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Minor code update.
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@ -371,7 +371,7 @@ void ComponentGrid::render(const Transform4x4f& parentTrans)
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renderChildren(trans);
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// Draw cell separators.
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for (unsigned int i = 0; i < mSeparators.size(); i++) {
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for (size_t i = 0; i < mSeparators.size(); i++) {
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Renderer::setMatrix(trans);
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Renderer::drawRect(mSeparators[i][0], mSeparators[i][1], mSeparators[i][2],
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mSeparators[i][3], 0xC6C7C6FF, 0xC6C7C6FF);
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@ -369,10 +369,10 @@ namespace Renderer
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// If the width or height was scaled down to less than 1 pixel, then set it to
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// 1 pixel so that it will still render on lower resolutions.
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if (_wL > 0 && _wL < 1)
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_wL = 1;
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if (_hL > 0 && _hL < 1)
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_hL = 1;
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if (_wL > 0.0f && _wL < 1.0f)
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_wL = 1.0f;
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if (_hL > 0.0f && _hL < 1.0f)
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_hL = 1.0f;
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vertices[0] = { { _x , _y }, { 0.0f, 0.0f }, color };
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vertices[1] = { { _x , _y + _hL }, { 0.0f, 0.0f }, horizontalGradient ? colorEnd : color };
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