_2,
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SONY_PLAYSTATION_2,
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SONY_PLAYSTATION_3,
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SONY_PLAYSTATION_3,
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@ -39,8 +39,6 @@ namespace
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const std::map<PlatformId, std::string> gamesdb_new_platformid_map {
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const std::map<PlatformId, std::string> gamesdb_new_platformid_map {
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{THREEDO, "25"},
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{THREEDO, "25"},
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{COMMODORE_AMIGA, "4911"},
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{COMMODORE_AMIGA_CD32, "4947"},
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{AMSTRAD_CPC, "4914"},
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{AMSTRAD_CPC, "4914"},
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{APPLE_II, "4942"},
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{APPLE_II, "4942"},
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{ARCADE, "23"},
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{ARCADE, "23"},
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@ -63,6 +61,9 @@ namespace
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{CAVESTORY, "1"},
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{CAVESTORY, "1"},
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{COLECOVISION, "31"},
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{COLECOVISION, "31"},
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{COMMODORE_64, "40"},
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{COMMODORE_64, "40"},
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{COMMODORE_AMIGA, "4911"},
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{COMMODORE_AMIGA_CD32, "4947"},
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{COMMODORE_PLUS4, "5007"},
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{COMMODORE_VIC20, "4945"},
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{COMMODORE_VIC20, "4945"},
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{CREATRONIC_MEGA_DUCK, "4948"},
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{CREATRONIC_MEGA_DUCK, "4948"},
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{DAPHNE, "23"},
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{DAPHNE, "23"},
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@ -29,8 +29,6 @@ namespace
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// https://www.screenscraper.fr/api/systemesListe.php?devid=xxx&devpassword=yyy&softname=zzz&output=XML
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// https://www.screenscraper.fr/api/systemesListe.php?devid=xxx&devpassword=yyy&softname=zzz&output=XML
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const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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const std::map<PlatformId, unsigned short> screenscraper_platformid_map {
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{THREEDO, 29},
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{THREEDO, 29},
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{COMMODORE_AMIGA, 64},
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{COMMODORE_AMIGA_CD32, 130},
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{AMSTRAD_CPC, 65},
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{AMSTRAD_CPC, 65},
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{AMSTRAD_GX4000, 87},
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{AMSTRAD_GX4000, 87},
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{APPLE_II, 86},
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{APPLE_II, 86},
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@ -57,7 +55,10 @@ namespace
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{VTECH_CREATIVISION, 241},
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{VTECH_CREATIVISION, 241},
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{VTECH_VSMILE, 120},
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{VTECH_VSMILE, 120},
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{COMMODORE_64, 66},
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{COMMODORE_64, 66},
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{COMMODORE_AMIGA, 64},
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{COMMODORE_AMIGA_CD32, 130},
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{COMMODORE_CDTV, 129},
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{COMMODORE_CDTV, 129},
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{COMMODORE_PLUS4, 99},
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{COMMODORE_VIC20, 73},
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{COMMODORE_VIC20, 73},
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{CREATRONIC_MEGA_DUCK, 90},
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{CREATRONIC_MEGA_DUCK, 90},
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{DAPHNE, 49},
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{DAPHNE, 49},
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@ -465,6 +465,10 @@
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<name>pico8</name>
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<name>pico8</name>
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<systemsortname>Engine - 2015</systemsortname>
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<systemsortname>Engine - 2015</systemsortname>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<systemsortname>Computer - 1984</systemsortname>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<systemsortname>Portable - 2001</systemsortname>
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<systemsortname>Portable - 2001</systemsortname>
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@ -465,6 +465,10 @@
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<name>pico8</name>
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<name>pico8</name>
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<systemsortname>Lexaloffle - Engine - 2015</systemsortname>
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<systemsortname>Lexaloffle - Engine - 2015</systemsortname>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<systemsortname>Commodore - Computer - 1984</systemsortname>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<systemsortname>Nintendo - Portable - 2001</systemsortname>
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<systemsortname>Nintendo - Portable - 2001</systemsortname>
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@ -465,6 +465,10 @@
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<name>pico8</name>
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<name>pico8</name>
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<systemsortname>Lexaloffle - 2015</systemsortname>
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<systemsortname>Lexaloffle - 2015</systemsortname>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<systemsortname>Commodore - 1984</systemsortname>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<systemsortname>Nintendo - 2001</systemsortname>
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<systemsortname>Nintendo - 2001</systemsortname>
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<name>pico8</name>
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<name>pico8</name>
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<systemsortname>2015</systemsortname>
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<systemsortname>2015</systemsortname>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<systemsortname>1984</systemsortname>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<systemsortname>2001</systemsortname>
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<systemsortname>2001</systemsortname>
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@ -334,8 +334,15 @@
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<entry>/usr/local/bin/x64sc</entry>
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<entry>/usr/local/bin/x64sc</entry>
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</rule>
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</rule>
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</emulator>
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</emulator>
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<emulator name="VICE-XPLUS4">
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<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
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<rule type="staticpath">
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<entry>/opt/homebrew/bin/xplus4</entry>
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<entry>/usr/local/bin/xplus4</entry>
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</rule>
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</emulator>
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<emulator name="VICE-XVIC">
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<emulator name="VICE-XVIC">
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<!-- Commodore 8-bit computer emulator VICE (xvic VIC-20) -->
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<!-- Commodore 8-bit computer emulator VICE (xvic) -->
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<rule type="staticpath">
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<rule type="staticpath">
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<entry>/opt/homebrew/bin/xvic</entry>
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<entry>/opt/homebrew/bin/xvic</entry>
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<entry>/usr/local/bin/xvic</entry>
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<entry>/usr/local/bin/xvic</entry>
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@ -1282,6 +1282,16 @@
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<platform>pico8</platform>
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<platform>pico8</platform>
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<theme>pico8</theme>
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<theme>pico8</theme>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<fullname>Commodore Plus/4</fullname>
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<path>%ROMPATH%/plus4</path>
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<extension>.bin .BIN .cmd .CMD .crt .CRT .d2m .D2M .d4m .D4M .d64 .D64 .d6z .D6Z .d71 .D71 .d7z .D7Z .d80 .D80 .d81 .D81 .d82 .D82 .d8z .D8Z .g41 .G41 .g4z .G4Z .g64 .G64 .g6z .G6Z .gz .GZ .lnx .LNX .m3u .M3U .nbz .NBZ .nib .NIB .p00 .P00 .prg .PRG .t64 .T64 .tap .TAP .vfl .VFL .vsf .VSF .x64 .X64 .x6z .X6Z .7z .7Z .zip .ZIP</extension>
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<command label="VICE xplus4">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vice_xplus4_libretro.dylib %ROM%</command>
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<command label="VICE xplus4 (Standalone)">%EMULATOR_VICE-XPLUS4% %ROM%</command>
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<platform>plus4</platform>
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<theme>plus4</theme>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<fullname>Nintendo Pokémon Mini</fullname>
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<fullname>Nintendo Pokémon Mini</fullname>
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@ -871,8 +871,19 @@
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<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE</entry>
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<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE</entry>
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</rule>
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</rule>
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</emulator>
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</emulator>
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<emulator name="VICE-XPLUS4">
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<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
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<rule type="systempath">
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<entry>xplus4</entry>
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<entry>vice-jz.xplus4</entry>
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</rule>
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<rule type="staticpath">
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<entry>/var/lib/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xplus4 net.sf.VICE</entry>
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<entry>~/.local/share/flatpak/exports/bin/net.sf.VICE|flatpak run --command=xplus4 net.sf.VICE</entry>
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</rule>
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</emulator>
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<emulator name="VICE-XVIC">
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<emulator name="VICE-XVIC">
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<!-- Commodore 8-bit computer emulator VICE (xvic VIC-20) -->
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<!-- Commodore 8-bit computer emulator VICE (xvic) -->
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<rule type="systempath">
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<rule type="systempath">
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<entry>xvic</entry>
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<entry>xvic</entry>
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<entry>vice-jz.xvic</entry>
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<entry>vice-jz.xvic</entry>
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@ -1335,6 +1335,16 @@
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<platform>pico8</platform>
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<platform>pico8</platform>
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<theme>pico8</theme>
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<theme>pico8</theme>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<fullname>Commodore Plus/4</fullname>
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<path>%ROMPATH%/plus4</path>
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<extension>.bin .BIN .cmd .CMD .crt .CRT .d2m .D2M .d4m .D4M .d64 .D64 .d6z .D6Z .d71 .D71 .d7z .D7Z .d80 .D80 .d81 .D81 .d82 .D82 .d8z .D8Z .g41 .G41 .g4z .G4Z .g64 .G64 .g6z .G6Z .gz .GZ .lnx .LNX .m3u .M3U .nbz .NBZ .nib .NIB .p00 .P00 .prg .PRG .t64 .T64 .tap .TAP .vfl .VFL .vsf .VSF .x64 .X64 .x6z .X6Z .7z .7Z .zip .ZIP</extension>
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<command label="VICE xplus4">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%/vice_xplus4_libretro.so %ROM%</command>
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<command label="VICE xplus4 (Standalone)">%EMULATOR_VICE-XPLUS4% %ROM%</command>
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<platform>plus4</platform>
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<theme>plus4</theme>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<fullname>Nintendo Pokémon Mini</fullname>
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<fullname>Nintendo Pokémon Mini</fullname>
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@ -805,8 +805,20 @@
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<entry>%ESPATH%\..\Emulators\VICE\bin\x64sc.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\bin\x64sc.exe</entry>
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</rule>
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</rule>
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</emulator>
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</emulator>
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<emulator name="VICE-XPLUS4">
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<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
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<rule type="systempath">
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<entry>xplus4.exe</entry>
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</rule>
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<rule type="staticpath">
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<entry>%ESPATH%\Emulators\VICE\xplus4.exe</entry>
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<entry>%ESPATH%\Emulators\VICE\bin\xplus4.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\xplus4.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\bin\xplus4.exe</entry>
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</rule>
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</emulator>
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<emulator name="VICE-XVIC">
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<emulator name="VICE-XVIC">
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<!-- Commodore 8-bit computer emulator VICE (xvic VIC-20) -->
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<!-- Commodore 8-bit computer emulator VICE (xvic) -->
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<rule type="systempath">
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<rule type="systempath">
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<entry>xvic.exe</entry>
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<entry>xvic.exe</entry>
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</rule>
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</rule>
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@ -534,8 +534,17 @@
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<entry>%ESPATH%\..\Emulators\VICE\bin\x64sc.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\bin\x64sc.exe</entry>
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</rule>
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</rule>
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</emulator>
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</emulator>
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<emulator name="VICE-XPLUS4">
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<!-- Commodore 8-bit computer emulator VICE (xplus4) -->
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<rule type="staticpath">
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<entry>%ESPATH%\Emulators\VICE\xplus4.exe</entry>
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<entry>%ESPATH%\Emulators\VICE\bin\xplus4.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\xplus4.exe</entry>
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<entry>%ESPATH%\..\Emulators\VICE\bin\xplus4.exe</entry>
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</rule>
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</emulator>
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<emulator name="VICE-XVIC">
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<emulator name="VICE-XVIC">
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<!-- Commodore 8-bit computer emulator VICE (xvic VIC-20) -->
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<!-- Commodore 8-bit computer emulator VICE (xvic) -->
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<rule type="staticpath">
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<rule type="staticpath">
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<entry>%ESPATH%\Emulators\VICE\xvic.exe</entry>
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<entry>%ESPATH%\Emulators\VICE\xvic.exe</entry>
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<entry>%ESPATH%\Emulators\VICE\bin\xvic.exe</entry>
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<entry>%ESPATH%\Emulators\VICE\bin\xvic.exe</entry>
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@ -1330,6 +1330,16 @@
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<platform>pico8</platform>
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<platform>pico8</platform>
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<theme>pico8</theme>
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<theme>pico8</theme>
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</system>
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</system>
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<system>
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<name>plus4</name>
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<fullname>Commodore Plus/4</fullname>
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<path>%ROMPATH%\plus4</path>
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<extension>.bin .BIN .cmd .CMD .crt .CRT .d2m .D2M .d4m .D4M .d64 .D64 .d6z .D6Z .d71 .D71 .d7z .D7Z .d80 .D80 .d81 .D81 .d82 .D82 .d8z .D8Z .g41 .G41 .g4z .G4Z .g64 .G64 .g6z .G6Z .gz .GZ .lnx .LNX .m3u .M3U .nbz .NBZ .nib .NIB .p00 .P00 .prg .PRG .t64 .T64 .tap .TAP .vfl .VFL .vsf .VSF .x64 .X64 .x6z .X6Z .7z .7Z .zip .ZIP</extension>
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<command label="VICE xplus4">%EMULATOR_RETROARCH% -L %CORE_RETROARCH%\vice_xplus4_libretro.dll %ROM%</command>
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<command label="VICE xplus4 (Standalone)">%EMULATOR_VICE-XPLUS4% %ROM%</command>
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<platform>plus4</platform>
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<theme>plus4</theme>
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</system>
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<system>
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<system>
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<name>pokemini</name>
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<name>pokemini</name>
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<fullname>Nintendo Pokémon Mini</fullname>
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<fullname>Nintendo Pokémon Mini</fullname>
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